#define WIDTH xS(400)
-#define HEIGHT yS(320)
+#define HEIGHT yS(360)
#define MAX_SCALE 16
ConvertRender::ConvertRender(MWindow *mwindow)
failed = 0; canceled = 0;
result = 0;
beep = 0;
+ to_proxy = 0;
+ renderer = 0;
}
ConvertRender::~ConvertRender()
{
+ if( running() ) {
+ canceled = 1;
+ if( renderer )
+ renderer->set_result(1);
+ cancel();
+ join();
+ }
+ delete renderer;
delete [] suffix;
delete progress;
delete counter_lock;
void ConvertRender::to_convert_path(char *new_path, Indexable *idxbl)
{
- strcpy(new_path, idxbl->path);
+ if( to_proxy ) {
+ char *bp = idxbl->path, *cp = strrchr(bp, '/');
+ if( cp ) bp = cp+1;
+ char filename[BCTEXTLEN], proxy_path[BCTEXTLEN];
+ strcpy(filename, bp);
+ File::getenv_path(proxy_path, mwindow->preferences->nested_proxy_path);
+ sprintf(new_path, "%s/%s", proxy_path, filename);
+ }
+ else
+ strcpy(new_path, idxbl->path);
int n = strlen(suffix);
char *ep = new_path + strlen(new_path);
char *sfx = strrchr(new_path, '.');
return count;
}
-void ConvertRender::set_format(Asset *asset, const char *suffix)
+void ConvertRender::set_format(Asset *asset, const char *suffix, int to_proxy)
{
delete [] this->suffix;
this->suffix = cstrdup(suffix);
if( !format_asset )
format_asset = new Asset();
format_asset->copy_from(asset, 0);
+ this->to_proxy = to_proxy;
}
void ConvertRender::start_convert(float beep, int remove_originals)
Asset *needed_copy = needed_copies[i];
EDL *edl = convert_edl(mwindow->edl, orig_idxbl);
double length = get_length(orig_idxbl);
- ConvertPackageRenderer renderer(this);
- renderer.initialize(mwindow, edl, mwindow->preferences, needed_copy);
+ renderer = new ConvertPackageRenderer(this);
+ renderer->initialize(mwindow, edl, mwindow->preferences, needed_copy);
PackageDispatcher dispatcher;
dispatcher.create_packages(mwindow, edl, mwindow->preferences,
SINGLE_PASS, needed_copy, 0, length, 0);
RenderPackage *package = dispatcher.get_package(0);
- if( !renderer.render_package(package) ) {
+ if( !renderer->render_package(package) ) {
Asset *asset = mwindow->edl->assets->update(needed_copy);
mwindow->mainindexes->add_indexable(asset);
mwindow->mainindexes->start_build();
}
else
failed = 1;
+ delete renderer; renderer = 0;
edl->remove_user();
}
this->mwindow = mwindow;
this->dialog = dialog;
format_tools = 0;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Transcode");
}
ConvertWindow::~ConvertWindow()
add_subwindow(remove_originals = new ConvertRemoveOriginals(this, x, y));
x = lmargin;
y += remove_originals->get_h() + margin;
+ add_subwindow(to_proxy_path = new ConvertToProxyPath(this, x, y));
+ y += to_proxy_path->get_h() + margin;
add_subwindow(beep_on_done = new ConvertBeepOnDone(this, x, y));
x += beep_on_done->get_w() + margin + xS(10);
asset->audio_data = 1;
remove_originals = 1;
beep = 0;
+ to_proxy = 0;
}
ConvertDialog::~ConvertDialog()
asset->load_defaults(mwindow->defaults, "CONVERT_", 1, 1, 0, 1, 0);
remove_originals = mwindow->defaults->get("CONVERT_REMOVE_ORIGINALS", remove_originals);
beep = mwindow->defaults->get("CONVERT_BEEP", beep);
+ to_proxy = mwindow->defaults->get("CONVERT_TO_PROXY", to_proxy);
mwindow->defaults->get("CONVERT_SUFFIX", suffix);
mwindow->gui->lock_window("ConvertDialog::new_gui");
int cx, cy;
mwindow->defaults->update("CONVERT_SUFFIX", suffix);
mwindow->defaults->update("CONVERT_REMOVE_ORIGINALS", remove_originals);
mwindow->defaults->update("CONVERT_BEEP", beep);
+ mwindow->defaults->update("CONVERT_TO_PROXY", to_proxy);
asset->save_defaults(mwindow->defaults, "CONVERT_", 1, 1, 0, 1, 0);
- mwindow->start_convert(asset, suffix, beep, remove_originals);
+ mwindow->start_convert(asset, suffix, beep, to_proxy, remove_originals);
}
return 1;
}
+ConvertToProxyPath::ConvertToProxyPath(ConvertWindow *gui, int x, int y)
+ : BC_CheckBox(x, y, gui->dialog->to_proxy, _("Into Nested Proxy directory"))
+{
+ this->gui = gui;
+}
+
+ConvertToProxyPath::~ConvertToProxyPath()
+{
+}
+
+int ConvertToProxyPath::handle_event()
+{
+ gui->dialog->to_proxy = get_value();
+ return 1;
+}
+
ConvertBeepOnDone::ConvertBeepOnDone(ConvertWindow *gui, int x, int y)
: BC_FPot(x, y, gui->dialog->beep*100.f, 0.f, 100.f)
{