#include "cwindowtool.h"
#include "edl.h"
#include "edlsession.h"
+#include "file.h"
+#include "filexml.h"
#include "floatauto.h"
#include "floatautos.h"
#include "keys.h"
mwindow->edl->session->tool_window = 1;
gui->composite_panel->operation[CWINDOW_TOOL_WINDOW]->update(1);
}
+ mwindow->edl->session->tool_window = new_gui ? 1 : 0;
update_show_window();
// Signal thread to run next tool GUI
CWindowToolGUI::CWindowToolGUI(MWindow *mwindow,
- CWindowTool *thread,
- const char *title,
- int w,
- int h)
+ CWindowTool *thread, const char *title, int w, int h)
: BC_Window(title,
- mwindow->session->ctool_x,
- mwindow->session->ctool_y,
- w,
- h,
- w,
- h,
- 0,
- 0,
- 1)
+ mwindow->session->ctool_x, mwindow->session->ctool_y,
+ w, h, w, h, 0, 0, 1)
{
this->mwindow = mwindow;
this->thread = thread;
CWindowCoord::CWindowCoord(CWindowToolGUI *gui, int x, int y, float value, int log_increment = 0)
- : BC_TumbleTextBox(gui, (float)value, (float)-65536, (float)65536, x, y, 100, 3)
+ : BC_TumbleTextBox(gui, (float)value, (float)-65536, (float)65536, x, y, xS(70), 3)
{
this->gui = gui;
set_log_floatincrement(log_increment);
}
CWindowCoord::CWindowCoord(CWindowToolGUI *gui, int x, int y, int value)
- : BC_TumbleTextBox(gui, (int64_t)value, (int64_t)-65536, (int64_t)65536, x, y, 100, 3)
+ : BC_TumbleTextBox(gui, (int64_t)value, (int64_t)-65536, (int64_t)65536, x, y, xS(70))
{
this->gui = gui;
}
}
-CWindowCropOK::CWindowCropOK(MWindow *mwindow, CWindowToolGUI *gui, int x, int y)
- : BC_GenericButton(x, y, _("Do it"))
+CWindowCropApply::CWindowCropApply(MWindow *mwindow, CWindowCropGUI *crop_gui, int x, int y)
+ : BC_GenericButton(x, y, _("Apply"))
{
this->mwindow = mwindow;
- this->gui = gui;
+ this->crop_gui = crop_gui;
}
-int CWindowCropOK::handle_event()
+int CWindowCropApply::handle_event()
{
- mwindow->crop_video();
+ mwindow->crop_video(crop_gui->crop_mode->mode);
return 1;
}
-int CWindowCropOK::keypress_event()
+int CWindowCropApply::keypress_event()
{
if(get_keypress() == 0xd)
{
return 0;
}
+const char *CWindowCropOpMode::crop_ops[] = {
+ N_("Reformat"),
+ N_("Resize"),
+ N_("Shrink"),
+};
+
+CWindowCropOpMode::CWindowCropOpMode(MWindow *mwindow, CWindowCropGUI *crop_gui,
+ int mode, int x, int y)
+ : BC_PopupMenu(x, y, xS(140), _(crop_ops[mode]), 1)
+{
+ this->mwindow = mwindow;
+ this->crop_gui = crop_gui;
+ this->mode = mode;
+}
+CWindowCropOpMode::~CWindowCropOpMode()
+{
+}
+
+void CWindowCropOpMode::create_objects()
+{
+ for( int id=0,nid=sizeof(crop_ops)/sizeof(crop_ops[0]); id<nid; ++id )
+ add_item(new CWindowCropOpItem(this, _(crop_ops[id]), id));
+ handle_event();
+}
+
+int CWindowCropOpMode::handle_event()
+{
+ set_text(_(crop_ops[mode]));
+ return 1;
+}
+
+CWindowCropOpItem::CWindowCropOpItem(CWindowCropOpMode *popup, const char *text, int id)
+ : BC_MenuItem(text)
+{
+ this->popup = popup;
+ this->id = id;
+}
+int CWindowCropOpItem::handle_event()
+{
+ popup->set_text(get_text());
+ popup->mode = id;
+ return popup->handle_event();
+}
CWindowCropGUI::CWindowCropGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow,
- thread,
- _(PROGRAM_NAME ": Crop"),
- 330,
- 100)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Crop"), xS(330), yS(100))
{
}
void CWindowCropGUI::create_objects()
{
- int x = 10, y = 10;
+ int xs5 = xS(5), xs10 = xS(10);
+ int ys5 = yS(5), ys10 = yS(10);
+ int x = xs10, y = ys10;
BC_Title *title;
lock_window("CWindowCropGUI::create_objects");
int column1 = 0;
int pad = MAX(BC_TextBox::calculate_h(this, MEDIUMFONT, 1, 1),
- BC_Title::calculate_h(this, "X")) + 5;
+ BC_Title::calculate_h(this, "X")) + ys5;
add_subwindow(title = new BC_Title(x, y, "X1:"));
column1 = MAX(column1, title->get_w());
y += pad;
add_subwindow(title = new BC_Title(x, y, _("W:")));
column1 = MAX(column1, title->get_w());
y += pad;
- add_subwindow(new CWindowCropOK(mwindow, thread->tool_gui, x, y));
+ add_subwindow(new CWindowCropApply(mwindow, this, x, y));
- x += column1 + 5;
- y = 10;
+ x += column1 + xs5;
+ y = ys10;
x1 = new CWindowCoord(thread->tool_gui, x, y,
mwindow->edl->session->crop_x1);
x1->create_objects();
+ x1->set_boundaries((int64_t)0, (int64_t)65536);
y += pad;
width = new CWindowCoord(thread->tool_gui, x, y,
mwindow->edl->session->crop_x2 - mwindow->edl->session->crop_x1);
width->create_objects();
+ width->set_boundaries((int64_t)1, (int64_t)65536);
- x += x1->get_w() + 10;
- y = 10;
+ x += x1->get_w() + xs10;
+ y = ys10;
int column2 = 0;
add_subwindow(title = new BC_Title(x, y, "Y1:"));
column2 = MAX(column2, title->get_w());
column2 = MAX(column2, title->get_w());
y += pad;
- y = 10;
- x += column2 + 5;
+ y = ys10;
+ x += column2 + xs5;
y1 = new CWindowCoord(thread->tool_gui, x, y,
mwindow->edl->session->crop_y1);
y1->create_objects();
+ y1->set_boundaries((int64_t)0, (int64_t)65536);
y += pad;
+
height = new CWindowCoord(thread->tool_gui, x, y,
mwindow->edl->session->crop_y2 - mwindow->edl->session->crop_y1);
height->create_objects();
+ height->set_boundaries((int64_t)1, (int64_t)65536);
+ y += pad;
+
+ add_subwindow(crop_mode = new CWindowCropOpMode(mwindow, this,
+ CROP_REFORMAT, x, y));
+ crop_mode->create_objects();
+
unlock_window();
}
mwindow->edl->session->crop_y1;
mwindow->edl->session->crop_y1 = atol(y1->get_text());
}
- mwindow->edl->session->crop_x2 = atol(width->get_text()) +
- mwindow->edl->session->crop_x1;
- mwindow->edl->session->crop_y2 = atol(height->get_text()) +
- mwindow->edl->session->crop_y1;
+ mwindow->edl->session->crop_x2 = atol(width->get_text()) +
+ mwindow->edl->session->crop_x1;
+ mwindow->edl->session->crop_y2 = atol(height->get_text()) +
+ mwindow->edl->session->crop_y1;
update();
mwindow->cwindow->gui->canvas->redraw(1);
}
CWindowEyedropGUI::CWindowEyedropGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Color"), 220, 290)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Color"), xS(220), yS(290))
{
}
void CWindowEyedropGUI::create_objects()
{
+ int xs10 = xS(10), ys10 = yS(10);
int margin = mwindow->theme->widget_border;
- int x = 10 + margin;
- int y = 10 + margin;
- int x2 = 70, x3 = x2 + 60;
+ int x = xs10 + margin;
+ int y = ys10 + margin;
+ int x2 = xS(70), x3 = x2 + xS(60);
lock_window("CWindowEyedropGUI::create_objects");
BC_Title *title0, *title1, *title2, *title3, *title4, *title5, *title6, *title7;
add_subwindow(title0 = new BC_Title(x, y,_("X,Y:")));
add_subwindow(yuv_hex = new BC_Title(x3, this->y->get_y(), "#000000"));
y = title6->get_y() + this->v->get_h() + 2*margin;
- add_subwindow(sample = new BC_SubWindow(x, y, 50, 50));
+ add_subwindow(sample = new BC_SubWindow(x, y, xS(50), yS(50)));
y += sample->get_h() + margin;
add_subwindow(use_max = new CWindowEyedropCheckBox(mwindow, this, x, y));
update();
float y, u, v;
YUV::yuv.rgb_to_yuv_f(r, g, b, y, u, v);
this->y->update(y);
- this->u->update(u); u += 0.5;
- this->v->update(v); v += 0.5;
+ this->u->update(u += 0.5);
+ this->v->update(v += 0.5);
int yx = 255*y + 0.5; bclamp(yx,0,255);
int ux = 255*u + 0.5; bclamp(ux,0,255);
// three automation lines have the same curve mode.
