#include "automation.h"
#include "autos.h"
+#include "bccolors.h"
#include "bcsignals.h"
#include "canvas.h"
#include "clip.h"
#include "tracks.h"
#include "transportque.h"
#include "vtrack.h"
+#include "zoombar.h"
static double my_zoom_table[] =
CWindowGUI::CWindowGUI(MWindow *mwindow, CWindow *cwindow)
: BC_Window(_(PROGRAM_NAME ": Compositor"),
- mwindow->session->cwindow_x,
+ mwindow->session->cwindow_x,
mwindow->session->cwindow_y,
mwindow->session->cwindow_w,
mwindow->session->cwindow_h,
- 100, 100, 1, 1, 1,
+ xS(100), yS(100), 1, 1, 1,
BC_WindowBase::get_resources()->bg_color,
mwindow->get_cwindow_display())
{
control_out_x = control_out_y = 0;
translating_zoom = 0;
highlighted = 0;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Compositor Window");
}
CWindowGUI::~CWindowGUI()
{
cwindow->stop_playback(1);
- if(tool_panel) delete tool_panel;
- delete meters;
- delete composite_panel;
- delete canvas;
- delete transport;
- delete edit_panel;
- delete zoom_panel;
+ if( tool_panel ) delete tool_panel;
+ delete meters;
+ delete composite_panel;
+ delete canvas;
+ delete transport;
+ delete edit_panel;
+ delete zoom_panel;
delete active;
delete inactive;
delete focus_frame;
canvas = new CWindowCanvas(mwindow, this);
canvas->create_objects(mwindow->edl);
- canvas->use_cwindow();
-
add_subwindow(timebar = new CTimeBar(mwindow,
this,
timebar->create_objects();
#ifdef USE_SLIDER
- add_subwindow(slider = new CWindowSlider(mwindow,
- cwindow,
+ add_subwindow(slider = new CWindowSlider(mwindow,
+ cwindow,
mwindow->theme->cslider_x,
- mwindow->theme->cslider_y,
- mwindow->theme->cslider_w));
+ mwindow->theme->cslider_y,
+ mwindow->theme->cslider_w));
#endif
transport = new CWindowTransport(mwindow,
composite_panel->reposition_buttons(mwindow->theme->ccomposite_x,
mwindow->theme->ccomposite_y, mwindow->theme->ccomposite_h);
- canvas->reposition_window(mwindow->edl,
- mwindow->theme->ccanvas_x,
- mwindow->theme->ccanvas_y,
- mwindow->theme->ccanvas_w,
- mwindow->theme->ccanvas_h);
+ canvas->set_zoom(mwindow->edl, canvas->get_zoom());
+ update_canvas();
timebar->resize_event();
#ifdef USE_SLIDER
- slider->reposition_window(mwindow->theme->cslider_x,
- mwindow->theme->cslider_y,
- mwindow->theme->cslider_w);
+ slider->reposition_window(mwindow->theme->cslider_x,
+ mwindow->theme->cslider_y,
+ mwindow->theme->cslider_w);
// Recalibrate pointer motion range
slider->set_position();
#endif
if( current_operation == CWINDOW_NONE &&
mwindow->edl != 0 && canvas->get_canvas() &&
mwindow->edl->session->cwindow_click2play &&
- canvas->get_canvas()->get_cursor_over_window() ) {
+ canvas->get_canvas()->cursor_above() ) {
switch( get_buttonpress() ) {
case LEFT_BUTTON:
if( !cwindow->playback_engine->is_playing_back ) {
return transport->frame_reverse_play->handle_event();
}
}
- if(canvas->get_canvas())
+ if( canvas->get_canvas() )
return canvas->button_press_event_base(canvas->get_canvas());
return 0;
}
int CWindowGUI::cursor_leave_event()
{
- if(canvas->get_canvas())
+ if( canvas->get_canvas() )
return canvas->cursor_leave_event_base(canvas->get_canvas());
return 0;
}
int CWindowGUI::cursor_enter_event()
{
- if(canvas->get_canvas())
+ if( canvas->get_canvas() )
return canvas->cursor_enter_event_base(canvas->get_canvas());
return 0;
}
int CWindowGUI::button_release_event()
{
- if(canvas->get_canvas())
+ if( canvas->get_canvas() )
return canvas->button_release_event();
return 0;
}
int CWindowGUI::cursor_motion_event()
{
- if(canvas->get_canvas())
- {
+ if( canvas->get_canvas() ) {
canvas->get_canvas()->unhide_cursor();
return canvas->cursor_motion_event();
}
void CWindowGUI::draw_status(int flush)
{
if( (canvas->get_canvas() && canvas->get_canvas()->get_video_on()) ||
- canvas->is_processing )
- {
+ canvas->is_processing ) {
draw_pixmap(active,
mwindow->theme->cstatus_x,
mwindow->theme->cstatus_y);
}
- else
- {
+ else {
draw_pixmap(inactive,
mwindow->theme->cstatus_x,
mwindow->theme->cstatus_y);
flush);
}
-float CWindowGUI::get_auto_zoom()
-{
- float conformed_w, conformed_h;
- mwindow->edl->calculate_conformed_dimensions(0, conformed_w, conformed_h);
- float zoom_x = canvas->w / conformed_w;
- float zoom_y = canvas->h / conformed_h;
- return zoom_x < zoom_y ? zoom_x : zoom_y;
-}
-
-void CWindowGUI::zoom_canvas(double value, int update_menu)
+void CWindowGUI::update_canvas(int redraw)
{
- float x = 0, y = 0;
- float zoom = !value ? get_auto_zoom() : value;
- EDL *edl = mwindow->edl;
- edl->session->cwindow_scrollbars = !value ? 0 : 1;
- if( value ) {
- float cx = 0.5f * canvas->w; x = cx;
- float cy = 0.5f * canvas->h; y = cy;
- canvas->canvas_to_output(edl, 0, x, y);
- canvas->update_zoom(0, 0, zoom);
- float zoom_x, zoom_y, conformed_w, conformed_h;
- canvas->get_zooms(edl, 0, zoom_x, zoom_y, conformed_w, conformed_h);
- x -= cx / zoom_x;
- y -= cy / zoom_y;
-
- }
- canvas->update_zoom((int)(x+0.5), (int)(y+0.5), zoom);
-
- if( update_menu )
- zoom_panel->update(value);
- if( mwindow->edl->session->cwindow_operation == CWINDOW_ZOOM )
+ float zoom = canvas->get_zoom();
+ zoom_panel->update(zoom);
+ if( mwindow->edl->session->cwindow_operation == CWINDOW_ZOOM ) {
+ if( !zoom ) zoom = canvas->get_auto_zoom(mwindow->edl);
composite_panel->cpanel_zoom->update(zoom);
-
+ }
+ canvas->update_scrollbars(mwindow->edl, 0);
canvas->reposition_window(mwindow->edl,
mwindow->theme->ccanvas_x, mwindow->theme->ccanvas_y,
mwindow->theme->ccanvas_w, mwindow->theme->ccanvas_h);
- canvas->refresh(0);
+ if( redraw )
+ canvas->refresh(0);
}
void CWindowGUI::set_operation(int value)
keyboard_zoomout();
result = 1;
break;
- case 'f':
- unlock_window();
- if( canvas->get_fullscreen() )
- canvas->stop_fullscreen();
- else
- canvas->start_fullscreen();
- lock_window("CWindowGUI::keypress_event 1");
+ case 'f': {
+ int on = canvas->get_fullscreen() ? 0 : 1;
+ canvas->set_fullscreen(on, 1);
+ result = 1;
+ break; }
+ case ESC:
+ canvas->set_fullscreen(0, 1);
result = 1;
break;
case 'x':
lock_window("CWindowGUI::keypress_event 3");
result = 1;
break;
- case ESC:
- unlock_window();
- if( canvas->get_fullscreen() )
- canvas->stop_fullscreen();
- lock_window("CWindowGUI::keypress_event 4");
- result = 1;
- break;
case LEFT:
if( !ctrl_down() ) {
int alt_down = this->alt_down();
mwindow->move_left();
mwindow->gui->unlock_window();
lock_window("CWindowGUI::keypress_event 6");
- result = 1;
+ result = 1;
}
break;
if( !result )
result = transport->keypress_event();
+ if( !result )
+ result = context_help_check_and_show();
+
return result;
}
void CWindowGUI::keyboard_zoomin()
{
-// if(mwindow->edl->session->cwindow_scrollbars)
-// {
- zoom_panel->zoom_tumbler->handle_up_event();
-// }
-// else
-// {
-// }
+ zoom_panel->zoom_tumbler->handle_up_event();
}
void CWindowGUI::keyboard_zoomout()
{
-// if(mwindow->edl->session->cwindow_scrollbars)
-// {
- zoom_panel->zoom_tumbler->handle_down_event();
-// }
-// else
-// {
-// }
+ zoom_panel->zoom_tumbler->handle_down_event();
}
void CWindowGUI::sync_parameters(int change_type, int redraw, int overlay)
void CWindowGUI::drag_motion()
{
- if(get_hidden()) return;
+ if( get_hidden() ) return;
- if(mwindow->session->current_operation != DRAG_ASSET &&
+ if( mwindow->session->current_operation != DRAG_ASSET &&
mwindow->session->current_operation != DRAG_VTRANSITION &&
- mwindow->session->current_operation != DRAG_VEFFECT) return;
+ mwindow->session->current_operation != DRAG_VEFFECT ) return;
int need_highlight = cursor_above() && get_cursor_over_window();
if( highlighted == need_highlight ) return;
highlighted = need_highlight;
int CWindowGUI::drag_stop()
{
int result = 0;
- if(get_hidden()) return 0;
+ if( get_hidden() ) return 0;
if( !highlighted ) return 0;
if( mwindow->session->current_operation != DRAG_ASSET &&
mwindow->session->current_operation != DRAG_VTRANSITION &&
canvas->refresh(1);
result = 1;
- if(mwindow->session->current_operation == DRAG_ASSET)
- {
- if(mwindow->session->drag_assets->total ||
- mwindow->session->drag_clips->total)
- {
+ if( mwindow->session->current_operation == DRAG_ASSET ) {
+ if( mwindow->session->drag_assets->total ||
+ mwindow->session->drag_clips->total ) {
mwindow->gui->lock_window("CWindowGUI::drag_stop 1");
mwindow->undo->update_undo_before(_("insert assets"), 0);
}
- if(mwindow->session->drag_assets->total)
- {
+ if( mwindow->session->drag_assets->total ) {
mwindow->clear(0);
mwindow->load_assets(mwindow->session->drag_assets,
mwindow->edl->local_session->get_selectionstart(),
0); // overwrite
}
- if(mwindow->session->drag_clips->total)
- {
+ if( mwindow->session->drag_clips->total ) {
mwindow->clear(0);
mwindow->paste_edls(mwindow->session->drag_clips,
LOADMODE_PASTE,
0); // overwrite
}
- if(mwindow->session->drag_assets->total ||
- mwindow->session->drag_clips->total)
- {
+ if( mwindow->session->drag_assets->total ||
+ mwindow->session->drag_clips->total ) {
mwindow->save_backup();
mwindow->restart_brender();
