ColorPicker(int do_alpha = 0, const char *title = 0);
~ColorPicker();
void start_window(int color, int alpha, int ok_cancel=0);
+ virtual void create_objects(ColorWindow *window) {}
virtual void update_gui(int color, int alpha);
virtual int handle_new_color(int color, int alpha);
BC_Window* new_gui();
void update_gui(int color, int alpha);
int handle_new_color(int color, int alpha);
+ void create_objects();
int close_event() { return close_gui(); }
int cursor_motion_event() { return cursor_motion_gui(); }