// For mixed states the toggle stays off.
set_value( x->curve_mode == this->cfg.mode &&
- y->curve_mode == this->cfg.mode &&
- z->curve_mode == this->cfg.mode
- ,true // redraw to show new state
- );
+ y->curve_mode == this->cfg.mode &&
+ z->curve_mode == this->cfg.mode
+ ,true // redraw to show new state
+ );
}
int CWindowCurveToggle::handle_event()
}
-CWindowEyedropCheckBox::CWindowEyedropCheckBox(MWindow *mwindow,
+CWindowEyedropCheckBox::CWindowEyedropCheckBox(MWindow *mwindow,
CWindowEyedropGUI *gui, int x, int y)
: BC_CheckBox(x, y, mwindow->edl->local_session->use_max, _("Use maximum"))
{
CWindowCameraGUI::CWindowCameraGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow,
- thread,
- _(PROGRAM_NAME ": Camera"),
- 170,
- 170)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Camera"), xS(170), yS(170))
{
}
CWindowCameraGUI::~CWindowCameraGUI()
void CWindowCameraGUI::create_objects()
{
- int x = 10, y = 10, x1;
+ int xs10 = xS(10), xs15 = xS(15);
+ int ys10 = yS(10), ys30 = yS(30);
+ int x = xs10, y = ys10, x1;
Track *track = mwindow->cwindow->calculate_affected_track();
FloatAuto *x_auto = 0, *y_auto = 0, *z_auto = 0;
BC_Title *title;
this->x->create_objects();
- y += 30;
- x = 10;
+ y += ys30;
+ x = xs10;
add_subwindow(title = new BC_Title(x, y, "Y:"));
x += title->get_w();
this->y = new CWindowCoord(this, x, y,
y_auto ? y_auto->get_value() : (float)0);
this->y->create_objects();
- y += 30;
- x = 10;
+ y += ys30;
+ x = xs10;
add_subwindow(title = new BC_Title(x, y, "Z:"));
x += title->get_w();
this->z = new CWindowCoord(this, x, y,
this->z->create_objects();
this->z->set_increment(0.01);
- y += 30;
- x1 = 10;
+ y += ys30;
+ x1 = xs10;
add_subwindow(button = new CWindowCameraLeft(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowCameraCenter(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowCameraRight(mwindow, this, x1, y));
+// additional Buttons to control the curve mode of the "current" keyframe
+ x1 += button->get_w() + xs15;
+ add_subwindow(this->t_smooth = new CWindowCurveToggle(Camera_Crv_Smooth, mwindow, this, x1, y));
+ x1 += button->get_w() + xs10;
+ add_subwindow(this->t_linear = new CWindowCurveToggle(Camera_Crv_Linear, mwindow, this, x1, y));
y += button->get_h();
- x1 = 10;
+ x1 = xs10;
add_subwindow(button = new CWindowCameraTop(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowCameraMiddle(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowCameraBottom(mwindow, this, x1, y));
-// additional Buttons to control the curve mode of the "current" keyframe
- x1 += button->get_w() + 15;
- add_subwindow(this->t_smooth = new CWindowCurveToggle(Camera_Crv_Smooth, mwindow, this, x1, y));
- x1 += button->get_w();
- add_subwindow(this->t_linear = new CWindowCurveToggle(Camera_Crv_Linear, mwindow, this, x1, y));
+ x1 += button->get_w() + xs15;
+ add_subwindow(this->add_keyframe = new CWindowCameraAddKeyframe(mwindow, this, x1, y));
+ x1 += button->get_w() + xs10;
+ add_subwindow(this->reset = new CWindowCameraReset(mwindow, this, x1, y));
// fill in current auto keyframe values, set toggle states.
this->update();
if(event_caller == x)
{
x_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_CAMERA_X],
- 1);
+ track->automation->autos[AUTOMATION_CAMERA_X], 1);
if(x_auto)
{
x_auto->set_value(atof(x->get_text()));
if(event_caller == y)
{
y_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_CAMERA_Y],
- 1);
+ track->automation->autos[AUTOMATION_CAMERA_Y], 1);
if(y_auto)
{
y_auto->set_value(atof(y->get_text()));
if(event_caller == z)
{
z_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_CAMERA_Z],
- 1);
+ track->automation->autos[AUTOMATION_CAMERA_Z], 1);
if(z_auto)
{
float zoom = atof(z->get_text());
int w = 0, h = 0;
track->get_source_dimensions(
mwindow->edl->local_session->get_selectionstart(1),
- w,
- h);
+ w, h);
if(w && h)
{
Track *track = mwindow->cwindow->calculate_affected_track();
if(track)
x_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_CAMERA_X],
- 1);
+ track->automation->autos[AUTOMATION_CAMERA_X], 1);
if(x_auto)
{
int w = 0, h = 0;
track->get_source_dimensions(
mwindow->edl->local_session->get_selectionstart(1),
- w,
- h);
+ w, h);
if(w && h)
{
int w = 0, h = 0;
track->get_source_dimensions(
mwindow->edl->local_session->get_selectionstart(1),
- w,
- h);
+ w, h);
if(w && h)
{
int w = 0, h = 0;
track->get_source_dimensions(
mwindow->edl->local_session->get_selectionstart(1),
- w,
- h);
+ w, h);
if(w && h)
{
return 1;
}
+CWindowCameraAddKeyframe::CWindowCameraAddKeyframe(MWindow *mwindow,
+ CWindowToolGUI *gui, int x, int y)
+ : BC_Button(x, y, mwindow->theme->get_image_set("keyframe_button"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Add Keyframe: Shift-F11"));
+}
+
+int CWindowCameraAddKeyframe::handle_event()
+{
+ return gui->press(&CWindowCanvas::camera_keyframe);
+}
+
+CWindowCameraReset::CWindowCameraReset(MWindow *mwindow,
+ CWindowToolGUI *gui, int x, int y)
+ : BC_Button(x, y, mwindow->theme->get_image_set("reset_button"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Reset Camera: F11"));
+}
+
+int CWindowCameraReset::handle_event()
+{
+ return gui->press(&CWindowCanvas::reset_camera);
+}
+
CWindowProjectorGUI::CWindowProjectorGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow,
- thread,
- _(PROGRAM_NAME ": Projector"),
- 170,
- 170)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Projector"), xS(170), yS(170))
{
}
CWindowProjectorGUI::~CWindowProjectorGUI()
}
void CWindowProjectorGUI::create_objects()
{
- int x = 10, y = 10, x1;
+ int xs10 = xS(10), xs15 = xS(15);
+ int ys30 = yS(30);
+ int x = xs10, y = yS(10);
Track *track = mwindow->cwindow->calculate_affected_track();
FloatAuto *x_auto = 0;
FloatAuto *y_auto = 0;
this->x = new CWindowCoord(this, x, y,
x_auto ? x_auto->get_value() : (float)0);
this->x->create_objects();
- y += 30;
- x = 10;
+ y += ys30;
+ x = xs10;
add_subwindow(title = new BC_Title(x, y, "Y:"));
x += title->get_w();
this->y = new CWindowCoord(this, x, y,
y_auto ? y_auto->get_value() : (float)0);
this->y->create_objects();
- y += 30;
- x = 10;
+ y += ys30;
+ x = xs10;
add_subwindow(title = new BC_Title(x, y, "Z:"));
x += title->get_w();
this->z = new CWindowCoord(this, x, y,
this->z->create_objects();
this->z->set_increment(0.01);
- y += 30;
- x1 = 10;
+ y += ys30;
+ int x1 = xs10;
add_subwindow(button = new CWindowProjectorLeft(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowProjectorCenter(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowProjectorRight(mwindow, this, x1, y));
+// additional Buttons to control the curve mode of the "current" keyframe
+ x1 += button->get_w() + xs15;
+ add_subwindow(this->t_smooth = new CWindowCurveToggle(Projector_Crv_Smooth, mwindow, this, x1, y));
+ x1 += button->get_w() + xs10;
+ add_subwindow(this->t_linear = new CWindowCurveToggle(Projector_Crv_Linear, mwindow, this, x1, y));
y += button->get_h();
- x1 = 10;
+ x1 = xs10;
add_subwindow(button = new CWindowProjectorTop(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowProjectorMiddle(mwindow, this, x1, y));
x1 += button->get_w();
add_subwindow(button = new CWindowProjectorBottom(mwindow, this, x1, y));
-
-// additional Buttons to control the curve mode of the "current" keyframe
- x1 += button->get_w() + 15;
- add_subwindow(this->t_smooth = new CWindowCurveToggle(Projector_Crv_Smooth, mwindow, this, x1, y));
- x1 += button->get_w();
- add_subwindow(this->t_linear = new CWindowCurveToggle(Projector_Crv_Linear, mwindow, this, x1, y));
+ x1 += button->get_w() + xs15;
+ add_subwindow(this->add_keyframe = new CWindowProjectorAddKeyframe(mwindow, this, x1, y));
+ x1 += button->get_w() + xs10;
+ add_subwindow(this->reset = new CWindowProjectorReset(mwindow, this, x1, y));
// fill in current auto keyframe values, set toggle states.