mwindow->gui->update(1, NORMAL_DRAW, 1, 1, 0, 1, 0);
}
}
- if(mwindow->session->current_operation == DRAG_VEFFECT)
- {
+ if( mwindow->session->current_operation == DRAG_VEFFECT ) {
//printf("CWindowGUI::drag_stop 1\n");
Track *affected_track = cwindow->calculate_affected_track();
//printf("CWindowGUI::drag_stop 2\n");
mwindow->gui->unlock_window();
}
- if(mwindow->session->current_operation == DRAG_VTRANSITION)
- {
+ if( mwindow->session->current_operation == DRAG_VTRANSITION ) {
Track *affected_track = cwindow->calculate_affected_track();
mwindow->gui->lock_window("CWindowGUI::drag_stop 4");
mwindow->paste_transition_cwindow(affected_track);
void CWindowGUI::update_meters()
{
- if(mwindow->edl->session->cwindow_meter != meters->visible)
- {
+ if( mwindow->edl->session->cwindow_meter != meters->visible ) {
meters->set_meters(meters->meter_count, mwindow->edl->session->cwindow_meter);
mwindow->theme->get_cwindow_sizes(this, mwindow->session->cwindow_controls);
resize_event(get_w(), get_h());
mwindow->theme->cedit_x, mwindow->theme->cedit_y,
mwindow->edl->session->editing_mode,
0, // use_editing_mode
- 1, // use_keyframe
+ 0, // use_keyframe
0, // use_splice
0, // use_overwrite
1, // use_copy
1, // use_cut
0, // use_commerical
0, // use_goto
- 1) // use_clk2play
+ 1, // use_clk2play
+ 1, // use_scope
+ 0, // use_gang_tracks
+ 0) // use_timecode
{
this->mwindow = mwindow;
this->cwindow = cwindow;
void panel_btn(set_auto_keyframes,(int v), set_auto_keyframes(v))
void panel_btn(set_span_keyframes,(int v), set_span_keyframes(v))
void panel_btn(set_labels_follow_edits,(int v), set_labels_follow_edits(v))
+void panel_btn(set_gang_tracks,(int v), set_gang_tracks(v))
CWindowMeters::CWindowMeters(MWindow *mwindow,
int CWindowZoom::handle_event()
{
double value = !strcasecmp(gui->auto_zoom, get_text()) ? 0 : get_value();
- gui->zoom_canvas(value, 0);
+ gui->canvas->set_zoom(mwindow->edl, value);
+ gui->update_canvas();
return 1;
}
#ifdef USE_SLIDER
CWindowSlider::CWindowSlider(MWindow *mwindow, CWindow *cwindow, int x, int y, int pixels)
- : BC_PercentageSlider(x,
- y,
- 0,
- pixels,
- pixels,
- 0,
- 1,
- 0)
+ : BC_PercentageSlider(x, y, 0, pixels, pixels, 0, 1, 0)
{
this->mwindow = mwindow;
this->cwindow = cwindow;
gui->lock_window("CWindowTransport::goto_end 2");
}
+CWindowCanvasToggleControls::CWindowCanvasToggleControls(CWindowCanvas *canvas)
+ : BC_MenuItem(calculate_text(canvas->get_controls()))
+{
+ this->canvas = canvas;
+}
+int CWindowCanvasToggleControls::handle_event()
+{
+ canvas->toggle_controls();
+ set_text(calculate_text(canvas->get_controls()));
+ return 1;
+}
+
+const char *CWindowCanvasToggleControls::calculate_text(int controls)
+{
+ return !controls ? _("Show controls") : _("Hide controls");
+}
CWindowCanvas::CWindowCanvas(MWindow *mwindow, CWindowGUI *gui)
- : Canvas(mwindow,
- gui,
- mwindow->theme->ccanvas_x,
- mwindow->theme->ccanvas_y,
- mwindow->theme->ccanvas_w,
- mwindow->theme->ccanvas_h,
- 0,
- 0,
- mwindow->edl->session->cwindow_scrollbars)
+ : Canvas(mwindow, gui,
+ mwindow->theme->ccanvas_x, mwindow->theme->ccanvas_y,
+ mwindow->theme->ccanvas_w, mwindow->theme->ccanvas_h,
+ 0, 0, mwindow->edl->session->cwindow_scrollbars)
{
this->mwindow = mwindow;
this->gui = gui;
+ last_xscroll = 0;
+ last_yscroll = 0;
+ last_zoom = 0;
+ controls = 0;
+}
+
+void CWindowCanvas::create_objects(EDL *edl)
+{
+ Canvas::create_objects(edl);
+ canvas_menu->add_item(new CanvasPopupAuto(this));
+ canvas_menu->add_item(new CanvasPopupResetCamera(this));
+ canvas_menu->add_item(new CanvasPopupResetProjector(this));
+ canvas_menu->add_item(new CanvasPopupCameraKeyframe(this));
+ canvas_menu->add_item(new CanvasPopupProjectorKeyframe(this));
+ canvas_menu->add_item(controls = new CWindowCanvasToggleControls(this));
+ fullscreen_menu->add_item(new CanvasPopupAuto(this));
}
void CWindowCanvas::status_event()
void CWindowCanvas::update_zoom(int x, int y, float zoom)
{
- use_scrollbars = mwindow->edl->session->cwindow_scrollbars;
-
mwindow->edl->session->cwindow_xscroll = x;
mwindow->edl->session->cwindow_yscroll = y;
mwindow->edl->session->cwindow_zoom = zoom;
+ use_scrollbars = !zoom ? 0 : 1;
+ mwindow->edl->session->cwindow_scrollbars = use_scrollbars;
}
-void CWindowCanvas::zoom_auto()
+int CWindowCanvas::set_fullscreen(int on, int unlock)
{
- gui->zoom_canvas(0, 1);
+ int ret = 0;
+ if( on && !get_fullscreen() ) {
+ last_xscroll = get_xscroll();
+ last_yscroll = get_yscroll();
+ last_zoom = get_zoom();
+ Canvas::set_fullscreen(1, unlock);
+// zoom_auto();
+ ret = 1;
+ }
+ if( !on && get_fullscreen() ) {
+ Canvas::set_fullscreen(0, unlock);
+ gui->zoom_panel->update(get_zoom());
+ update_zoom(last_xscroll, last_yscroll, last_zoom);
+ gui->update_canvas();
+ ret = 1;
+ }
+ return ret;
}
int CWindowCanvas::get_xscroll()
return mwindow->edl->session->cwindow_zoom;
}
+void CWindowCanvas::zoom_auto()
+{
+ use_scrollbars = 0;
+ set_zoom(mwindow->edl, 0);
+ gui->update_canvas();
+}
+
+int CWindowCanvas::do_scroll(EDL *edl, float cursor_x, float cursor_y)
+{
+ float zoom = get_zoom();
+ float zoom_x, zoom_y, conformed_w, conformed_h;
+ get_zooms(edl, 0, zoom_x, zoom_y, conformed_w, conformed_h);
+ if( !zoom ) {
+ x = get_x_offset(mwindow->edl, 0, zoom_x, conformed_w, conformed_h);
+ y = get_y_offset(mwindow->edl, 0, zoom_y, conformed_w, conformed_h);
+ zoom = get_auto_zoom(mwindow->edl);
+ }
+ else {
+ x = gui->x_origin - cursor_x / zoom_x;
+ y = gui->y_origin - cursor_y / zoom_y;
+ }
+ update_zoom(x, y, zoom);
+ gui->update_canvas();
+ return 1;
+}
+
+int CWindowCanvas::scope_on()
+{
+ EditPanelScopeDialog *scope_dialog = gui->edit_panel->scope_dialog;
+ if( !scope_dialog || !scope_dialog->scope_gui ) return 0;
+ if( scope_dialog->scope_gui->use_refresh ) return 0;
+ if( scope_dialog->scope_gui->use_release ) return 0;
+ return scope_dialog->running();
+}
+
+void CWindowCanvas::draw_scope(VFrame *output, int refresh)
+{
+ if( !output ) return;
+ EditPanelScopeDialog *scope_dialog = gui->edit_panel->scope_dialog;
+ if( !scope_dialog || !scope_dialog->scope_gui ) return;
+ if( scope_dialog->scope_gui->use_refresh && !refresh ) return;
+ if( scope_dialog->scope_gui->use_release && refresh >= 0 ) return;
+ scope_dialog->process(output);
+}
+
void CWindowCanvas::draw_refresh(int flush)
{
BC_WindowBase *window = get_canvas();
//printf("CWindowCanvas::draw_refresh 10\n");
}
-#define CROPHANDLE_W 10
-#define CROPHANDLE_H 10
+#define CROPHANDLE_W xS(10)
+#define CROPHANDLE_H yS(10)
void CWindowCanvas::draw_crophandle(int x, int y)
{
}
-#define CONTROL_W 10
-#define CONTROL_H 10
-#define FIRST_CONTROL_W 20
-#define FIRST_CONTROL_H 20
+#define CONTROL_W xS(10)
+#define CONTROL_H yS(10)
+#define FIRST_CONTROL_W xS(20)
+#define FIRST_CONTROL_H yS(20)
#undef BC_INFINITY
#define BC_INFINITY 65536
-#define RULERHANDLE_W 16
-#define RULERHANDLE_H 16
+#define RULERHANDLE_W xS(16)
+#define RULERHANDLE_H yS(16)
-int CWindowCanvas::do_ruler(int draw,
- int motion,
- int button_press,
- int button_release)
+int CWindowCanvas::do_ruler(int draw, int motion,
+ int button_press, int button_release)
{
int result = 0;
- float x1 = mwindow->edl->session->ruler_x1;
- float y1 = mwindow->edl->session->ruler_y1;
- float x2 = mwindow->edl->session->ruler_x2;
- float y2 = mwindow->edl->session->ruler_y2;
+ EDLSession *session = mwindow->edl->session;
+ float x1 = session->ruler_x1;
+ float y1 = session->ruler_y1;
+ float x2 = session->ruler_x2;
+ float y2 = session->ruler_y2;
float canvas_x1 = x1;
float canvas_y1 = y1;
float canvas_x2 = x2;
mwindow->session->cwindow_output_x = roundf(output_x);
mwindow->session->cwindow_output_y = roundf(output_y);
- if(button_press && get_buttonpress() == 1)
- {
+ if( button_press && get_buttonpress() == 1 ) {
gui->ruler_handle = -1;
gui->ruler_translate = 0;
- if(gui->alt_down())
- {
+ if( gui->alt_down() ) {
gui->ruler_translate = 1;
gui->ruler_origin_x = x1;
gui->ruler_origin_y = y1;
}
else
- if(canvas_cursor_x >= canvas_x1 - RULERHANDLE_W / 2 &&
+ if( canvas_cursor_x >= canvas_x1 - RULERHANDLE_W / 2 &&
canvas_cursor_x < canvas_x1 + RULERHANDLE_W / 2 &&
canvas_cursor_y >= canvas_y1 - RULERHANDLE_W &&
- canvas_cursor_y < canvas_y1 + RULERHANDLE_H / 2)
- {
+ canvas_cursor_y < canvas_y1 + RULERHANDLE_H / 2 ) {
gui->ruler_handle = 0;
gui->ruler_origin_x = x1;
gui->ruler_origin_y = y1;
}
else
- if(canvas_cursor_x >= canvas_x2 - RULERHANDLE_W / 2 &&
+ if( canvas_cursor_x >= canvas_x2 - RULERHANDLE_W / 2 &&
canvas_cursor_x < canvas_x2 + RULERHANDLE_W / 2 &&
canvas_cursor_y >= canvas_y2 - RULERHANDLE_W &&
- canvas_cursor_y < canvas_y2 + RULERHANDLE_H / 2)
- {
+ canvas_cursor_y < canvas_y2 + RULERHANDLE_H / 2 ) {
gui->ruler_handle = 1;
gui->ruler_origin_x = x2;
gui->ruler_origin_y = y2;
// Start new selection
- if(!gui->ruler_translate &&
+ if( !gui->ruler_translate &&
(gui->ruler_handle < 0 ||
(EQUIV(x2, x1) &&
- EQUIV(y2, y1))))
- {
+ EQUIV(y2, y1))) ) {
