Track *track = mwindow->edl->tracks->first;
for( ; track; track=track->next ) {
if( track->data_type != TRACK_VIDEO ) continue;
- if( track->record ) break;
+ if( track->is_armed() ) break;
}
return track;
}
Track *track = mwindow->edl->tracks->first;
for( ; track; track=track->next ) {
if( track->data_type != TRACK_VIDEO ) continue;
- if( track->record && track->get_id() == mask_track_id ) break;
+ if( track->is_armed() && track->get_id() == mask_track_id ) break;
}
return track;
}
if( y_auto )
*y_auto = (FloatAuto*) calculate_affected_auto(track->automation->autos[iy],
create_y, &y_created, redraw);
- if( z_auto ) *z_auto = (FloatAuto*) calculate_affected_auto(track->automation->autos[iz],
+ if( z_auto )
+ *z_auto = (FloatAuto*) calculate_affected_auto(track->automation->autos[iz],
create_z, &z_created, redraw);
}