this->update();
if(event_caller == x)
{
x_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_PROJECTOR_X],
- 1);
+ track->automation->autos[AUTOMATION_PROJECTOR_X], 1);
if(x_auto)
{
x_auto->set_value(atof(x->get_text()));
if(event_caller == y)
{
y_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_PROJECTOR_Y],
- 1);
+ track->automation->autos[AUTOMATION_PROJECTOR_Y], 1);
if(y_auto)
{
y_auto->set_value(atof(y->get_text()));
if(event_caller == z)
{
z_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_PROJECTOR_Z],
- 1);
+ track->automation->autos[AUTOMATION_PROJECTOR_Z], 1);
if(z_auto)
{
float zoom = atof(z->get_text());
Track *track = mwindow->cwindow->calculate_affected_track();
if(track)
x_auto = (FloatAuto*)mwindow->cwindow->calculate_affected_auto(
- track->automation->autos[AUTOMATION_PROJECTOR_X],
- 1);
+ track->automation->autos[AUTOMATION_PROJECTOR_X], 1);
if(x_auto)
{
return 1;
}
+CWindowProjectorAddKeyframe::CWindowProjectorAddKeyframe(MWindow *mwindow,
+ CWindowToolGUI *gui, int x, int y)
+ : BC_Button(x, y, mwindow->theme->get_image_set("keyframe_button"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Add Keyframe: Shift-F12"));
+}
+
+int CWindowProjectorAddKeyframe::handle_event()
+{
+ return gui->press(&CWindowCanvas::projector_keyframe);
+}
+
+CWindowProjectorReset::CWindowProjectorReset(MWindow *mwindow,
+ CWindowToolGUI *gui, int x, int y)
+ : BC_Button(x, y, mwindow->theme->get_image_set("reset_button"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Reset Projector: F12"));
+}
+
+int CWindowProjectorReset::handle_event()
+{
+ return gui->press(&CWindowCanvas::reset_projector);
+}
+
+int CWindowToolGUI::press(void (CWindowCanvas::*fn)())
+{
+ unlock_window();
+ CWindowGUI *cw_gui = thread->gui;
+ cw_gui->lock_window("CWindowGUI::press");
+ (cw_gui->canvas->*fn)();
+ cw_gui->unlock_window();
+ lock_window("CWindowToolGUI::press");
+ return 1;
+}
CWindowMaskOnTrack::CWindowMaskOnTrack(MWindow *mwindow, CWindowMaskGUI *gui,
int x, int y, int w, const char *text)
- : BC_PopupTextBox(gui, 0, text, x, y, w, 120)
+ : BC_PopupTextBox(gui, 0, text, x, y, w, yS(120))
{
this->mwindow = mwindow;
this->gui = gui;
int CWindowMaskOnTrack::handle_event()
{
- int k = get_number();
+ CWindowMaskItem *track_item = 0;
+ int k = get_number(), track_id = -1;
//printf("selected %d = %s\n", k, k<0 ? "()" : track_items[k]->get_text());
- CWindowMaskItem *track_item = k >= 0 ? (CWindowMaskItem *)track_items[k] : 0;
- Track *track = track_item ? mwindow->edl->tracks->get_track_by_id(track_item->id) : 0;
- int track_id = track_item && track && track->record ? track_item->id : -1;
+ if( k >= 0 ) {
+ track_item = (CWindowMaskItem *)track_items[k];
+ Track *track = track_item ? mwindow->edl->tracks->get_track_by_id(track_item->id) : 0;
+ if( track && track->record ) track_id = track->get_id();
+ }
+ else
+ track_id = mwindow->cwindow->mask_track_id;
set_back_color(track_id >= 0 ?
gui->get_resources()->text_background :
gui->get_resources()->text_background_disarmed);
- gui->mask_on_track->update(track_item ? track_item->get_text() : "");
+ if( mwindow->cwindow->mask_track_id != track_id )
+ gui->mask_on_track->update(track_item ? track_item->get_text() : "");
mwindow->cwindow->mask_track_id = track_id;
mwindow->edl->local_session->solo_track_id = -1;
gui->mask_solo_track->update(0);
+ gui->update();
gui->update_preview(1);
return 1;
}
void CWindowMaskOnTrack::update_items()
{
track_items.remove_all_objects();
+ int high_color = gui->get_resources()->button_highlighted;
for( Track *track=mwindow->edl->tracks->first; track; track=track->next ) {
if( track->data_type != TRACK_VIDEO ) continue;
- int color = track->record ? -1 : RED;
+ MaskAutos *mask_autos = (MaskAutos*)track->automation->autos[AUTOMATION_MASK];
+ int color = !track->record ? RED : mask_autos->first ? high_color : -1;
+ MaskAuto *mask_auto = (MaskAuto*)mask_autos->default_auto;
+ for( int i=0; color<0 && i<mask_auto->masks.size(); ++i )
+ if( mask_auto->masks[i]->points.size() > 0 ) color = high_color;
track_items.append(new CWindowMaskItem(track->title, track->get_id(), color));
}
update_list(&track_items);
mwindow->cwindow->mask_track_id = track_item ? track_item->id : -1;
mwindow->edl->local_session->solo_track_id = -1;
gui->mask_solo_track->update(0);
+ gui->update();
gui->update_preview(1);
return 1;
}
CWindowMaskName::CWindowMaskName(MWindow *mwindow, CWindowMaskGUI *gui,
int x, int y, const char *text)
- : BC_PopupTextBox(gui, 0, text, x, y, 100, 160)
+ : BC_PopupTextBox(gui, 0, text, x, y, xS(100), yS(160))
{
this->mwindow = mwindow;
this->gui = gui;
for(MaskAuto *current = (MaskAuto*)autos->default_auto; current; ) {
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
memset(submask->name, 0, sizeof(submask->name));
- strncpy(submask->name, get_text(), sizeof(submask->name));
+ strncpy(submask->name, get_text(), sizeof(submask->name)-1);
current = current == (MaskAuto*)autos->default_auto ?