// Hide previous
do_ruler(1, 0, 0, 0);
get_canvas()->flash();
gui->ruler_handle = 1;
- mwindow->edl->session->ruler_x1 = output_x;
- mwindow->edl->session->ruler_y1 = output_y;
- mwindow->edl->session->ruler_x2 = output_x;
- mwindow->edl->session->ruler_y2 = output_y;
- gui->ruler_origin_x = mwindow->edl->session->ruler_x2;
- gui->ruler_origin_y = mwindow->edl->session->ruler_y2;
+ session->ruler_x1 = output_x;
+ session->ruler_y1 = output_y;
+ session->ruler_x2 = output_x;
+ session->ruler_y2 = output_y;
+ gui->ruler_origin_x = session->ruler_x2;
+ gui->ruler_origin_y = session->ruler_y2;
}
gui->x_origin = output_x;
result = 1;
}
- if(motion)
- {
- if(gui->current_operation == CWINDOW_RULER)
- {
- if(gui->ruler_translate)
- {
+ if( motion ) {
+ if( gui->current_operation == CWINDOW_RULER ) {
+ if( gui->ruler_translate ) {
// Hide ruler
do_ruler(1, 0, 0, 0);
- float x_difference = mwindow->edl->session->ruler_x1;
- float y_difference = mwindow->edl->session->ruler_y1;
- mwindow->edl->session->ruler_x1 = output_x - gui->x_origin + gui->ruler_origin_x;
- mwindow->edl->session->ruler_y1 = output_y - gui->y_origin + gui->ruler_origin_y;
- x_difference -= mwindow->edl->session->ruler_x1;
- y_difference -= mwindow->edl->session->ruler_y1;
- mwindow->edl->session->ruler_x2 -= x_difference;
- mwindow->edl->session->ruler_y2 -= y_difference;
+ float x_difference = session->ruler_x1;
+ float y_difference = session->ruler_y1;
+ session->ruler_x1 = output_x - gui->x_origin + gui->ruler_origin_x;
+ session->ruler_y1 = output_y - gui->y_origin + gui->ruler_origin_y;
+ x_difference -= session->ruler_x1;
+ y_difference -= session->ruler_y1;
+ session->ruler_x2 -= x_difference;
+ session->ruler_y2 -= y_difference;
// Show ruler
do_ruler(1, 0, 0, 0);
get_canvas()->flash();
gui->update_tool();
}
- else
- switch(gui->ruler_handle)
- {
+ else {
+ switch( gui->ruler_handle ) {
case 0:
do_ruler(1, 0, 0, 0);
- mwindow->edl->session->ruler_x1 = output_x - gui->x_origin + gui->ruler_origin_x;
- mwindow->edl->session->ruler_y1 = output_y - gui->y_origin + gui->ruler_origin_y;
- if(gui->alt_down() || gui->ctrl_down())
- {
- double angle_value = fabs(atan((mwindow->edl->session->ruler_y2 - mwindow->edl->session->ruler_y1) /
- (mwindow->edl->session->ruler_x2 - mwindow->edl->session->ruler_x1)) *
- 360 /
- 2 /
- M_PI);
+ session->ruler_x1 = output_x - gui->x_origin + gui->ruler_origin_x;
+ session->ruler_y1 = output_y - gui->y_origin + gui->ruler_origin_y;
+ if( gui->alt_down() || gui->ctrl_down() ) {
+ double angle_value = fabs(atan((session->ruler_y2 - session->ruler_y1) /
+ (session->ruler_x2 - session->ruler_x1)) *
+ 360 / 2 / M_PI);
double distance_value =
- sqrt(SQR(mwindow->edl->session->ruler_x2 - mwindow->edl->session->ruler_x1) +
- SQR(mwindow->edl->session->ruler_y2 - mwindow->edl->session->ruler_y1));
- if(angle_value < 22)
- mwindow->edl->session->ruler_y1 = mwindow->edl->session->ruler_y2;
+ sqrt(SQR(session->ruler_x2 - session->ruler_x1) +
+ SQR(session->ruler_y2 - session->ruler_y1));
+ if( angle_value < 22 )
+ session->ruler_y1 = session->ruler_y2;
else
- if(angle_value > 67)
- mwindow->edl->session->ruler_x1 = mwindow->edl->session->ruler_x2;
+ if( angle_value > 67 )
+ session->ruler_x1 = session->ruler_x2;
else
- if(mwindow->edl->session->ruler_x1 < mwindow->edl->session->ruler_x2 &&
- mwindow->edl->session->ruler_y1 < mwindow->edl->session->ruler_y2)
- {
- mwindow->edl->session->ruler_x1 = mwindow->edl->session->ruler_x2 - distance_value / 1.414214;
- mwindow->edl->session->ruler_y1 = mwindow->edl->session->ruler_y2 - distance_value / 1.414214;
+ if( session->ruler_x1 < session->ruler_x2 &&
+ session->ruler_y1 < session->ruler_y2 ) {
+ session->ruler_x1 = session->ruler_x2 - distance_value / 1.414214;
+ session->ruler_y1 = session->ruler_y2 - distance_value / 1.414214;
}
else
- if(mwindow->edl->session->ruler_x1 < mwindow->edl->session->ruler_x2 && mwindow->edl->session->ruler_y1 > mwindow->edl->session->ruler_y2)
- {
- mwindow->edl->session->ruler_x1 = mwindow->edl->session->ruler_x2 - distance_value / 1.414214;
- mwindow->edl->session->ruler_y1 = mwindow->edl->session->ruler_y2 + distance_value / 1.414214;
+ if( session->ruler_x1 < session->ruler_x2 && session->ruler_y1 > session->ruler_y2 ) {
+ session->ruler_x1 = session->ruler_x2 - distance_value / 1.414214;
+ session->ruler_y1 = session->ruler_y2 + distance_value / 1.414214;
}
else
- if(mwindow->edl->session->ruler_x1 > mwindow->edl->session->ruler_x2 &&
- mwindow->edl->session->ruler_y1 < mwindow->edl->session->ruler_y2)
- {
- mwindow->edl->session->ruler_x1 = mwindow->edl->session->ruler_x2 + distance_value / 1.414214;
- mwindow->edl->session->ruler_y1 = mwindow->edl->session->ruler_y2 - distance_value / 1.414214;
+ if( session->ruler_x1 > session->ruler_x2 &&
+ session->ruler_y1 < session->ruler_y2 ) {
+ session->ruler_x1 = session->ruler_x2 + distance_value / 1.414214;
+ session->ruler_y1 = session->ruler_y2 - distance_value / 1.414214;
}
- else
- {
- mwindow->edl->session->ruler_x1 = mwindow->edl->session->ruler_x2 + distance_value / 1.414214;
- mwindow->edl->session->ruler_y1 = mwindow->edl->session->ruler_y2 + distance_value / 1.414214;
+ else {
+ session->ruler_x1 = session->ruler_x2 + distance_value / 1.414214;
+ session->ruler_y1 = session->ruler_y2 + distance_value / 1.414214;
}
}
do_ruler(1, 0, 0, 0);
case 1:
do_ruler(1, 0, 0, 0);
- mwindow->edl->session->ruler_x2 = output_x - gui->x_origin + gui->ruler_origin_x;
- mwindow->edl->session->ruler_y2 = output_y - gui->y_origin + gui->ruler_origin_y;
- if(gui->alt_down() || gui->ctrl_down())
- {
- double angle_value = fabs(atan((mwindow->edl->session->ruler_y2 - mwindow->edl->session->ruler_y1) /
- (mwindow->edl->session->ruler_x2 - mwindow->edl->session->ruler_x1)) *
- 360 /
- 2 /
- M_PI);
+ session->ruler_x2 = output_x - gui->x_origin + gui->ruler_origin_x;
+ session->ruler_y2 = output_y - gui->y_origin + gui->ruler_origin_y;
+ if( gui->alt_down() || gui->ctrl_down() ) {
+ double angle_value = fabs(atan((session->ruler_y2 - session->ruler_y1) /
+ (session->ruler_x2 - session->ruler_x1)) *
+ 360 / 2 / M_PI);
double distance_value =
- sqrt(SQR(mwindow->edl->session->ruler_x2 - mwindow->edl->session->ruler_x1) +
- SQR(mwindow->edl->session->ruler_y2 - mwindow->edl->session->ruler_y1));
- if(angle_value < 22)
- mwindow->edl->session->ruler_y2 = mwindow->edl->session->ruler_y1;
+ sqrt(SQR(session->ruler_x2 - session->ruler_x1) +
+ SQR(session->ruler_y2 - session->ruler_y1));
+ if( angle_value < 22 )
+ session->ruler_y2 = session->ruler_y1;
else
- if(angle_value > 67)
- mwindow->edl->session->ruler_x2 = mwindow->edl->session->ruler_x1;
+ if( angle_value > 67 )
+ session->ruler_x2 = session->ruler_x1;
else
- if(mwindow->edl->session->ruler_x2 < mwindow->edl->session->ruler_x1 &&
- mwindow->edl->session->ruler_y2 < mwindow->edl->session->ruler_y1)
- {
- mwindow->edl->session->ruler_x2 = mwindow->edl->session->ruler_x1 - distance_value / 1.414214;
- mwindow->edl->session->ruler_y2 = mwindow->edl->session->ruler_y1 - distance_value / 1.414214;
+ if( session->ruler_x2 < session->ruler_x1 &&
+ session->ruler_y2 < session->ruler_y1 ) {
+ session->ruler_x2 = session->ruler_x1 - distance_value / 1.414214;
+ session->ruler_y2 = session->ruler_y1 - distance_value / 1.414214;
}
else
- if(mwindow->edl->session->ruler_x2 < mwindow->edl->session->ruler_x1 &&
- mwindow->edl->session->ruler_y2 > mwindow->edl->session->ruler_y1)
- {
- mwindow->edl->session->ruler_x2 = mwindow->edl->session->ruler_x1 - distance_value / 1.414214;
- mwindow->edl->session->ruler_y2 = mwindow->edl->session->ruler_y1 + distance_value / 1.414214;
+ if( session->ruler_x2 < session->ruler_x1 &&
+ session->ruler_y2 > session->ruler_y1 ) {
+ session->ruler_x2 = session->ruler_x1 - distance_value / 1.414214;
+ session->ruler_y2 = session->ruler_y1 + distance_value / 1.414214;
}
else
- if(mwindow->edl->session->ruler_x2 > mwindow->edl->session->ruler_x1 && mwindow->edl->session->ruler_y2 < mwindow->edl->session->ruler_y1)
- {
- mwindow->edl->session->ruler_x2 = mwindow->edl->session->ruler_x1 + distance_value / 1.414214;
- mwindow->edl->session->ruler_y2 = mwindow->edl->session->ruler_y1 - distance_value / 1.414214;
+ if( session->ruler_x2 > session->ruler_x1 && session->ruler_y2 < session->ruler_y1 ) {
+ session->ruler_x2 = session->ruler_x1 + distance_value / 1.414214;
+ session->ruler_y2 = session->ruler_y1 - distance_value / 1.414214;
}
- else
- {
- mwindow->edl->session->ruler_x2 = mwindow->edl->session->ruler_x1 + distance_value / 1.414214;
- mwindow->edl->session->ruler_y2 = mwindow->edl->session->ruler_y1 + distance_value / 1.414214;
+ else {
+ session->ruler_x2 = session->ruler_x1 + distance_value / 1.414214;
+ session->ruler_y2 = session->ruler_y1 + distance_value / 1.414214;
}
}
do_ruler(1, 0, 0, 0);
get_canvas()->flash();
gui->update_tool();
break;
+ }
}
