*
*/
+#include "arender.h"
#include "asset.h"
#include "assetedit.h"
#include "assetpopup.h"
#include "cache.h"
#include "cstrdup.h"
#include "clip.h"
+#include "clipedls.h"
#include "clippopup.h"
#include "cursors.h"
#include "cwindowgui.h"
#include "mainsession.h"
#include "mwindowgui.h"
#include "mwindow.h"
-#include "nestededls.h"
#include "newfolder.h"
#include "preferences.h"
+#include "renderengine.h"
#include "samples.h"
#include "theme.h"
+#include "tracks.h"
+#include "transportque.h"
#include "vframe.h"
#include "vicon.h"
+#include "vrender.h"
#include "vwindowgui.h"
#include "vwindow.h"
persistent = 0;
}
+void AssetPicon::open_render_engine(EDL *edl, int is_audio)
+{
+ TransportCommand command;
+ command.command = is_audio ? NORMAL_FWD : CURRENT_FRAME;
+ command.get_edl()->copy_all(edl);
+ command.change_type = CHANGE_ALL;
+ command.realtime = 0;
+ render_engine = new RenderEngine(0, mwindow->preferences, 0, 0);
+ render_engine->set_vcache(mwindow->video_cache);
+ render_engine->set_acache(mwindow->audio_cache);
+ render_engine->arm_command(&command);
+}
+void AssetPicon::close_render_engine()
+{
+ delete render_engine; render_engine = 0;
+}
+void AssetPicon::render_video(int64_t pos, VFrame *vfrm)
+{
+ if( !render_engine || !render_engine->vrender ) return;
+ render_engine->vrender->process_buffer(vfrm, pos, 0);
+}
+void AssetPicon::render_audio(int64_t pos, Samples **samples, int len)
+{
+ if( !render_engine || !render_engine->arender ) return;
+ render_engine->arender->process_buffer(samples, len, pos);
+}
+
void AssetPicon::create_objects()
{
FileSystem fs;
fs.extract_name(name, indexable->path);
set_text(name);
}
+ else if( edl ) {
+ set_text(strcpy(name, edl->local_session->clip_title));
+ set_text(name);
+ }
if( indexable && indexable->is_asset ) {
Asset *asset = (Asset*)indexable;
}
else
if( edl ) {
- set_text(strcpy(name, edl->local_session->clip_title));
- icon = gui->clip_icon;
- icon_vframe = gui->clip_vframe;
+ if( edl->tracks->playable_video_tracks() ) {
+ if( mwindow->preferences->use_thumbnails ) {
+ gui->unlock_window();
+ char clip_icon_path[BCTEXTLEN];
+ char *clip_icon = edl->local_session->clip_icon;
+ if( clip_icon[0] ) {
+ snprintf(clip_icon_path, sizeof(clip_icon_path),
+ "%s/%s", File::get_config_path(), clip_icon);
+ icon_vframe = VFramePng::vframe_png(clip_icon_path);
+ }
+ if( !icon_vframe ) {
+printf("render clip: %s\n", name);
+ int edl_h = edl->get_h(), edl_w = edl->get_w();
+ int height = edl_h > 0 ? edl_h : 1;
+ int width = edl_w > 0 ? edl_w : 1;
+ int color_model = edl->session->color_model;
+ pixmap_w = pixmap_h * width / height;
+
+ if( gui->temp_picon &&
+ (gui->temp_picon->get_color_model() != color_model ||
+ gui->temp_picon->get_w() != width ||
+ gui->temp_picon->get_h() != height) ) {
+ delete gui->temp_picon; gui->temp_picon = 0;
+ }
+
+ if( !gui->temp_picon ) {
+ gui->temp_picon = new VFrame(0, -1,
+ width, height, color_model, -1);
+ }
+ char string[BCTEXTLEN];
+ sprintf(string, _("Rendering %s"), name);
+ mwindow->gui->lock_window("AssetPicon::create_objects");
+ mwindow->gui->show_message(string);
+ mwindow->gui->unlock_window();
+ open_render_engine(edl, 0);
+ render_video(0, gui->temp_picon);
+ close_render_engine();
+ gui->lock_window("AssetPicon::create_objects 0");
+ icon_vframe = new VFrame(0,
+ -1, pixmap_w, pixmap_h, BC_RGB888, -1);
+ icon_vframe->transfer_from(gui->temp_picon);
+ if( clip_icon[0] ) icon_vframe->write_png(clip_icon_path);
+ }
+ else {
+ pixmap_w = icon_vframe->get_w();
+ pixmap_h = icon_vframe->get_h();
+ }
+ icon = new BC_Pixmap(gui, pixmap_w, pixmap_h);
+ icon->draw_vframe(icon_vframe,
+ 0, 0, pixmap_w, pixmap_h, 0, 0);
+ }
+ else {
+ icon = gui->clip_icon;
+ icon_vframe = gui->clip_vframe;
+ }
+ }
+ else
+ if( edl->tracks->playable_audio_tracks() ) {
+ if( mwindow->preferences->use_thumbnails ) {
+ gui->unlock_window();
+ char clip_icon_path[BCTEXTLEN];