(MaskAuto*)autos->first : (MaskAuto*)NEXT;
}
#endif
- gui->update();
+ gui->update();
gui->update_preview();
}
return 1;
mask_items.remove_all_objects();
int sz = !keyframe ? 0 : keyframe->masks.size();
for( int i=0; i<SUBMASKS; ++i ) {
- char text[BCSTRLEN];
+ char text[BCSTRLEN]; memset(text, 0, sizeof(text));
if( i < sz ) {
SubMask *sub_mask = keyframe->masks.get(i);
- strncpy(text, sub_mask->name, sizeof(text));
+ strncpy(text, sub_mask->name, sizeof(text)-1);
}
else
sprintf(text, "%d", i);
}
CWindowMaskUnclear::CWindowMaskUnclear(MWindow *mwindow,
- CWindowMaskGUI *gui, int x, int y, int w)
- : BC_GenericButton(x, y, w, _("Enable"))
+ CWindowMaskGUI *gui, int x, int y)
+ : BC_Button(x, y, mwindow->theme->get_image_set("unclear_button"))
{
this->mwindow = mwindow;
this->gui = gui;
- set_tooltip(_("Show mask"));
+ set_tooltip(_("Show/Hide mask"));
}
int CWindowMaskUnclear::handle_event()
#else
for(MaskAuto *current = (MaskAuto*)autos->default_auto; current; ) {
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
- submask->points.clear();
+ submask->points.remove_all_objects();
current = current == (MaskAuto*)autos->default_auto ?
(MaskAuto*)autos->first : (MaskAuto*)NEXT;
}
// Commit change to span of keyframes
((MaskAutos*)track->automation->autos[AUTOMATION_MASK])->update_parameter(&temp_keyframe);
#else
+ total_points = 0;
MaskAuto *current = (MaskAuto*)autos->default_auto;
while( current ) {
SubMask *submask = current->get_submask(mwindow->edl->session->cwindow_mask);
int i = mwindow->cwindow->gui->affected_point;
- for( ; i<submask->points.total-1; ++i ) {
+ for( ; i<submask->points.total-1; ++i )
*submask->points.values[i] = *submask->points.values[i+1];
if( submask->points.total > 0 ) {
point = submask->points.values[submask->points.total-1];
gui->update();
gui->update_preview();
- mwindow->undo->update_undo_after(_("mask delete"), LOAD_AUTOMATION);
+ mwindow->undo->update_undo_after(_("point delete"), LOAD_AUTOMATION);
}
return 1;
}
-int CWindowMaskDelPoint::keypress_event()
-{
- if( get_keypress() == BACKSPACE ||
- get_keypress() == DELETE )
- return handle_event();
- return 0;
-}
-
-
-
CWindowMaskAffectedPoint::CWindowMaskAffectedPoint(MWindow *mwindow,
CWindowMaskGUI *gui, int x, int y)
: BC_TumbleTextBox(gui,
(int64_t)mwindow->cwindow->gui->affected_point,
- (int64_t)0, INT64_MAX, x, y, 100)
+ (int64_t)0, INT64_MAX, x, y, xS(70))
{
this->mwindow = mwindow;
this->gui = gui;
return 1;
}
+int CWindowMaskFocus::calculate_w(CWindowMaskGUI *gui)
+{
+ int w, h;
+ calculate_extents(gui, &w, &h, _("Focus"));
+ return w;
+}
+
+CWindowMaskScaleXY::CWindowMaskScaleXY(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y, VFrame **data, int v, int id, const char *tip)
+ : BC_Toggle(x, y, data, v)
+{
+ this->id = id;
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(tip);
+}
+
+CWindowMaskScaleXY::~CWindowMaskScaleXY()
+{
+}
+
+int CWindowMaskScaleXY::handle_event()
+{
+ gui->scale_mode = id;
+ gui->mask_scale_x->update(id == MASK_SCALE_X);
+ gui->mask_scale_y->update(id == MASK_SCALE_Y);
+ gui->mask_scale_xy->update(id == MASK_SCALE_XY);
+ return 1;
+}
+
+CWindowMaskHelp::CWindowMaskHelp(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
+ : BC_CheckBox(x, y, 0, _("Help"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Show help text"));
+}
+
+CWindowMaskHelp::~CWindowMaskHelp()
+{
+}
+
+int CWindowMaskHelp::handle_event()
+{
+ gui->helped = get_value();
+ gui->resize_window(gui->get_w(),
+ gui->helped ? gui->help_h : gui->help_y);
+ gui->update();
+ return 1;
+}
+
CWindowMaskDrawMarkers::CWindowMaskDrawMarkers(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
: BC_CheckBox(x, y, gui->markers, _("Markers"))
{
CWindowMaskFeather::CWindowMaskFeather(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
- : BC_TumbleTextBox(gui, 0, -FEATHER_MAX, FEATHER_MAX, x, y, 64, 2)
+ : BC_TumbleTextBox(gui, 0, INT_MIN, INT_MAX, x, y, xS(64), 2)
{
this->mwindow = mwindow;
this->gui = gui;
int k = mwindow->edl->session->cwindow_mask;
int n = gang ? keyframe->masks.size() : k+1;
for( int i=gang? 0 : k; i<n; ++i ) {
+ if( !gui->mask_enables[i]->get_value() ) continue;
SubMask *sub_mask = keyframe->get_submask(i);
float feather = sub_mask->feather + change;
- bclamp(feather, -FEATHER_MAX, FEATHER_MAX);
sub_mask->feather = feather;
}
#ifdef USE_KEYFRAME_SPANNING
int CWindowMaskFeather::handle_event()
{
float v = atof(get_text());
+ if( fabsf(v) > MAX_FEATHER )
+ BC_TumbleTextBox::update((float)(v>=0 ? MAX_FEATHER : -MAX_FEATHER));
gui->feather_slider->update(v);
return gui->feather->update_value(v);
}
CWindowMaskFeatherSlider::CWindowMaskFeatherSlider(MWindow *mwindow,
CWindowMaskGUI *gui, int x, int y, int w, float v)
- : BC_FSlider(x, y, 0, w, w, -FEATHER_MAX, FEATHER_MAX, v)
+ : BC_FSlider(x, y, 0, w, w, -FEATHER_MAX-5, FEATHER_MAX+5, v)
{
this->mwindow = mwindow;
this->gui = gui;
timer = new Timer();
stick = 0;
last_v = 0;
+ max = FEATHER_MAX;
}
CWindowMaskFeatherSlider::~CWindowMaskFeatherSlider()
int CWindowMaskFeatherSlider::handle_event()
{
+ int sticky = 0;
float v = get_value();
- if( stick > 0 ) {
- int64_t ms = timer->get_difference();
- if( ms < 250 && --stick > 0 ) {
- if( get_value() == 0 ) return 1;
- update(v = 0);
+ if( fabsf(v) > MAX_FEATHER )
+ v = v>=0 ? MAX_FEATHER : -MAX_FEATHER;
+ if( stick && timer->get_difference() >= 250 )
+ stick = 0; // no events for .25 sec
+ if( stick && (last_v * (v-last_v)) < 0 )
+ stick = 0; // dv changed direction
+ if( stick ) {
+ if( --stick > 0 ) {
+ timer->update();
+ update(last_v);
+ return 1;
}
- else {
- stick = 0;
- last_v = v;
+ if( last_v ) {
+ max *= 1.25;
+ if( max > MAX_FEATHER ) max = MAX_FEATHER;
+ update(get_w(), v=last_v, -max-5, max+5);
+ button_release_event();
}
}
- else if( (last_v>=0 && v<0) || (last_v<0 && v>=0) ) {
- stick = 16;
- v = 0;
- }
- else
- last_v = v;
- timer->update();
+ else if( v > max ) { v = max; sticky = 24; }
+ else if( v < -max ) { v = -max; sticky = 24; }
+ else if( v>=0 ? last_v<0 : last_v>=0 ) { v = 0; sticky = 16; }
+ if( sticky ) { update(v); stick = sticky; timer->update(); }
+ last_v = v;
gui->feather->BC_TumbleTextBox::update(v);
return gui->feather->update_value(v);
}
int CWindowMaskFeatherSlider::update(float v)
{
- return BC_FSlider::update(v);
+ float vv = fabsf(v);
+ if( vv > MAX_FEATHER ) vv = MAX_FEATHER;
+ while( max < vv ) max *= 1.25;
+ return update(get_w(), v, -max-5, max+5);
+}
+int CWindowMaskFeatherSlider::update(int r, float v, float mn, float mx)
+{
+ return BC_FSlider::update(r, v, mn, mx);
}
CWindowMaskFade::CWindowMaskFade(MWindow *mwindow, CWindowMaskGUI *gui, int x, int y)
- : BC_TumbleTextBox(gui, 0, -100.f, 100.f, x, y, 64, 2)
+ : BC_TumbleTextBox(gui, 0, -100.f, 100.f, x, y, xS(64), 2)
{
this->mwindow = mwindow;
this->gui = gui;
int k = mwindow->edl->session->cwindow_mask;
int n = gang ? keyframe->masks.size() : k+1;