//printf("CWindowCanvas::do_ruler 2 %f %f %f %f\n", gui->ruler_x1, gui->ruler_y1, gui->ruler_x2, gui->ruler_y2);
}
- else
- {
+ else {
// printf("CWindowCanvas::do_ruler 2 %f %f %f %f\n",
// canvas_cursor_x,
// canvas_cursor_y,
// canvas_x1,
// canvas_y1);
- if(canvas_cursor_x >= canvas_x1 - RULERHANDLE_W / 2 &&
+ if( canvas_cursor_x >= canvas_x1 - RULERHANDLE_W / 2 &&
canvas_cursor_x < canvas_x1 + RULERHANDLE_W / 2 &&
canvas_cursor_y >= canvas_y1 - RULERHANDLE_W &&
- canvas_cursor_y < canvas_y1 + RULERHANDLE_H / 2)
- {
+ canvas_cursor_y < canvas_y1 + RULERHANDLE_H / 2 ) {
set_cursor(UPRIGHT_ARROW_CURSOR);
}
else
- if(canvas_cursor_x >= canvas_x2 - RULERHANDLE_W / 2 &&
+ if( canvas_cursor_x >= canvas_x2 - RULERHANDLE_W / 2 &&
canvas_cursor_x < canvas_x2 + RULERHANDLE_W / 2 &&
canvas_cursor_y >= canvas_y2 - RULERHANDLE_W &&
- canvas_cursor_y < canvas_y2 + RULERHANDLE_H / 2)
- {
+ canvas_cursor_y < canvas_y2 + RULERHANDLE_H / 2 ) {
set_cursor(UPRIGHT_ARROW_CURSOR);
}
else
}
// Assume no ruler measurement if 0 length
- if(draw && (!EQUIV(x2, x1) || !EQUIV(y2, y1)))
- {
+ if( draw && (!EQUIV(x2, x1) || !EQUIV(y2, y1)) ) {
get_canvas()->set_inverse();
get_canvas()->set_color(WHITE);
get_canvas()->draw_line((int)canvas_x1,
Track *track = gui->cwindow->calculate_mask_track();
//printf("CWindowCanvas::do_mask 2\n");
- if(!track) return 0;
+ if( !track ) return 0;
//printf("CWindowCanvas::do_mask 3\n");
CWindowMaskGUI *mask_gui = (CWindowMaskGUI *)
(gui->tool_panel ? gui->tool_panel->tool_gui : 0);
mask_cursor_y = (mask_cursor_y - projector_y) / projector_z + half_track_h;
// Fix cursor origin
- if(button_press) {
+ if( button_press ) {
gui->x_origin = mask_cursor_x;
gui->y_origin = mask_cursor_y;
}
ArrayList<int> x_points;
ArrayList<int> y_points;
- if(!cursor_motion) {
- if(draw) {
+ if( !cursor_motion ) {
+ if( draw ) {
get_canvas()->set_color(WHITE);
get_canvas()->set_inverse();
}
// Never draw closed polygon and a closed
// polygon is harder to add points to.
- for(int i = 0; i < points.size() && !result; i++) {
+ for( int i = 0; i < points.size() && !result; i++ ) {
MaskPoint *point1 = points.get(i);
MaskPoint *point2 = (i >= points.size() - 1) ?
points.get(0) : points.get(i + 1);
- if(button_press) {
+ if( button_press ) {
float point_distance1 = line_dist(point1->x,point1->y, mask_cursor_x,mask_cursor_y);
- if(point_distance1 < shortest_point_distance || shortest_point < 0) {
+ if( point_distance1 < shortest_point_distance || shortest_point < 0 ) {
shortest_point_distance = point_distance1;
shortest_point = i;
}
float point_distance2 = line_dist(point2->x,point2->y, mask_cursor_x,mask_cursor_y);
- if(point_distance2 < shortest_point_distance || shortest_point < 0) {
+ if( point_distance2 < shortest_point_distance || shortest_point < 0 ) {
shortest_point_distance = point_distance2;
shortest_point = (i >= points.size() - 1) ? 0 : (i + 1);
}
//printf("CWindowCanvas::do_mask 1 %f, %f -> %f, %f projectorz=%f\n",
//point1->x, point1->y, point2->x, point2->y, projector_z);
- for(int j = 0; j <= segments && !result; j++) {
+ for( int j = 0; j <= segments && !result; j++ ) {
//printf("CWindowCanvas::do_mask 1 %f, %f -> %f, %f\n", x0, y0, x3, y3);
float x0 = point1->x, y0 = point1->y;
float x1 = point1->x + point1->control_x2;
float canvas_x = (x - half_track_w) * projector_z + projector_x;
float canvas_y = (y - half_track_h) * projector_z + projector_y;
// Test new point addition
- if(button_press) {
+ if( button_press ) {
float line_distance = line_dist(x,y, mask_cursor_x,mask_cursor_y);
//printf("CWindowCanvas::do_mask 1 x=%f cursor_x=%f y=%f cursor_y=%f %f %f %d, %d\n",
// x, cursor_x, y, cursor_y, line_distance, shortest_line_distance, shortest_point1, shortest_point2);
- if(line_distance < shortest_line_distance ||
- shortest_point1 < 0) {
+ if( line_distance < shortest_line_distance ||
+ shortest_point1 < 0 ) {
shortest_line_distance = line_distance;
shortest_point1 = i;
shortest_point2 = (i >= points.size() - 1) ? 0 : (i + 1);
// Test existing point selection
// Test first point
- if(gui->ctrl_down()) {
+ if( gui->ctrl_down() ) {
float distance = line_dist(x1,y1, mask_cursor_x,mask_cursor_y);
- if(distance < selected_control_point_distance) {
+ if( distance < selected_control_point_distance ) {
selected_point = i;
selected_control_point = 1;
selected_control_point_distance = distance;
}
}
else {
- if(!gui->shift_down()) {
+ if( !gui->shift_down() ) {
output_to_canvas(mwindow->edl, 0, canvas_x0, canvas_y0);
- if(test_bbox(cursor_x, cursor_y, canvas_x0, canvas_y0)) {
+ if( test_bbox(cursor_x, cursor_y, canvas_x0, canvas_y0) ) {
selected_point = i;
}
}
}
}
// Test second point
- if(gui->ctrl_down()) {
+ if( gui->ctrl_down() ) {
float distance = line_dist(x2,y2, mask_cursor_x,mask_cursor_y);
//printf("CWindowCanvas::do_mask %d %f %f\n", i, distance, selected_control_point_distance);
- if(distance < selected_control_point_distance) {
+ if( distance < selected_control_point_distance ) {
selected_point = (i < points.size() - 1 ? i + 1 : 0);
selected_control_point = 0;
selected_control_point_distance = distance;
}
}
- else if(i < points.size() - 1) {
- if(!gui->shift_down()) {
+ else if( i < points.size() - 1 ) {
+ if( !gui->shift_down() ) {
output_to_canvas(mwindow->edl, 0, canvas_x3, canvas_y3);
- if(test_bbox(cursor_x, cursor_y, canvas_x3, canvas_y3)) {
+ if( test_bbox(cursor_x, cursor_y, canvas_x3, canvas_y3) ) {
selected_point = (i < points.size() - 1 ? i + 1 : 0);
}
}
if( j == segments ) {
if( draw && draw_markers ) { // Draw second anchor
- if(i < points.size() - 1) {
- if(i == gui->affected_point - 1)
+ if( i < points.size() - 1 ) {
+ if( i == gui->affected_point - 1 )
get_canvas()->draw_disc(
(int)canvas_x - CONTROL_W / 2,
(int)canvas_y - CONTROL_W / 2,
if( draw && mask_gui && mask_gui->focused ) {
float fx = atof(mask_gui->focus_x->get_text());
float fy = atof(mask_gui->focus_y->get_text());
+ fx = (fx - half_track_w) * projector_z + projector_x;
+ fy = (fy - half_track_h) * projector_z + projector_y;
output_to_canvas(mwindow->edl, 0, fx, fy);
float r = bmax(cvs_win->get_w(), cvs_win->get_h());
float d = 0.005*r;
//printf("CWindowCanvas::do_mask 1\n");
}
- if(button_press && !result) {
+ if( button_press && !result ) {
gui->affected_track = gui->cwindow->calculate_mask_track();
// Get keyframe outside the EDL to edit. This must be rendered
// Make copy of current parameters in local keyframe
gui->mask_keyframe =
(MaskAuto*)gui->cwindow->calculate_affected_auto(
- mask_autos,
- 0);
+ mask_autos, 0);
gui->orig_mask_keyframe->copy_data(gui->mask_keyframe);
#else
gui->mask_keyframe =
(MaskAuto*)gui->cwindow->calculate_affected_auto(
- mask_autos,
- 1);
+ mask_autos, 1);
#endif
}
SubMask *mask = gui->mask_keyframe->get_submask(mwindow->edl->session->cwindow_mask);
}
else
// Translate entire keyframe
- if(gui->alt_down() && mask->points.size()) {
+ if( gui->alt_down() && mask->points.size() ) {
mwindow->undo->update_undo_before(_("mask translate"), 0);
gui->current_operation = CWINDOW_MASK_TRANSLATE;
gui->affected_point = 0;
}
else
// Existing point or control point was selected
- if(selected_point >= 0) {
+ if( selected_point >= 0 ) {
mwindow->undo->update_undo_before(_("mask adjust"), 0);
gui->affected_point = selected_point;
- if(selected_control_point == 0)
+ if( selected_control_point == 0 )
gui->current_operation = CWINDOW_MASK_CONTROL_IN;
else
- if(selected_control_point == 1)
+ if( selected_control_point == 1 )
gui->current_operation = CWINDOW_MASK_CONTROL_OUT;
else
gui->current_operation = mwindow->edl->session->cwindow_operation;
}
else // No existing point or control point was selected so create a new one
- if(!gui->ctrl_down() && !gui->alt_down()) {
+ if( !gui->ctrl_down() && !gui->alt_down() ) {
mwindow->undo->update_undo_before(_("mask point"), 0);
// Create the template
MaskPoint *point = new MaskPoint;
point->control_y2 = 0;
- if(shortest_point2 < shortest_point1) {
+ if( shortest_point2 < shortest_point1 ) {
shortest_point2 ^= shortest_point1;
shortest_point1 ^= shortest_point2;
shortest_point2 ^= shortest_point1;
#else
// Need to apply the new point to every keyframe
- for(MaskAuto *current = (MaskAuto*)mask_autos->default_auto; current; ) {
+ for( MaskAuto *current = (MaskAuto*)mask_autos->default_auto; current; ) {
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
MaskPoint *new_point = new MaskPoint;
submask->points.append(new_point);
*new_point = *point;
- if(current == (MaskAuto*)mask_autos->default_auto)
+ if( current == (MaskAuto*)mask_autos->default_auto )
current = (MaskAuto*)mask_autos->first;
else
current = (MaskAuto*)NEXT;
}
else
// Insert between 2 points, shifting back point 2
- if(shortest_point1 >= 0 && shortest_point2 >= 0) {
+ if( shortest_point1 >= 0 && shortest_point2 >= 0 ) {
#ifdef USE_KEYFRAME_SPANNING
// In case the keyframe point count isn't synchronized with the rest of the keyframes,
// avoid a crash.