+ char *clip_icon = edl->local_session->clip_icon;
+ if( clip_icon[0] ) {
+ snprintf(clip_icon_path, sizeof(clip_icon_path),
+ "%s/%s", File::get_config_path(), clip_icon);
+ icon_vframe = VFramePng::vframe_png(clip_icon_path);
+ }
+ if( !icon_vframe ) {
+ pixmap_w = pixmap_h * 16/9;
+ icon_vframe = new VFrame(0,
+ -1, pixmap_w, pixmap_h, BC_RGB888, -1);
+ char string[BCTEXTLEN];
+ sprintf(string, _("Rendering %s"), name);
+ mwindow->gui->lock_window("AssetPicon::create_objects 3");
+ mwindow->gui->show_message(string);
+ mwindow->gui->unlock_window();
+ int sample_rate = edl->get_sample_rate();
+ int channels = edl->get_audio_channels();
+ if( channels > 2 ) channels = 2;
+ int64_t audio_samples = edl->get_audio_samples();
+ double duration = (double)audio_samples / sample_rate;
+ draw_hue_bar(icon_vframe, duration);
+ Samples *samples[MAX_CHANNELS];
+ int bfrsz = sample_rate;
+ for( int i=0; i<MAX_CHANNELS; ++i )
+ samples[i] = i<channels ? new Samples(bfrsz) : 0;
+ open_render_engine(edl, 1);
+ render_audio(0, samples, bfrsz);
+ close_render_engine();
+ gui->lock_window("AssetPicon::create_objects 4");
+ static int line_colors[2] = { GREEN, YELLOW };
+ static int base_colors[2] = { RED, PINK };
+ for( int i=channels; --i>=0; ) {
+ draw_wave(icon_vframe, samples[i]->get_data(), bfrsz,
+ base_colors[i], line_colors[i]);
+ }
+ for( int i=0; i<channels; ++i ) delete samples[i];
+ if( clip_icon[0] ) icon_vframe->write_png(clip_icon_path);
+ }
+ else {
+ pixmap_w = icon_vframe->get_w();
+ pixmap_h = icon_vframe->get_h();
+ }
+ icon = new BC_Pixmap(gui, pixmap_w, pixmap_h);
+ icon->draw_vframe(icon_vframe,
+ 0, 0, pixmap_w, pixmap_h, 0, 0);
+ }
+ else {
+ icon = gui->clip_icon;
+ icon_vframe = gui->clip_vframe;
+ }
+ }
}
else
if( plugin ) {
}
// Synchronize EDL clips
- for( int i = 0; i < mwindow->edl->clips.total; i++ ) {
+ for( int i=0; i<mwindow->edl->clips.size(); ++i ) {
int exists = 0;
// Look for clip in existing listitems
for( int j = 0; j < assets.total && !exists; j++ ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if( picon->id == mwindow->edl->clips.values[i]->id ) {
- picon->edl = mwindow->edl->clips.values[i];
- picon->set_text(mwindow->edl->clips.values[i]->local_session->clip_title);
+ if( picon->id == mwindow->edl->clips[i]->id ) {
+ picon->edl = mwindow->edl->clips[i];
+ picon->set_text(mwindow->edl->clips[i]->local_session->clip_title);
exists = 1;
picon->in_use = 1;
}
// Create new listitem
if( !exists ) {
AssetPicon *picon = new AssetPicon(mwindow,
- this, mwindow->edl->clips.values[i]);
+ this, mwindow->edl->clips[i]);
picon->create_objects();
assets.append(picon);
}
}
// Synchronize EDL assets
- for( Asset *current = mwindow->edl->assets->first;
- current;
- current = NEXT ) {
+ for( Asset *current=mwindow->edl->assets->first; current; current=NEXT ) {
int exists = 0;
// Look for asset in existing listitems
if( picon->id == current->id ) {
picon->indexable = current;
- exists = 1;
picon->in_use = 1;
- break;
+ exists = 1;
}
}
mwindow->gui->unlock_window();
// Synchronize nested EDLs
- for( int i = 0; i < mwindow->edl->nested_edls->size(); i++ ) {
+ for( int i=0; i<mwindow->edl->nested_edls.size(); ++i ) {
int exists = 0;
- Indexable *indexable = mwindow->edl->nested_edls->get(i);
+ EDL *nested_edl = mwindow->edl->nested_edls[i];
// Look for asset in existing listitems
- for( int j = 0; j < assets.total && !exists; j++ ) {
+ for( int j=0; j<assets.total && !exists; ++j ) {
AssetPicon *picon = (AssetPicon*)assets.values[j];
- if( picon->id == indexable->id ) {
- picon->indexable = indexable;
- exists = 1;
+ if( picon->id == nested_edl->id ) {
+ picon->indexable = nested_edl;
picon->in_use = 1;
- break;
+ exists = 1;
}
}
// Create new listitem
if( !exists ) {
AssetPicon *picon = new AssetPicon(mwindow,
- this, indexable);
+ this, (Indexable*)nested_edl);
picon->create_objects();
assets.append(picon);
}