for( int i=gang? 0 : k; i<n; ++i ) {
+ if( !gui->mask_enables[i]->get_value() ) continue;
SubMask *sub_mask = keyframe->get_submask(i);
float fader = sub_mask->fader + change;
bclamp(fader, -100.f, 100.f);
CWindowMaskGUI *gui, int x, int y)
: BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
{
- this->mwindow = mwindow;
- this->gui = gui;
- set_tooltip(_("Gang fader"));
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Gang fader"));
}
CWindowMaskGangFader::~CWindowMaskGangFader()
return 1;
}
+CWindowMaskGangFocus::CWindowMaskGangFocus(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y)
+ : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Gang rotate/scale/translate"));
+}
+
+CWindowMaskGangFocus::~CWindowMaskGangFocus()
+{
+}
+
+int CWindowMaskGangFocus::handle_event()
+{
+ return 1;
+}
+
+CWindowMaskGangPoint::CWindowMaskGangPoint(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y)
+ : BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Gang points"));
+}
+
+CWindowMaskGangPoint::~CWindowMaskGangPoint()
+{
+}
+
+int CWindowMaskGangPoint::handle_event()
+{
+ return 1;
+}
+
+
+CWindowMaskSmoothButton::CWindowMaskSmoothButton(MWindow *mwindow, CWindowMaskGUI *gui,
+ const char *tip, int type, int on, int x, int y, const char *images)
+ : BC_Button(x, y, mwindow->theme->get_image_set(images))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ this->type = type;
+ this->on = on;
+ set_tooltip(tip);
+}
+
+int CWindowMaskSmoothButton::handle_event()
+{
+ return gui->smooth_mask(type, on);
+}
+
CWindowMaskBeforePlugins::CWindowMaskBeforePlugins(CWindowMaskGUI *gui, int x, int y)
- : BC_CheckBox(x,
- y,
- 1,
- _("Apply mask before plugins"))
+ : BC_CheckBox(x, y, 1, _("Apply mask before plugins"))
{
this->gui = gui;
}
if( track ) {
mwindow->undo->update_undo_before(_("del masks"), 0);
((MaskAutos*)track->automation->autos[AUTOMATION_MASK])->clear_all();
- gui->update();
- gui->update_preview();
mwindow->undo->update_undo_after(_("del masks"), LOAD_AUTOMATION);
}
+ gui->update();
+ gui->update_preview(1);
return 1;
}
CWindowMaskGUI *gui, int x, int y)
: BC_Toggle(x, y, mwindow->theme->get_image_set("gangpatch_data"), 0)
{
- this->mwindow = mwindow;
- this->gui = gui;
- set_tooltip(_("Gang feather"));
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Gang feather"));
}
CWindowMaskGangFeather::~CWindowMaskGangFeather()
CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow, thread,
- _(PROGRAM_NAME ": Mask"), 400, 660)
+ _(PROGRAM_NAME ": Mask"), xS(440), yS(700))
{
this->mwindow = mwindow;
this->thread = thread;
fade = 0;
feather = 0;
focused = 0;
+ scale_mode = 2;
markers = 1;
boundary = 1;
+ preset_dialog = 0;
}
CWindowMaskGUI::~CWindowMaskGUI()
{
delete fade;
delete feather;
unlock_window();
+ delete preset_dialog;
}
void CWindowMaskGUI::create_objects()
{
- int x = 10, y = 10, margin = mwindow->theme->widget_border;
+ int t[SUBMASKS];
+ Theme *theme = mwindow->theme;
+ int xs10 = xS(10), ys10 = yS(10);
+ int x = xs10, y = ys10;
+ int margin = theme->widget_border;
int clr_w = CWindowMaskClrMask::calculate_w(mwindow);
int clr_x = get_w()-x - clr_w;
- int del_w = CWindowMaskDelMask::calculate_w(this,_("Delete"));
- int del_x = clr_x-2*margin - del_w;
lock_window("CWindowMaskGUI::create_objects");
BC_TitleBar *title_bar;
- add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Masks on Track")));
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Masks on Track")));
y += title_bar->get_h() + margin;
BC_Title *title;
add_subwindow(title = new BC_Title(x,y, _("Track:")));
- int x1 = x + 90;
+ int x1 = x + xS(90), ww = clr_x-2*margin - x1;
+ for( int i=0,n=sizeof(t)/sizeof(t[0]); i<n; ++i ) t[i] = x1+(i*ww)/n;
+ int del_x = t[5];
Track *track = mwindow->cwindow->calculate_affected_track();
const char *text = track ? track->title : "";
mwindow->cwindow->mask_track_id = track ? track->get_id() : -1;
- mask_on_track = new CWindowMaskOnTrack(mwindow, this, x1, y, 100, text);
+ mask_on_track = new CWindowMaskOnTrack(mwindow, this, x1, y, xS(100), text);
mask_on_track->create_objects();
mask_on_track->set_tooltip(_("Video track"));
int x2 = x1 + mask_on_track->get_w();
add_subwindow(mask_track_tumbler = new CWindowMaskTrackTumbler(mwindow, this, x2, y));
mwindow->edl->local_session->solo_track_id = -1;
- x2 = del_x + (del_w - CWindowMaskSoloTrack::calculate_w(this)) / 2;
- add_subwindow(mask_solo_track = new CWindowMaskSoloTrack(mwindow, this, x2, y, 0));
+ add_subwindow(mask_solo_track = new CWindowMaskSoloTrack(mwindow, this, del_x, y, 0));
y += mask_on_track->get_h() + margin;
- add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Masks")));
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Masks")));
y += title_bar->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, _("Mask:")));
mask_name = new CWindowMaskName(mwindow, this, x1, y, "");
mask_name->create_objects();
mask_name->set_tooltip(_("Mask name"));
- add_subwindow(clr_mask = new CWindowMaskClrMask(mwindow, this, clr_x, y));
- add_subwindow(del_mask = new CWindowMaskDelMask(mwindow, this, del_x, y));
+ add_subwindow(mask_clr = new CWindowMaskClrMask(mwindow, this, clr_x, y));
+ add_subwindow(mask_del = new CWindowMaskDelMask(mwindow, this, del_x, y));
y += mask_name->get_h() + 2*margin;
+ BC_Bar *bar;
+// add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
+// y += bar->get_h() + 2*margin;
add_subwindow(title = new BC_Title(x, y, _("Select:")));
int bw = 0, bh = 0;
BC_CheckBox::calculate_extents(this, &bw, &bh);
- int bdx = bw + margin;
- x2 = x1;
- for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+ for( int i=0; i<SUBMASKS; ++i ) {
int v = i == mwindow->edl->session->cwindow_mask ? 1 : 0;
- mask_buttons[i] = new CWindowMaskButton(mwindow, this, x2, y, i, v);
+ mask_buttons[i] = new CWindowMaskButton(mwindow, this, t[i], y, i, v);
add_subwindow(mask_buttons[i]);
}
- x2 += margin;
- add_subwindow(mask_thumbler = new CWindowMaskThumbler(mwindow, this, x2, y));
+ add_subwindow(mask_thumbler = new CWindowMaskThumbler(mwindow, this, clr_x, y));
y += bh + margin;
- x2 = x1;
- for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+ for( int i=0; i<SUBMASKS; ++i ) {
char text[BCSTRLEN]; sprintf(text, "%d", i);
int tx = (bw - get_text_width(MEDIUMFONT, text)) / 2;
- mask_blabels[i] = new BC_Title(x2+tx, y, text);
+ mask_blabels[i] = new BC_Title(t[i]+tx, y, text);
add_subwindow(mask_blabels[i]);
}
y += mask_blabels[0]->get_h() + margin;
- add_subwindow(unclr_mask = new CWindowMaskUnclear(mwindow, this, x, y, x1-x-2*margin));
- x2 = x1;
- for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
- mask_enables[i] = new CWindowMaskEnable(mwindow, this, x2, y, i, 1);
+ add_subwindow(title = new BC_Title(x, y, _("Enable:")));
+ for( int i=0; i<SUBMASKS; ++i ) {
+ mask_enables[i] = new CWindowMaskEnable(mwindow, this, t[i], y, i, 1);
add_subwindow(mask_enables[i]);
}