- if(points.size() >= shortest_point2) {
+ if( points.size() >= shortest_point2 ) {
MaskPoint *new_point = new MaskPoint;
points.append(0);
- for(int i = points.size() - 1;
+ for( int i = points.size() - 1;
i > shortest_point2;
- i--)
+ i-- )
points.values[i] = points.values[i - 1];
points.values[shortest_point2] = new_point;
#else
- for(MaskAuto *current = (MaskAuto*)mask_autos->default_auto; current; ) {
+ for( MaskAuto *current = (MaskAuto*)mask_autos->default_auto; current; ) {
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
// In case the keyframe point count isn't synchronized with the rest of the keyframes,
// avoid a crash.
- if(submask->points.size() >= shortest_point2) {
+ if( submask->points.size() >= shortest_point2 ) {
MaskPoint *new_point = new MaskPoint;
submask->points.append(0);
- for(int i = submask->points.size() - 1;
+ for( int i = submask->points.size() - 1;
i > shortest_point2;
- i--)
+ i-- )
submask->points.values[i] = submask->points.values[i - 1];
submask->points.values[shortest_point2] = new_point;
*new_point = *point;
}
- if(current == (MaskAuto*)mask_autos->default_auto)
+ if( current == (MaskAuto*)mask_autos->default_auto )
current = (MaskAuto*)mask_autos->first;
else
current = (MaskAuto*)NEXT;
// mwindow->edl->dump();
// printf("CWindowGUI::do_mask 30\n");
- if(!result) {
+ if( !result ) {
//printf("CWindowCanvas::do_mask 1\n");
// Create the first point.
#ifdef USE_KEYFRAME_SPANNING
*new_point = *point;
gui->affected_point = points.size() - 1;
#else
- for(MaskAuto *current = (MaskAuto*)mask_autos->default_auto; current; ) {
+ for( MaskAuto *current = (MaskAuto*)mask_autos->default_auto; current; ) {
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
MaskPoint *new_point = new MaskPoint;
submask->points.append(new_point);
*new_point = *point;
- if(current == (MaskAuto*)mask_autos->default_auto)
+ if( current == (MaskAuto*)mask_autos->default_auto )
current = (MaskAuto*)mask_autos->first;
else
current = (MaskAuto*)NEXT;
redraw = 1;
}
- if(button_press && result) {
+ if( button_press && result ) {
#ifdef USE_KEYFRAME_SPANNING
MaskPoints &mask_points = points;
#else
float last_control_y2 = point->control_y2;
int rotate = 0;
- switch(gui->current_operation) {
+ switch( gui->current_operation ) {
case CWINDOW_MASK:
//printf("CWindowCanvas::do_mask %d %d\n", __LINE__, gui->affected_point);
point->x = mask_cursor_x - gui->x_origin + gui->center_x;
}
}
else
- if(gui->current_operation == CWINDOW_NONE) {
+ if( gui->current_operation == CWINDOW_NONE ) {
// printf("CWindowCanvas::do_mask %d\n", __LINE__);
int over_point = 0;
- for(int i = 0; i < points.size() && !over_point; i++) {
+ for( int i = 0; i < points.size() && !over_point; i++ ) {
MaskPoint *point = points.get(i);
float x0 = point->x;
float y0 = point->y;
float canvas_y0 = (y0 - half_track_h) * projector_z + projector_y;
output_to_canvas(mwindow->edl, 0, canvas_x0, canvas_y0);
- if(test_bbox(cursor_x, cursor_y, canvas_x0, canvas_y0)) {
+ if( test_bbox(cursor_x, cursor_y, canvas_x0, canvas_y0) ) {
over_point = 1;
}
- if(!over_point && gui->ctrl_down()) {
+ if( !over_point && gui->ctrl_down() ) {
float canvas_x1 = (x1 - half_track_w) * projector_z + projector_x;
float canvas_y1 = (y1 - half_track_h) * projector_z + projector_y;
output_to_canvas(mwindow->edl, 0, canvas_x1, canvas_y1);
- if(test_bbox(cursor_x, cursor_y, canvas_x1, canvas_y1)) {
+ if( test_bbox(cursor_x, cursor_y, canvas_x1, canvas_y1) ) {
over_point = 1;
}
else {
float canvas_x2 = (x2 - half_track_w) * projector_z + projector_x;
float canvas_y2 = (y2 - half_track_h) * projector_z + projector_y;
output_to_canvas(mwindow->edl, 0, canvas_x2, canvas_y2);
- if(test_bbox(cursor_x, cursor_y, canvas_x2, canvas_y2)) {
+ if( test_bbox(cursor_x, cursor_y, canvas_x2, canvas_y2) ) {
over_point = 1;
}
}
#ifdef USE_KEYFRAME_SPANNING
// Must commit change after operation.
- if(rerender && track) {
+ if( rerender && track ) {
// Swap EDL keyframe with original.
// Apply new values to keyframe span
MaskAuto temp_keyframe(mwindow->edl, mask_autos);
int CWindowCanvas::do_mask_focus()
{
- CWindowMaskGUI *mask_gui = (CWindowMaskGUI*) gui->tool_panel->tool_gui;
+ Track *track = gui->cwindow->calculate_affected_track();
+ int64_t position = track->to_units(
+ mwindow->edl->local_session->get_selectionstart(1),
+ 0);
+ float projector_x, projector_y, projector_z;
+ track->automation->get_projector(
+ &projector_x, &projector_y, &projector_z,
+ position, PLAY_FORWARD);
float cx = get_cursor_x(), cy = get_cursor_y();
canvas_to_output(mwindow->edl, 0, cx, cy);
+ projector_x += mwindow->edl->session->output_w / 2;
+ projector_y += mwindow->edl->session->output_h / 2;
+ float half_track_w = (float)track->track_w / 2;
+ float half_track_h = (float)track->track_h / 2;
+ cx = (cx - projector_x) / projector_z + half_track_w;
+ cy = (cy - projector_y) / projector_z + half_track_h;
+ CWindowMaskGUI *mask_gui = (CWindowMaskGUI*) gui->tool_panel->tool_gui;
mask_gui->set_focused(1, cx, cy);
return 1;
}
- if(refresh_frame && refresh_frame->get_w()>0 && refresh_frame->get_h()>0)
- {
+ if( refresh_frame && refresh_frame->get_w()>0 && refresh_frame->get_h()>0 ) {
- if(draw)
- {
+ if( draw ) {
row1 = gui->eyedrop_y - radius;
row2 = gui->eyedrop_y + radius;
column1 = gui->eyedrop_x - radius;
CLAMP(column1, 0, refresh_frame->get_w() - 1);
CLAMP(column2, 0, refresh_frame->get_w() - 1);
- if(row2 <= row1) row2 = row1 + 1;
- if(column2 <= column1) column2 = column1 + 1;
+ if( row2 <= row1 ) row2 = row1 + 1;
+ if( column2 <= column1 ) column2 = column1 + 1;
float x1 = column1;
float y1 = row1;
output_to_canvas(mwindow->edl, 0, x2, y2);
//printf("CWindowCanvas::do_eyedrop %d %f %f %f %f\n", __LINE__, x1, x2, y1, y2);
- if(x2 - x1 >= 1 && y2 - y1 >= 1)
- {
+ if( x2 - x1 >= 1 && y2 - y1 >= 1 ) {
get_canvas()->set_inverse();
get_canvas()->set_color(WHITE);
}
}
- if(button_press)
- {
+ if( button_press ) {
gui->current_operation = CWINDOW_EYEDROP;
gui->tool_panel->raise_window();
}
- if(gui->current_operation == CWINDOW_EYEDROP)
- {
+ if( gui->current_operation == CWINDOW_EYEDROP ) {
mwindow->undo->update_undo_before(_("Eyedrop"), this);
// Get color out of frame.
// Doesn't work during playback because that bypasses the refresh frame.
