#include "mwindow.inc"
#include "messages.inc"
#include "plugin.inc"
+#include "pluginclient.inc"
#include "pluginserver.inc"
#include "renderengine.inc"
#include "sharedlocation.h"
int attach_virtual_plugin(VirtualNode *virtual_plugin);
virtual void delete_buffer_vector() {};
-// return 0 if ready to render
-// check all the virtual plugins for waiting status
-// all virtual plugins attached to this must be waiting for a render
-// int sort(VirtualNode *virtual_plugin);
// Called by plugin server to render GUI with data.
+ void reset_gui_frames(PluginServer *server);
+ void render_gui_frames(PluginClientFrames *frames, PluginServer *server);
void render_gui(void *data, PluginServer *server);
void render_gui(void *data, int size, PluginServer *server);
int gui_open();