+ add_subwindow(mask_unclr = new CWindowMaskUnclear(mwindow, this, clr_x, y));
y += mask_enables[0]->get_h() + 2*margin;
- add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Fade & Feather")));
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Preset Shapes")));
y += title_bar->get_h() + margin;
+ add_subwindow(mask_shape_sqr = new CWindowMaskShape(mwindow, this,
+ "mask_prst_sqr_images", MASK_SHAPE_SQUARE, t[0], y, _("Square")));
+ add_subwindow(mask_shape_crc = new CWindowMaskShape(mwindow, this,
+ "mask_prst_crc_images", MASK_SHAPE_CIRCLE, t[1], y, _("Circle")));
+ add_subwindow(mask_shape_tri = new CWindowMaskShape(mwindow, this,
+ "mask_prst_tri_images", MASK_SHAPE_TRIANGLE, t[2], y, _("Triangle")));
+ add_subwindow(mask_shape_ovl = new CWindowMaskShape(mwindow, this,
+ "mask_prst_ovl_images", MASK_SHAPE_OVAL, t[3], y, _("Oval")));
+ add_subwindow(mask_load_list = new CWindowMaskLoadList(mwindow, this));
+ add_subwindow(mask_load = new CWindowMaskLoad(mwindow, this, t[5], y, xS(80)));
+ add_subwindow(mask_save = new CWindowMaskSave(mwindow, this, t[6], y, xS(80)));
+ add_subwindow(mask_delete = new CWindowMaskDelete(mwindow, this, t[7], y, xS(80)));
+ y += mask_load->get_h() + 2*margin;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Position & Scale")));
+ y += title_bar->get_h() + 2*margin;
+ add_subwindow(mask_center = new CWindowMaskCenter(mwindow, this, t[0], y, xS(80)));
+ add_subwindow(mask_normal = new CWindowMaskNormal(mwindow, this, t[1], y, xS(80)));
+
+ add_subwindow(mask_scale_x = new CWindowMaskScaleXY(mwindow, this,
+ t[5], y, theme->get_image_set("mask_scale_x"), 0, MASK_SCALE_X, _("xlate/scale x")));
+ add_subwindow(mask_scale_y = new CWindowMaskScaleXY(mwindow, this,
+ t[6], y, theme->get_image_set("mask_scale_y"), 0, MASK_SCALE_Y, _("xlate/scale y")));
+ add_subwindow(mask_scale_xy = new CWindowMaskScaleXY(mwindow, this,
+ t[7], y, theme->get_image_set("mask_scale_xy"), 1, MASK_SCALE_XY, _("xlate/scale xy")));
+ y += mask_center->get_h() + 2*margin;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Fade & Feather")));
+ y += title_bar->get_h() + 2*margin;
add_subwindow(title = new BC_Title(x, y, _("Fade:")));
fade = new CWindowMaskFade(mwindow, this, x1, y);
add_subwindow(feather_slider);
add_subwindow(gang_feather = new CWindowMaskGangFeather(mwindow, this, clr_x, y));
y += feather->get_h() + 2*margin;
- add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Mask Points")));
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Mask Points")));
y += title_bar->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, _("Point:")));
- active_point = new CWindowMaskAffectedPoint(mwindow, this, x1, y);
+ active_point = new CWindowMaskAffectedPoint(mwindow, this, t[0], y);
active_point->create_objects();
+// typ=0, this mask, this point
+ add_subwindow(mask_pnt_linear = new CWindowMaskSmoothButton(mwindow, this,
+ _("linear point"), 0, 0, t[3], y, "mask_pnt_linear_images"));
+ add_subwindow(mask_pnt_smooth = new CWindowMaskSmoothButton(mwindow, this,
+ _("smooth point"), 0, 1, t[4], y, "mask_pnt_smooth_images"));
add_subwindow(del_point = new CWindowMaskDelPoint(mwindow, this, del_x, y));
+ add_subwindow(gang_point = new CWindowMaskGangPoint(mwindow, this, clr_x, y));
y += active_point->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, "X:"));
- this->x = new CWindowCoord(this, x1, y, (float)0.0);
+ this->x = new CWindowCoord(this, t[0], y, (float)0.0);
this->x->create_objects();
+// typ>0, this mask, all points
+ add_subwindow(mask_crv_linear = new CWindowMaskSmoothButton(mwindow, this,
+ _("linear curve"), 1, 0, t[3], y, "mask_crv_linear_images"));
+ add_subwindow(mask_crv_smooth = new CWindowMaskSmoothButton(mwindow, this,
+ _("smooth curve"), 1, 1, t[4], y, "mask_crv_smooth_images"));
add_subwindow(draw_markers = new CWindowMaskDrawMarkers(mwindow, this, del_x, y));
y += this->x->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, "Y:"));
this->y = new CWindowCoord(this, x1, y, (float)0.0);
this->y->create_objects();
+// typ<0, all masks, all points
+ add_subwindow(mask_all_linear = new CWindowMaskSmoothButton(mwindow, this,
+ _("linear all"), -1, 0, t[3], y, "mask_all_linear_images"));
+ add_subwindow(mask_all_smooth = new CWindowMaskSmoothButton(mwindow, this,
+ _("smooth all"), -1, 1, t[4], y, "mask_all_smooth_images"));
add_subwindow(draw_boundary = new CWindowMaskDrawBoundary(mwindow, this, del_x, y));
y += this->y->get_h() + 2*margin;
- add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Pivot Point")));
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xS(20), xS(10),
+ _("Pivot Point")));
y += title_bar->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, "X:"));
focus_x = new CWindowCoord(this, x1, y, cx);
focus_x->create_objects();
add_subwindow(focus = new CWindowMaskFocus(mwindow, this, del_x, y));
+ add_subwindow(gang_focus = new CWindowMaskGangFocus(mwindow, this, clr_x, y));
y += focus_x->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, "Y:"));
float cy = mwindow->edl->session->output_h / 2.f;
focus_y = new CWindowCoord(this, x1, y, cy);
focus_y->create_objects();
- y += focus_x->get_h() + 2*margin;
- BC_Bar *bar;
+ y += focus_y->get_h() + 2*margin;
add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
y += bar->get_h() + margin;
- add_subwindow(this->apply_before_plugins = new CWindowMaskBeforePlugins(this, 10, y));
+ add_subwindow(this->apply_before_plugins = new CWindowMaskBeforePlugins(this, x, y));
y += this->apply_before_plugins->get_h();
- add_subwindow(this->disable_opengl_masking = new CWindowDisableOpenGLMasking(this, 10, y));
- y += this->disable_opengl_masking->get_h() + margin;
+ add_subwindow(this->disable_opengl_masking = new CWindowDisableOpenGLMasking(this, x, y));
+ add_subwindow(help = new CWindowMaskHelp(mwindow, this, del_x, y));
+ y += this->disable_opengl_masking->get_h() + 2*margin;
+ help_y = y;
add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
- y += bar->get_h() + margin;
-
- y += margin;
+ y += bar->get_h() + 2*margin;
add_subwindow(title = new BC_Title(x, y, _(
"Shift+LMB: move an end point\n"
"Ctrl+LMB: move a control point\n"
"Alt+LMB: to drag translate the mask\n"
- "Shift+Key Delete to delete the point\n"
- "Wheel Up/Dn: rotate around pointer\n"
- "Shift+Wheel Up/Dn: scale around pointer\n"
- "Shift+MMB: Toggle focus center at pointer")));
+ "Shift+MMB: Set Pivot Point at pointer\n"
+ "Wheel: rotate around Pivot Point\n"
+ "Shift+Wheel: scale around Pivot Point\n"
+ "Ctrl+Wheel: rotate/scale around pointer")));
+ help_h = y + title->get_h() + 2*margin;
update();
+ resize_window(get_w(), help_y);
unlock_window();
}
MaskPoint *point;
//printf("CWindowMaskGUI::update 1\n");
get_keyframe(track, autos, keyframe, mask, point, 0);
+ mwindow->cwindow->mask_track_id = track ? track->get_id() : -1;
mask_on_track->set_back_color(!track || track->record ?