- if(refresh_frame && refresh_frame->get_w()>0 && refresh_frame->get_h()>0)
- {
+ if( refresh_frame && refresh_frame->get_w()>0 && refresh_frame->get_h()>0 ) {
float cursor_x = get_cursor_x();
float cursor_y = get_cursor_y();
canvas_to_output(mwindow->edl, 0, cursor_x, cursor_y);
CLAMP(row2, 0, refresh_frame->get_h() - 1);
CLAMP(column1, 0, refresh_frame->get_w() - 1);
CLAMP(column2, 0, refresh_frame->get_w() - 1);
- if(row2 <= row1) row2 = row1 + 1;
- if(column2 <= column1) column2 = column1 + 1;
+ if( row2 <= row1 ) row2 = row1 + 1;
+ if( column2 <= column1 ) column2 = column1 + 1;
// hide it
- if(gui->eyedrop_visible)
- {
+ if( gui->eyedrop_visible ) {
int temp;
do_eyedrop(temp, 0, 1);
gui->eyedrop_visible = 0;
gui->eyedrop_visible = 1;
}
-// Decompression coefficients straight out of jpeglib
-#define V_TO_R 1.40200
-#define V_TO_G -0.71414
-
-#define U_TO_G -0.34414
-#define U_TO_B 1.77200
-
-#define GET_COLOR(type, components, max, do_yuv) \
-{ \
+#define GET_COLOR(type, components, max, do_yuv) { \
type *row = (type*)(refresh_frame->get_rows()[i]) + \
j * components; \
float red = (float)*row++ / max; \
float green = (float)*row++ / max; \
float blue = (float)*row++ / max; \
- if(do_yuv) \
- { \
- float r = red + V_TO_R * (blue - 0.5); \
- float g = red + U_TO_G * (green - 0.5) + V_TO_G * (blue - 0.5); \
- float b = red + U_TO_B * (green - 0.5); \
- mwindow->edl->local_session->red += r; \
- mwindow->edl->local_session->green += g; \
- mwindow->edl->local_session->blue += b; \
- if(r > mwindow->edl->local_session->red_max) mwindow->edl->local_session->red_max = r; \
- if(g > mwindow->edl->local_session->green_max) mwindow->edl->local_session->green_max = g; \
- if(b > mwindow->edl->local_session->blue_max) mwindow->edl->local_session->blue_max = b; \
- } \
- else \
- { \
- mwindow->edl->local_session->red += red; \
- mwindow->edl->local_session->green += green; \
- mwindow->edl->local_session->blue += blue; \
- if(red > mwindow->edl->local_session->red_max) mwindow->edl->local_session->red_max = red; \
- if(green > mwindow->edl->local_session->green_max) mwindow->edl->local_session->green_max = green; \
- if(blue > mwindow->edl->local_session->blue_max) mwindow->edl->local_session->blue_max = blue; \
- } \
+ if( do_yuv ) \
+ YUV::yuv.yuv_to_rgb_f(red, green, blue, red, green-0.5, blue-0.5); \
+ mwindow->edl->local_session->red += red; \
+ mwindow->edl->local_session->green += green; \
+ mwindow->edl->local_session->blue += blue; \
+ if( red > mwindow->edl->local_session->red_max ) mwindow->edl->local_session->red_max = red; \
+ if( green > mwindow->edl->local_session->green_max ) mwindow->edl->local_session->green_max = green; \
+ if( blue > mwindow->edl->local_session->blue_max ) mwindow->edl->local_session->blue_max = blue; \
}
-
-
mwindow->edl->local_session->red = 0;
mwindow->edl->local_session->green = 0;
mwindow->edl->local_session->blue = 0;
mwindow->edl->local_session->red_max = 0;
mwindow->edl->local_session->green_max = 0;
mwindow->edl->local_session->blue_max = 0;
- for(int i = row1; i < row2; i++)
- {
- for(int j = column1; j < column2; j++)
- {
- switch(refresh_frame->get_color_model())
+ for( int i = row1; i < row2; i++ ) {
+ for( int j = column1; j < column2; j++ ) {
+ switch( refresh_frame->get_color_model() )
{
case BC_YUV888:
GET_COLOR(unsigned char, 3, 0xff, 1);
mwindow->edl->local_session->blue /= (row2 - row1) * (column2 - column1);
}
- else
- {
+ else {
mwindow->edl->local_session->red = 0;
mwindow->edl->local_session->green = 0;
mwindow->edl->local_session->blue = 0;
void CWindowCanvas::draw_overlays()
{
- if(mwindow->edl->session->safe_regions)
- {
+ if( mwindow->edl->session->safe_regions ) {
draw_safe_regions();
}
- if(mwindow->edl->session->cwindow_scrollbars)
- {
+ if( mwindow->edl->session->cwindow_scrollbars ) {
// Always draw output rectangle
float x1, y1, x2, y2;
x1 = 0;
get_canvas()->set_inverse();
get_canvas()->set_color(WHITE);
-
- get_canvas()->draw_rectangle((int)x1,
- (int)y1,
- (int)(x2 - x1),
- (int)(y2 - y1));
-
+ int ix1 = x1-1, iy1 = y1-1, ix2 = x2+1, iy2 = y2+1;
+ get_canvas()->draw_rectangle(ix1, iy1, ix2-ix1, iy2-iy1);
get_canvas()->set_opaque();
}
- if(gui->highlighted)
- {
+ if( gui->highlighted ) {
get_canvas()->set_color(WHITE);
get_canvas()->set_inverse();
get_canvas()->draw_rectangle(0, 0, get_canvas()->get_w(), get_canvas()->get_h());
int temp1 = 0, temp2 = 0;
//printf("CWindowCanvas::draw_overlays 1 %d\n", mwindow->edl->session->cwindow_operation);
- switch(mwindow->edl->session->cwindow_operation)
+ switch( mwindow->edl->session->cwindow_operation )
{
case CWINDOW_CAMERA:
draw_outlines(1);
break;
case CWINDOW_EYEDROP:
- if(gui->eyedrop_visible)
- {
+ if( gui->eyedrop_visible ) {
int rerender;
do_eyedrop(rerender, 0, 1);
gui->eyedrop_visible = 1;
z_keyframe->set_value(1);
gui->sync_parameters(CHANGE_PARAMS, 1, 1);
+ MWindowGUI *mgui = mwindow->gui;
+ mgui->lock_window("CWindowCanvas::reset_keyframe");
+ gui->mwindow->edl->local_session->reset_view_limits();
+ gui->mwindow->gui->zoombar->update_autozoom();
+ mgui->unlock_window();
+ mwindow->save_backup();
}
}
output_to_canvas(mwindow->edl, 0, canvas_x2, canvas_y2);
- if(gui->current_operation == CWINDOW_CROP)
- {
+ if( gui->current_operation == CWINDOW_CROP ) {
handle_selected = gui->crop_handle;
}
else
- if(canvas_cursor_x >= canvas_x1 && canvas_cursor_x < canvas_x1 + CROPHANDLE_W &&
- canvas_cursor_y >= canvas_y1 && canvas_cursor_y < canvas_y1 + CROPHANDLE_H)
- {
+ if( canvas_cursor_x >= canvas_x1 && canvas_cursor_x < canvas_x1 + CROPHANDLE_W &&
+ canvas_cursor_y >= canvas_y1 && canvas_cursor_y < canvas_y1 + CROPHANDLE_H ) {
handle_selected = 0;
gui->crop_origin_x = x1;
gui->crop_origin_y = y1;
}
else
- if(canvas_cursor_x >= canvas_x2 - CROPHANDLE_W && canvas_cursor_x < canvas_x2 &&
- canvas_cursor_y >= canvas_y1 && canvas_cursor_y < canvas_y1 + CROPHANDLE_H)
- {
+ if( canvas_cursor_x >= canvas_x2 - CROPHANDLE_W && canvas_cursor_x < canvas_x2 &&
+ canvas_cursor_y >= canvas_y1 && canvas_cursor_y < canvas_y1 + CROPHANDLE_H ) {
handle_selected = 1;
gui->crop_origin_x = x2;
gui->crop_origin_y = y1;
}
else
- if(canvas_cursor_x >= canvas_x1 && canvas_cursor_x < canvas_x1 + CROPHANDLE_W &&
- canvas_cursor_y >= canvas_y2 - CROPHANDLE_H && canvas_cursor_y < canvas_y2)
- {
+ if( canvas_cursor_x >= canvas_x1 && canvas_cursor_x < canvas_x1 + CROPHANDLE_W &&
+ canvas_cursor_y >= canvas_y2 - CROPHANDLE_H && canvas_cursor_y < canvas_y2 ) {
handle_selected = 2;
gui->crop_origin_x = x1;
gui->crop_origin_y = y2;
}
else
- if(canvas_cursor_x >= canvas_x2 - CROPHANDLE_W && canvas_cursor_x < canvas_x2 &&
- canvas_cursor_y >= canvas_y2 - CROPHANDLE_H && canvas_cursor_y < canvas_y2)
- {
+ if( canvas_cursor_x >= canvas_x2 - CROPHANDLE_W && canvas_cursor_x < canvas_x2 &&
+ canvas_cursor_y >= canvas_y2 - CROPHANDLE_H && canvas_cursor_y < canvas_y2 ) {
handle_selected = 3;
gui->crop_origin_x = x2;
gui->crop_origin_y = y2;
// handle_selected);
// Start dragging.
