#include "awindow.h"
#include "awindowgui.h"
#include "bccmodels.h"
-#include "bcsignals.h"
+#include "bcdisplayinfo.h"
#include "bchash.h"
+#include "bcsignals.h"
+#include "bctimer.h"
#include "binfolder.h"
#include "cache.h"
#include "cstrdup.h"
if( !temp )
temp = new VFrame(0, -1, asset->width, asset->height, BC_RGB888, -1);
File *file = mwindow->video_cache->check_out(asset, mwindow->edl, 1);
+ if( !file ) { broken = 1; return 0; }
+ Timer timer;
while( file && seq_no >= images.size() && !avt->interrupted ) {
int64_t pos = images.size() / picon->gui->vicon_thread->refresh_rate * frame_rate;
file->set_video_position(pos,0);
if( file->read_frame(temp) ) temp->clear_frame();
add_image(temp, vw, vh, vicon_cmodel);
mwindow->video_cache->check_in(asset);
+ if( timer.get_difference() > 500 ) return 0;
Thread::yield();
- file = 0;
- for( int retries=1000; !file && --retries>=0; usleep(10000) ) {
+ file = mwindow->video_cache->check_out(asset, mwindow->edl, 0);
+ for( int retries=10; !file && --retries>=0; usleep(1000) ) {
if( avt->interrupted ) return 0;
file = mwindow->video_cache->check_out(asset, mwindow->edl, 0);
}
+ if( !file ) return 0;
}
- if( !file ) { broken = 1; return 0; }
mwindow->video_cache->check_in(asset);
}
if( seq_no >= images.size() ) return 0;
case VICON_COLOR_MODE_HIGH: vicon_cmodel = BC_RGB888; break;
}
this->vicon_cmodel = vicon_cmodel;
- this->draw_lock = new Mutex("AssetVIconThread::draw_lock");
}
AssetVIconThread::~AssetVIconThread()
{
- delete draw_lock;
-}
-
-void AssetVIconThread::drawing_started()
-{
- draw_lock->lock("AssetVIconThread::drawing_started");
-}
-
-void AssetVIconThread::drawing_stopped()
-{
- draw_lock->unlock();
}
void AssetVIconThread::set_view_popup(AssetVIcon *v, int draw_mode)
return av_popup;
}
-void AssetVIconThread::close_view_popup()
+void AssetVIconThread::stop_vicon_drawing(int wait)
{
stop_drawing();
- drawing_started(); // waits for draw lock
- drawing_stopped();
+ gui->lock_window("AssetVIconThread::stop_vicon_drawing");
+ gui->unlock_window();
}
if( asset->video_data ) {
if( mwindow->preferences->use_thumbnails ) {
gui->unlock_window();
+ char string[BCTEXTLEN];
+ sprintf(string, _("Reading %s"), name);
+ mwindow->gui->lock_window("AssetPicon::create_objects");
+ mwindow->gui->show_message(string);
+ mwindow->gui->unlock_window();
File *file = mwindow->video_cache->check_out(asset,
mwindow->edl,
1);
asset->width, asset->height,
BC_RGB888, -1);
}
- { char string[BCTEXTLEN];
- sprintf(string, _("Reading %s"), name);
- mwindow->gui->lock_window("AssetPicon::create_objects");
- mwindow->gui->show_message(string);
- mwindow->gui->unlock_window(); }
file->read_frame(gui->temp_picon);
mwindow->video_cache->check_in(asset);
return 1;
}
-int AWindowGUI::stop_vicon_drawing()
+int AWindowGUI::stop_vicon_drawing(int wait)
{
- if( !vicon_thread->interrupted )
- vicon_thread->stop_drawing();
+ vicon_thread->stop_vicon_drawing(wait);
return 0;
}
-void AWindowGUI::close_view_popup()
-{
- vicon_thread->close_view_popup();
-}
VFrame *AssetPicon::get_vicon_frame()
{
AssetPicon *picon = new AssetPicon(mwindow,
this, current);
new_assets.append(picon);
+ if( current->width > ASSET_MAX_WIDTH || current->height > ASSET_MAX_HEIGHT ) {
+ eprintf(_("Warning: %s\n"
+ " dimensions %dx%d exceed asset maximum limits %dx%d\n"),
+ current->path, current->width, current->height,
+ ASSET_MAX_WIDTH, ASSET_MAX_HEIGHT);
+ }
+ else if( mwindow->edl->session->playback_config->vconfig->driver == PLAYBACK_X11_GL ) {
+ int texture_limit = BC_DisplayInfo::get_gl_max_texture_size();
+ if( texture_limit >= 0 &&
+ (current->width >= texture_limit || current->height >= texture_limit) ) {
+ eprintf(_("Warning: %s\n"
+ " dimensions %dx%d exceed OpenGL texture limit %d\n"),
+ current->path, current->width, current->height, texture_limit);
+ }
+ }
}
}