get_resources()->text_background :
get_resources()->text_background_disarmed);
void CWindowMaskGUI::handle_event()
{
- Track *track;
- MaskAuto *keyframe;
- MaskAutos *autos;
- SubMask *mask;
- MaskPoint *point;
- get_keyframe(track, autos, keyframe, mask, point, 0);
-
- mwindow->undo->update_undo_before(_("mask point"), this);
-
- if(point)
- {
+ int redraw = 0;
+ if( event_caller == this->focus_x ||
+ event_caller == this->focus_y ) {
+ redraw = 1;
+ }
+ else if( event_caller == this->x ||
+ event_caller == this->y ) {
+ Track *track;
+ MaskAuto *keyframe;
+ MaskAutos *autos;
+ SubMask *mask;
+ MaskPoint *point;
+ get_keyframe(track, autos, keyframe, mask, point, 0);
+
+ mwindow->undo->update_undo_before(_("mask point"), this);
+
+ if( point ) {
+ float px = atof(x->get_text());
+ float py = atof(y->get_text());
+ float dx = px - point->x, dy = py - point->y;
#ifdef USE_KEYFRAME_SPANNING
// Create temp keyframe
- MaskAuto temp_keyframe(mwindow->edl, autos);
- temp_keyframe.copy_data(keyframe);
+ MaskAuto temp_keyframe(mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
// Get affected point in temp keyframe
- mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
- if(mwindow->cwindow->gui->affected_point < mask->points.total &&
- mwindow->cwindow->gui->affected_point >= 0)
- {
- point = mask->points.values[mwindow->cwindow->gui->affected_point];
- }
-
- if(point)
- {
- point->x = atof(x->get_text());
- point->y = atof(y->get_text());
+ mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+#endif
+ MaskPoints &points = mask->points;
+ int gang = gang_point->get_value();
+ int k = mwindow->cwindow->gui->affected_point;
+ int n = gang ? points.size() : k+1;
+ for( int i=gang? 0 : k; i<n; ++i ) {
+ if( i < 0 || i >= points.size() ) continue;
+ MaskPoint *point = points[i];
+ point->x += dx; point->y += dy;
+ }
+#ifdef USE_KEYFRAME_SPANNING
// Commit to spanned keyframes
autos->update_parameter(&temp_keyframe);
- }
-#else
- point->x = atof(x->get_text());
- point->y = atof(y->get_text());
#endif
+ }
+ mwindow->undo->update_undo_after(_("mask point"), LOAD_AUTOMATION);
+ redraw = 1;
}
- update_preview();
- mwindow->undo->update_undo_after(_("mask point"), LOAD_AUTOMATION);
+ if( redraw )
+ update_preview();
}
void CWindowMaskGUI::set_focused(int v, float cx, float cy)
{
+ CWindowGUI *cgui = mwindow->cwindow->gui;
+ cgui->unlock_window();
+ lock_window("CWindowMaskGUI::set_focused");
+ if( focused != v )
+ focus->update(focused = v);
focus_x->update(cx);
focus_y->update(cy);
- focus->update(focused = v);
+ unlock_window();
+ cgui->lock_window("CWindowCanvas::set_focused");
}
void CWindowMaskGUI::update_buttons(MaskAuto *keyframe, int k)
}
}
-CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Ruler"), 320, 240)
+// typ=0, this mask, this point
+// typ>0, this mask, all points
+// typ<0, all masks, all points
+// dxy= on? pt[+1]-pt[-1] : dxy=0
+int CWindowMaskGUI::smooth_mask(int typ, int on)
{
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ Track *track;
+ MaskPoint *point;
+ SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+ int create_it = 0;
+#else
+ int create_it = 1;
+#endif
+
+ mwindow->undo->update_undo_before(_("mask smooth"), this);
+
+// Get existing keyframe
+ get_keyframe(track, autos, keyframe,
+ mask, point, create_it);
+ if( track ) {
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ keyframe = &temp_keyframe;
+#endif
+ int k = mwindow->edl->session->cwindow_mask;
+ int n = typ>=0 ? k+1 : keyframe->masks.size();
+ for( int j=typ<0? 0 : k; j<n; ++j ) {
+ if( !mask_enables[j]->get_value() ) continue;
+ SubMask *sub_mask = keyframe->get_submask(j);
+ MaskPoints &points = sub_mask->points;
+ int psz = points.size();
+ if( psz < 3 ) continue;
+ int l = mwindow->cwindow->gui->affected_point;
+ if( l > psz ) l = psz;
+ int m = typ ? psz : l+1;
+ for( int i=typ ? 0 : l; i<m; ++i ) {
+ int i0 = i-1, i1 = i+1;
+ if( i0 < 0 ) i0 = psz-1;
+ if( i1 >= psz ) i1 = 0;
+ MaskPoint *p0 = points[i0];
+ MaskPoint *p = points[i];
+ MaskPoint *p1 = points[i1];
+ float dx = !on ? 0 : p1->x - p0->x;
+ float dy = !on ? 0 : p1->y - p0->y;
+ p->control_x1 = -dx/4; p->control_y1 = -dy/4;
+ p->control_x2 = dx/4; p->control_y2 = dy/4;
+ }
+ }
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
+#endif
+ update_preview();
+ }
+
+ mwindow->undo->update_undo_after(_("mask smooth"), LOAD_AUTOMATION);
+ return 1;
}
-CWindowRulerGUI::~CWindowRulerGUI()
+int CWindowMaskGUI::save_mask(const char *nm)
+{
+ int k = mwindow->edl->session->cwindow_mask;
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ Track *track;
+ MaskPoint *point;
+ SubMask *mask;
+ get_keyframe(track, autos, keyframe, mask, point, 0);
+ if( !track ) return 0;
+ SubMask *sub_mask = keyframe->get_submask(k);
+ ArrayList<SubMask *> masks;
+ load_masks(masks);
+ int i = masks.size();
+ while( --i >= 0 ) {
+ if( strcmp(masks[i]->name, nm) ) continue;
+ masks.remove_object_number(i++);
+ }
+ mask = new SubMask(0, -1);
+ strncpy(mask->name, nm, sizeof(mask->name)-1);
+ mask->copy_from(*sub_mask, 0);
+ masks.append(mask);
+ save_masks(masks);
+ masks.remove_all_objects();
+ return 1;
+}
+
+int CWindowMaskGUI::del_mask(const char *nm)
+{
+ ArrayList<SubMask *> masks;
+ load_masks(masks);
+ int i = masks.size();
+ while( --i >= 0 ) {
+ if( strcmp(masks[i]->name, nm) ) continue;
+ masks.remove_object_number(i++);
+ }
+ save_masks(masks);
+ masks.remove_all_objects();
+ return 1;
+}
+
+int CWindowMaskGUI::center_mask()
+{
+ int k = mwindow->edl->session->cwindow_mask;
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ Track *track;
+ MaskPoint *point;
+ SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+ int create_it = 0;
+#else
+ int create_it = 1;
+#endif
+ get_keyframe(track, autos, keyframe,
+ mask, point, create_it);
+ if( !track ) return 0;
+ mwindow->undo->update_undo_before(_("mask center"), this);
+
+// Get existing keyframe
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ keyframe = &temp_keyframe;
+#endif
+ SubMask *sub_mask = keyframe->get_submask(k);
+ MaskPoints &points = sub_mask->points;
+ int psz = points.size();
+ if( psz > 0 ) {
+ float cx = 0, cy = 0;
+ for( int i=0; i<psz; ++i ) {