- if(button_press)
- {
- if(gui->alt_down())
- {
+ if( button_press ) {
+ if( gui->alt_down() ) {
gui->crop_translate = 1;
gui->crop_origin_x1 = x1;
gui->crop_origin_y1 = y1;
gui->tool_panel->raise_window();
result = 1;
- if(handle_selected < 0 && !gui->crop_translate)
- {
+ if( handle_selected < 0 && !gui->crop_translate ) {
x2 = x1 = cursor_x;
y2 = y1 = cursor_y;
mwindow->edl->session->crop_x1 = (int)x1;
}
else
// Translate all 4 points
- if(gui->current_operation == CWINDOW_CROP && gui->crop_translate)
- {
+ if( gui->current_operation == CWINDOW_CROP && gui->crop_translate ) {
x1 = cursor_x - gui->x_origin + gui->crop_origin_x1;
y1 = cursor_y - gui->y_origin + gui->crop_origin_y1;
x2 = cursor_x - gui->x_origin + gui->crop_origin_x2;
}
else
// Update dragging
- if(gui->current_operation == CWINDOW_CROP)
- {
- switch(gui->crop_handle)
- {
- case -1:
- x1 = gui->crop_origin_x;
- y1 = gui->crop_origin_y;
- x2 = gui->crop_origin_x;
- y2 = gui->crop_origin_y;
- if(cursor_x < gui->x_origin)
- {
- if(cursor_y < gui->y_origin)
- {
+ if( gui->current_operation == CWINDOW_CROP ) {
+ switch( gui->crop_handle ) {
+ case -1:
+ x1 = gui->crop_origin_x;
+ y1 = gui->crop_origin_y;
+ x2 = gui->crop_origin_x;
+ y2 = gui->crop_origin_y;
+ if( cursor_x < gui->x_origin ) {
+ if( cursor_y < gui->y_origin ) {
x1 = cursor_x;
y1 = cursor_y;
}
else
- if(cursor_y >= gui->y_origin)
- {
+ if( cursor_y >= gui->y_origin ) {
x1 = cursor_x;
y2 = cursor_y;
}
}
else
- if(cursor_x >= gui->x_origin)
- {
- if(cursor_y < gui->y_origin)
- {
+ if( cursor_x >= gui->x_origin ) {
+ if( cursor_y < gui->y_origin ) {
y1 = cursor_y;
x2 = cursor_x;
}
else
- if(cursor_y >= gui->y_origin)
- {
+ if( cursor_y >= gui->y_origin ) {
x2 = cursor_x;
y2 = cursor_y;
}
break;
}
- if(!EQUIV(mwindow->edl->session->crop_x1, x1) ||
+ if( !EQUIV(mwindow->edl->session->crop_x1, x1) ||
!EQUIV(mwindow->edl->session->crop_x2, x2) ||
!EQUIV(mwindow->edl->session->crop_y1, y1) ||
- !EQUIV(mwindow->edl->session->crop_y2, y2))
- {
- if (x1 > x2)
- {
+ !EQUIV(mwindow->edl->session->crop_y2, y2) ) {
+ if( x1 > x2 ) {
float tmp = x1;
x1 = x2;
x2 = tmp;
- switch (gui->crop_handle)
- {
- case 0: gui->crop_handle = 1; break;
- case 1: gui->crop_handle = 0; break;
- case 2: gui->crop_handle = 3; break;
- case 3: gui->crop_handle = 2; break;
- default: break;
+ switch( gui->crop_handle ) {
+ case 0: gui->crop_handle = 1; break;
+ case 1: gui->crop_handle = 0; break;
+ case 2: gui->crop_handle = 3; break;
+ case 3: gui->crop_handle = 2; break;
+ default: break;
}
}
- if (y1 > y2)
- {
+ if( y1 > y2 ) {
float tmp = y1;
y1 = y2;
y2 = tmp;
- switch (gui->crop_handle)
- {
- case 0: gui->crop_handle = 2; break;
- case 1: gui->crop_handle = 3; break;
- case 2: gui->crop_handle = 0; break;
- case 3: gui->crop_handle = 1; break;
- default: break;
+ switch( gui->crop_handle ) {
+ case 0: gui->crop_handle = 2; break;
+ case 1: gui->crop_handle = 3; break;
+ case 2: gui->crop_handle = 0; break;
+ case 3: gui->crop_handle = 1; break;
+ default: break;
}
}
}
else
// Update cursor font
- if(handle_selected >= 0)
- {
- switch(handle_selected)
- {
- case 0:
- set_cursor(UPLEFT_RESIZE);
- break;
- case 1:
- set_cursor(UPRIGHT_RESIZE);
- break;
- case 2:
- set_cursor(DOWNLEFT_RESIZE);
- break;
- case 3:
- set_cursor(DOWNRIGHT_RESIZE);
- break;
+ if( handle_selected >= 0 ) {
+ switch( handle_selected ) {
+ case 0: set_cursor(UPLEFT_RESIZE); break;
+ case 1: set_cursor(UPRIGHT_RESIZE); break;
+ case 2: set_cursor(DOWNLEFT_RESIZE); break;
+ case 3: set_cursor(DOWNRIGHT_RESIZE); break;
}
result = 1;
}
- else
- {
+ else {
set_cursor(ARROW_CURSOR);
}
#define CLAMP(x, y, z) ((x) = ((x) < (y) ? (y) : ((x) > (z) ? (z) : (x))))
- if(redraw)
- {
+ if( redraw ) {
CLAMP(mwindow->edl->session->crop_x1, 0, mwindow->edl->session->output_w);
CLAMP(mwindow->edl->session->crop_x2, 0, mwindow->edl->session->output_w);
CLAMP(mwindow->edl->session->crop_y1, 0, mwindow->edl->session->output_h);
output_to_canvas(mwindow->edl, 0, x1, y1);
output_to_canvas(mwindow->edl, 0, x2, y2);
- if(x2 - x1 && y2 - y1)
+ if( x2 - x1 && y2 - y1 )
get_canvas()->draw_rectangle((int)x1,
(int)y1,
(int)(x2 - x1),
{
Track *track = gui->cwindow->calculate_affected_track();
- if(!track) return;
+ if( !track ) return;
float proj_x, proj_y, proj_z;
int64_t position = track->to_units(
redraw = 1;
}
- float x_val = gui->affected_x->get_value();
- float y_val = gui->affected_y->get_value();
- float z_val = gui->affected_z->get_value();
+ CWindowToolGUI *tool_gui = !gui->tool_panel ? 0 : gui->tool_panel->tool_gui;
+ int edge = tool_gui ? tool_gui->edge : 0;
+ int span = tool_gui ? tool_gui->span : 0;
+
+ float x_val = gui->affected_x->get_value(edge);
+ float y_val = gui->affected_y->get_value(edge);
+ float z_val = gui->affected_z->get_value(edge);
if( gui->translating_zoom ) {
- float z = gui->center_z + (cursor_y - gui->y_origin) / 128;
+ float z = gui->center_z + (cursor_y - gui->y_origin) / yS(128);
if( z < 0 ) z = 0;
if( !EQUIV(z_val, z) ) {
rerender = 1;
redraw = 1;
redraw_canvas = 1;
}
- gui->affected_z->set_value(z);
+ gui->affected_z->bump_value(z, edge, span);
}
else {
float dx = cursor_x - gui->x_origin;
}
float x = gui->center_x + dx;
float y = gui->center_y + dy;
- gui->affected_x->set_value(x);
- gui->affected_y->set_value(y);
+ gui->affected_x->bump_value(x, edge, span);
+ gui->affected_y->bump_value(y, edge, span);
if( !EQUIV(x_val, x) || !EQUIV(y_val, y) ) {
rerender = 1;
redraw = 1;
return result;
}
-
int CWindowCanvas::test_zoom(int &redraw)
{
- int result = 0;
- float x, y;
float zoom = 0;
-
- if( mwindow->edl->session->cwindow_scrollbars ) {
- if( *gui->zoom_panel->get_text() != 'x' ) {
-// Find current zoom in table
- int idx = total_zooms; float old_zoom = get_zoom();
- while( --idx >= 0 && !EQUIV(my_zoom_table[idx], old_zoom) );
- if( idx >= 0 ) {
- idx += get_buttonpress() == 5 ||
- gui->ctrl_down() || gui->shift_down() ? -1 : +1 ;
- CLAMP(idx, 0, total_zooms-1);
- zoom = my_zoom_table[idx];
- }
+ int button = get_buttonpress();
+ if( button == LEFT_BUTTON )
+ button = gui->shift_down() ? WHEEL_DOWN : WHEEL_UP;
+ if( !(zoom = get_zoom()) )
+ zoom = get_auto_zoom(mwindow->edl);
+ switch( button ) {
+ case WHEEL_UP: {
+ int idx = 0;
+ for( ; idx < total_zooms; ++idx ) {
+ if( EQUIV(zoom, my_zoom_table[idx]) ) continue;
+ if( zoom < my_zoom_table[idx] ) break;
}
- x = get_cursor_x(); y = get_cursor_y();
- if( !zoom ) {
- mwindow->edl->session->cwindow_scrollbars = 0;
- gui->zoom_panel->update(0);
- zoom = gui->get_auto_zoom();
+ float zoom11 = 1.1f * zoom;
+ zoom = idx < total_zooms ? my_zoom_table[idx] : zoom11;
+ if( zoom > zoom11 ) zoom = zoom11;
+ break; }
+ case WHEEL_DOWN: {
+ int idx = total_zooms;
+ for( ; --idx >= 0; ) {
+ if( EQUIV(my_zoom_table[idx], zoom) ) continue;
+ if( my_zoom_table[idx] < zoom ) break;
}
- else {
- gui->zoom_panel->ZoomPanel::update(zoom);
- float output_x = x, output_y = y;
- canvas_to_output(mwindow->edl, 0, output_x, output_y);
- x = output_x - x / zoom;
- y = output_y - y / zoom;
+ float zoom09 = 0.9f * zoom;
+ zoom = idx >= 0 ? my_zoom_table[idx] : zoom09;
+ if( zoom < zoom09 ) zoom = zoom09;
+ break; }
+ case MIDDLE_BUTTON:
+ if( gui->shift_down() ) {
+ zoom = 0;
+ break;
}
+ default: // fall thru
+ return 0;
}
- else {
- mwindow->edl->session->cwindow_scrollbars = 1;
- x = (mwindow->edl->session->output_w - w) / 2;
- y = (mwindow->edl->session->output_h - h) / 2;
- zoom = 1;
- }
- update_zoom((int)x, (int)y, zoom);
-
- gui->composite_panel->cpanel_zoom->update(zoom);
-
- reposition_window(mwindow->edl,
- mwindow->theme->ccanvas_x, mwindow->theme->ccanvas_y,
- mwindow->theme->ccanvas_w, mwindow->theme->ccanvas_h);
- redraw = 1; result = 1;
-
- return result;
+ float cx = get_cursor_x(), cy = get_cursor_y();
+ set_zoom(mwindow->edl, zoom, cx, cy);
+ gui->zoom_panel->update(zoom);
+ gui->update_canvas();
+ redraw = 1;
+ return 1;
}
void CWindowCanvas::calculate_origin()
{
- gui->x_origin = get_cursor_x();
- gui->y_origin = get_cursor_y();
-//printf("CWindowCanvas::calculate_origin 1 %f %f\n", gui->x_origin, gui->y_origin);
- canvas_to_output(mwindow->edl, 0, gui->x_origin, gui->y_origin);
-//printf("CWindowCanvas::calculate_origin 2 %f %f\n", gui->x_origin, gui->y_origin);
+ float zoom_x, zoom_y, conformed_w, conformed_h;
+ get_zooms(mwindow->edl, 0, zoom_x, zoom_y, conformed_w, conformed_h);
+ gui->x_offset = get_x_offset(mwindow->edl, 0, zoom_x, conformed_w, conformed_h);
+ gui->y_offset = get_y_offset(mwindow->edl, 0, zoom_y, conformed_w, conformed_h);
+ gui->x_origin = (float)get_cursor_x() / zoom_x + gui->x_offset;
+ gui->y_origin = (float)get_cursor_y() / zoom_y + gui->y_offset;
}
int CWindowCanvas::cursor_enter_event()
{
int redraw = 0;
- switch(mwindow->edl->session->cwindow_operation)
- {
- case CWINDOW_CAMERA:
- case CWINDOW_PROJECTOR:
- set_cursor(MOVE_CURSOR);
- break;
- case CWINDOW_ZOOM:
- set_cursor(MOVE_CURSOR);
- break;
- case CWINDOW_CROP:
- test_crop(0, redraw);
- break;
- case CWINDOW_PROTECT:
- set_cursor(ARROW_CURSOR);
- break;
- case CWINDOW_MASK:
- case CWINDOW_RULER:
- set_cursor(CROSS_CURSOR);
- break;
- case CWINDOW_EYEDROP:
- set_cursor(CROSS_CURSOR);
- break;
+ switch( mwindow->edl->session->cwindow_operation ) {
+ case CWINDOW_CAMERA:
+ case CWINDOW_PROJECTOR:
+ set_cursor(MOVE_CURSOR);
+ break;
+ case CWINDOW_ZOOM:
+ set_cursor(MOVE_CURSOR);
+ break;
+ case CWINDOW_CROP:
+ test_crop(0, redraw);
+ break;
+ case CWINDOW_PROTECT:
+ set_cursor(ARROW_CURSOR);
+ break;
+ case CWINDOW_MASK:
+ case CWINDOW_RULER:
+ set_cursor(CROSS_CURSOR);
+ break;
+ case CWINDOW_EYEDROP:
+ set_cursor(CROSS_CURSOR);
+ break;
}
return 1;
}
//printf("CWindowCanvas::cursor_motion_event %d current_operation=%d\n", __LINE__, gui->current_operation);
- switch(gui->current_operation)
- {
- case CWINDOW_SCROLL:
- {
- float zoom = get_zoom();
- float cursor_x = get_cursor_x();
- float cursor_y = get_cursor_y();
-
- float zoom_x, zoom_y, conformed_w, conformed_h;
- get_zooms(mwindow->edl, 0, zoom_x, zoom_y, conformed_w, conformed_h);
- cursor_x = (float)cursor_x / zoom_x + gui->x_offset;
- cursor_y = (float)cursor_y / zoom_y + gui->y_offset;
+ switch( gui->current_operation ) {
+ case CWINDOW_SCROLL: {
+ result = do_scroll(mwindow->edl, get_cursor_x(), get_cursor_y());
+ break; }
+ case CWINDOW_RULER:
+ result = do_ruler(0, 1, 0, 0);
+ break;
+ case CWINDOW_CAMERA:
+ result = test_bezier(0, redraw, redraw_canvas, rerender, 1);
+ break;
- int x = (int)(gui->x_origin - cursor_x + gui->x_offset);
- int y = (int)(gui->y_origin - cursor_y + gui->y_offset);
+ case CWINDOW_PROJECTOR:
+ result = test_bezier(0, redraw, redraw_canvas, rerender, 0);
+ break;
- update_zoom(x,
- y,
- zoom);
- update_scrollbars(0);
- redraw = 1;
- result = 1;
- break;
- }
+ case CWINDOW_CROP:
+ result = test_crop(0, redraw);
+// printf("CWindowCanvas::cursor_motion_event %d result=%d redraw=%d\n",
+// __LINE__, result, redraw);
+ break;
- case CWINDOW_RULER:
- result = do_ruler(0, 1, 0, 0);
- break;
+ case CWINDOW_MASK:
+ case CWINDOW_MASK_CONTROL_IN:
+ case CWINDOW_MASK_CONTROL_OUT:
+ case CWINDOW_MASK_TRANSLATE:
+ result = do_mask(redraw, rerender, 0, 1, 0);
+ break;
- case CWINDOW_CAMERA:
- result = test_bezier(0, redraw, redraw_canvas, rerender, 1);
- break;
+ case CWINDOW_EYEDROP:
+ result = do_eyedrop(rerender, 0, 0);
+ break;
- case CWINDOW_PROJECTOR:
- result = test_bezier(0, redraw, redraw_canvas, rerender, 0);
- break;
+ default:
+ break;
+ }
+// cursor font changes
+ if( !result ) {
+// printf("CWindowCanvas::cursor_motion_event %d cwindow_operation=%d\n",
+// __LINE__, mwindow->edl->session->cwindow_operation);
+ switch( mwindow->edl->session->cwindow_operation ) {
case CWINDOW_CROP:
result = test_crop(0, redraw);
-// printf("CWindowCanvas::cursor_motion_event %d result=%d redraw=%d\n",
-// __LINE__,
-// result,
-// redraw);
break;
-
+ case CWINDOW_RULER:
+ result = do_ruler(0, 1, 0, 0);
+ break;
case CWINDOW_MASK:
- case CWINDOW_MASK_CONTROL_IN:
- case CWINDOW_MASK_CONTROL_OUT:
- case CWINDOW_MASK_TRANSLATE:
result = do_mask(redraw, rerender, 0, 1, 0);
break;
-
- case CWINDOW_EYEDROP:
- result = do_eyedrop(rerender, 0, 0);
- break;
-
- default:
- break;
-
- }
-
-
-// cursor font changes
- if(!result)
- {
-// printf("CWindowCanvas::cursor_motion_event %d cwindow_operation=%d\n",
-// __LINE__,
-// mwindow->edl->session->cwindow_operation);
- switch(mwindow->edl->session->cwindow_operation)
- {
- case CWINDOW_CROP:
- result = test_crop(0, redraw);
- break;
- case CWINDOW_RULER:
- result = do_ruler(0, 1, 0, 0);
- break;
- case CWINDOW_MASK:
- result = do_mask(redraw, rerender, 0, 1, 0);
- break;
}
}
int redraw_canvas = 0;
int rerender = 0;
- if(Canvas::button_press_event()) return 1;
+ if( Canvas::button_press_event() ) return 1;
gui->translating_zoom = gui->shift_down();
-
calculate_origin();
-//printf("CWindowCanvas::button_press_event 2 %f %f\n", gui->x_origin, gui->y_origin, gui->x_origin, gui->y_origin);
-
- float zoom_x, zoom_y, conformed_w, conformed_h;
- get_zooms(mwindow->edl, 0, zoom_x, zoom_y, conformed_w, conformed_h);
- gui->x_offset = get_x_offset(mwindow->edl, 0, zoom_x, conformed_w, conformed_h);
- gui->y_offset = get_y_offset(mwindow->edl, 0, zoom_y, conformed_w, conformed_h);
// Scroll view
if( mwindow->edl->session->cwindow_operation != CWINDOW_PROTECT &&
- get_buttonpress() == MIDDLE_BUTTON && !get_canvas()->shift_down() )
- {
+ get_buttonpress() == MIDDLE_BUTTON && !get_canvas()->shift_down() ) {
gui->current_operation = CWINDOW_SCROLL;
result = 1;
}
- else
+ else {
// Adjust parameter
- {
- switch(mwindow->edl->session->cwindow_operation)
- {
- case CWINDOW_RULER:
- result = do_ruler(0, 0, 1, 0);
- break;
+ switch( mwindow->edl->session->cwindow_operation ) {
+ case CWINDOW_RULER:
+ result = do_ruler(0, 0, 1, 0);
+ break;
- case CWINDOW_CAMERA:
- result = test_bezier(1, redraw, redraw_canvas, rerender, 1);
- break;
+ case CWINDOW_CAMERA:
+ result = test_bezier(1, redraw, redraw_canvas, rerender, 1);
+ break;
- case CWINDOW_PROJECTOR:
- result = test_bezier(1, redraw, redraw_canvas, rerender, 0);
- break;
+ case CWINDOW_PROJECTOR:
+ result = test_bezier(1, redraw, redraw_canvas, rerender, 0);
+ break;
- case CWINDOW_ZOOM:
- result = test_zoom(redraw);
- break;
+ case CWINDOW_ZOOM:
+ result = test_zoom(redraw);
+ break;
- case CWINDOW_CROP:
- result = test_crop(1, redraw);
- break;
+ case CWINDOW_CROP:
+ result = test_crop(1, redraw);
+ break;
- case CWINDOW_MASK:
- switch( get_buttonpress() ) {
- case LEFT_BUTTON:
- result = do_mask(redraw, rerender, 1, 0, 0);
- break;
- case MIDDLE_BUTTON: { // && shift_down()
- result = do_mask_focus();
- redraw = redraw_canvas = 1;
- break; }
- case WHEEL_UP:
- case WHEEL_DOWN:
- result = do_mask(redraw, rerender, 1, 1, 0);
- break;
- }
- if( result ) redraw_canvas = 1;
+ case CWINDOW_MASK:
+ switch( get_buttonpress() ) {
+ case LEFT_BUTTON:
+ result = do_mask(redraw, rerender, 1, 0, 0);
break;
-
- case CWINDOW_EYEDROP:
- result = do_eyedrop(rerender, 1, 0);
+ case MIDDLE_BUTTON: { // && shift_down()
+ result = do_mask_focus();
+ redraw = redraw_canvas = 1;
+ break; }
+ case WHEEL_UP:
+ case WHEEL_DOWN:
+ result = do_mask(redraw, rerender, 1, 1, 0);
break;
+ }
+ if( result ) redraw_canvas = 1;
+ break;
+
+ case CWINDOW_EYEDROP:
+ result = do_eyedrop(rerender, 1, 0);
+ break;
}
}
{
int result = 0;
const char *undo_label = 0;
+ BC_WindowBase *window = get_canvas();
+ if( window && !window->get_video_on() )
+ draw_scope(refresh_frame, -1);
- switch(gui->current_operation)
- {
- case CWINDOW_SCROLL:
- result = 1;
- break;
+ switch( gui->current_operation ) {
+ case CWINDOW_SCROLL:
+ result = 1;
+ break;
- case CWINDOW_RULER:
- do_ruler(0, 0, 0, 1);
- break;
+ case CWINDOW_RULER:
+ do_ruler(0, 0, 0, 1);
+ break;
- case CWINDOW_CAMERA:
- undo_label = _("camera");
- break;
+ case CWINDOW_CAMERA:
+ undo_label = _("camera");
+ break;
- case CWINDOW_PROJECTOR:
- undo_label = _("projector");
- break;
+ case CWINDOW_PROJECTOR:
+ undo_label = _("projector");
+ break;
- case CWINDOW_MASK:
- case CWINDOW_MASK_CONTROL_IN:
- case CWINDOW_MASK_CONTROL_OUT:
- case CWINDOW_MASK_TRANSLATE:
+ case CWINDOW_MASK:
+ case CWINDOW_MASK_CONTROL_IN:
+ case CWINDOW_MASK_CONTROL_OUT:
+ case CWINDOW_MASK_TRANSLATE:
// Finish mask operation
- gui->mask_keyframe = 0;
- undo_label = _("mask");
- break;
- case CWINDOW_MASK_ROTATE:
- gui->mask_keyframe = 0;
- undo_label = _("mask rotate");
- break;
- case CWINDOW_MASK_SCALE:
- gui->mask_keyframe = 0;
- undo_label = _("mask scale");
- break;
- case CWINDOW_NONE:
- result = Canvas::button_release_event();
- break;
+ gui->mask_keyframe = 0;
+ undo_label = _("mask");
+ break;
+ case CWINDOW_MASK_ROTATE:
+ gui->mask_keyframe = 0;
+ undo_label = _("mask rotate");
+ break;
+ case CWINDOW_MASK_SCALE:
+ gui->mask_keyframe = 0;
+ undo_label = _("mask scale");
+ break;
+ case CWINDOW_NONE:
+ result = Canvas::button_release_event();
+ break;
}
if( undo_label )
int canvas_w, canvas_h;
int new_w, new_h;
-
// Get required canvas size
calculate_sizes(mwindow->edl->get_aspect_ratio(),
mwindow->edl->session->output_w,
mwindow->edl->session->output_h,
- percentage,
- canvas_w,
- canvas_h);
+ percentage, canvas_w, canvas_h);
// Estimate window size from current borders
new_w = canvas_w + (gui->get_w() - mwindow->theme->ccanvas_w);
gui->resize_event(gui->get_w(), gui->get_h());
}
-int CWindowCanvas::get_cwindow_controls()
+int CWindowCanvas::get_controls()
{
return mwindow->session->cwindow_controls;
}
-
+int CWindowCanvas::get_clear_color()
+{
+ int color = mwindow->edl->session->cwindow_clear_color;
+ if( color < 0 ) color = Canvas::get_clear_color();
+ return color;
+}