+ MaskPoint *p = points[i];
+ cx += p->x; cy += p->y;
+ }
+ cx /= psz; cy /= psz;
+ cx -= mwindow->edl->session->output_w / 2.f;
+ cy -= mwindow->edl->session->output_h / 2.f;
+ for( int i=0; i<psz; ++i ) {
+ MaskPoint *p = points[i];
+ p->x -= cx; p->y -= cy;
+ }
+ }
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
+#endif
+ update_preview();
+ mwindow->undo->update_undo_after(_("mask center"), LOAD_AUTOMATION);
+ return 1;
+}
+
+int CWindowMaskGUI::normal_mask()
+{
+ int k = mwindow->edl->session->cwindow_mask;
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ Track *track;
+ MaskPoint *point;
+ SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+ int create_it = 0;
+#else
+ int create_it = 1;
+#endif
+// Get existing keyframe
+ get_keyframe(track, autos, keyframe,
+ mask, point, create_it);
+ if( !track ) return 0;
+ mwindow->undo->update_undo_before(_("mask normal"), this);
+
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ keyframe = &temp_keyframe;
+#endif
+ SubMask *sub_mask = keyframe->get_submask(k);
+ MaskPoints &points = sub_mask->points;
+ int psz = points.size();
+ float cx = 0, cy = 0;
+ double dr = 0;
+ if( psz > 0 ) {
+ for( int i=0; i<psz; ++i ) {
+ MaskPoint *p = points[i];
+ cx += p->x; cy += p->y;
+ }
+ cx /= psz; cy /= psz;
+ for( int i=0; i<psz; ++i ) {
+ MaskPoint *p = points[i];
+ float dx = fabsf(p->x-cx), dy = fabsf(p->y-cy);
+ double d = sqrt(dx*dx + dy*dy);
+ if( dr < d ) dr = d;
+ }
+ }
+ if( dr > 0 ) {
+ float out_w = mwindow->edl->session->output_w;
+ float out_h = mwindow->edl->session->output_h;
+ float r = bmax(out_w, out_h);
+ float s = r / (4 * dr * sqrt(2.));
+ for( int i=0; i<psz; ++i ) {
+ MaskPoint *p = points[i];
+ float x = p->x, y = p->y;
+ p->x = (x-cx) * s + cx;
+ p->y = (y-cy) * s + cy;
+ p->control_x1 *= s; p->control_y1 *= s;
+ p->control_x2 *= s; p->control_y2 *= s;
+ }
+ }
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
+#endif
+ update_preview();
+
+ mwindow->undo->update_undo_after(_("mask normal"), LOAD_AUTOMATION);
+ return 1;
+}
+
+
+CWindowMaskLoadList::CWindowMaskLoadList(MWindow *mwindow, CWindowMaskGUI *gui)
+ : BC_ListBox(-1, -1, 1, 1, LISTBOX_TEXT, 0, 0, 0, 1, 0, 1)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_use_button(0);
+}
+
+CWindowMaskLoadList::~CWindowMaskLoadList()
+{
+}
+
+
+int CWindowMaskLoadList::handle_event()
+{
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ Track *track;
+ MaskPoint *point;
+ SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+ int create_it = 0;
+#else
+ int create_it = 1;
+#endif
+
+ mwindow->undo->update_undo_before(_("mask shape"), this);
+
+// Get existing keyframe
+ gui->get_keyframe(track, autos, keyframe,
+ mask, point, create_it);
+ CWindowMaskItem *item = (CWindowMaskItem *) get_selection(0, 0);
+ if( track && item ) {
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ keyframe = &temp_keyframe;
+ mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+#endif
+ ArrayList<SubMask *> masks;
+ gui->load_masks(masks);
+ mask->copy_from(*masks[item->id], 0);
+ masks.remove_all_objects();
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
+#endif
+ gui->update();
+ gui->update_preview(1);
+ }
+ mwindow->undo->update_undo_after(_("mask shape"), LOAD_AUTOMATION);
+ return 1;
+}
+
+void CWindowMaskLoadList::create_objects()
+{
+ shape_items.remove_all_objects();
+ ArrayList<SubMask *> masks;
+ gui->load_masks(masks);
+ for( int i=0; i<masks.size(); ++i )
+ shape_items.append(new CWindowMaskItem(masks[i]->name, i));
+ masks.remove_all_objects();
+ update(&shape_items, 0, 0, 1);
+}
+
+CWindowMaskLoad::CWindowMaskLoad(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_prst_load_images"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Load preset"));
+}
+
+int CWindowMaskLoad::handle_event()
+{
+ gui->mask_load_list->create_objects();
+ int px, py;
+ get_abs_cursor(px, py);
+ return gui->mask_load_list->activate(px, py, xS(120),yS(160));
+}
+
+
+CWindowMaskSave::CWindowMaskSave(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_prst_save_images"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Save preset"));
+}
+
+CWindowMaskSave::~CWindowMaskSave()
+{
+}
+
+int CWindowMaskSave::handle_event()
+{
+ Track *track;
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ SubMask *mask;
+ MaskPoint *point;
+ gui->get_keyframe(track, autos, keyframe, mask, point, 0);
+ if( track ) {
+ int sx = 0, sy = 0;
+ gui->get_abs_cursor(sx, sy);
+ if( !gui->preset_dialog )
+ gui->preset_dialog = new CWindowMaskPresetDialog(mwindow, gui);
+ gui->preset_dialog->start_dialog(sx, sy, keyframe);
+ }
+ return 1;
+}
+
+CWindowMaskPresetDialog::CWindowMaskPresetDialog(MWindow *mwindow, CWindowMaskGUI *gui)
+ : BC_DialogThread()
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ pgui = 0;
+}
+
+CWindowMaskPresetDialog::~CWindowMaskPresetDialog()
+{
+ close_window();
+}
+
+void CWindowMaskPresetDialog::handle_close_event(int result)
+{
+ pgui = 0;
+}
+
+void CWindowMaskPresetDialog::handle_done_event(int result)
+{
+ if( result ) return;
+ const char *nm = pgui->preset_text->get_text();
+ if( keyframe )
+ gui->save_mask(nm);
+ else
+ gui->del_mask(nm);
+}
+
+BC_Window* CWindowMaskPresetDialog::new_gui()
+{
+ pgui = new CWindowMaskPresetGUI(this, sx, sy,
+ keyframe ? _(PROGRAM_NAME ": Save Mask") :
+ _(PROGRAM_NAME ": Delete Mask"));
+ pgui->create_objects();
+ return pgui;
+}
+
+void CWindowMaskPresetDialog::start_dialog(int sx, int sy, MaskAuto *keyframe)
+{
+ close_window();
+ this->sx = sx; this->sy = sy;
+ this->keyframe = keyframe;
+ start();
+}
+
+CWindowMaskPresetGUI::CWindowMaskPresetGUI(CWindowMaskPresetDialog *preset_dialog,
+ int x, int y, const char *title)
+ : BC_Window(title, x, y, xS(320), yS(100), xS(320), yS(100), 0, 0, 1)
+{
+ this->preset_dialog = preset_dialog;
+}
+
+void CWindowMaskPresetGUI::create_objects()
+{
+ int xs8 = xS(8), xs10 = xS(10);
+ int ys10 = yS(10);
+ int x = xs10, y = ys10;
+ lock_window("CWindowMaskPresetGUI::create_objects");
+ BC_Title *title;
+ add_subwindow(title = new BC_Title(x, y,
+ preset_dialog->keyframe ? _("Save mask:") : _("Delete mask:")));
+ int x1 = x + title->get_w() + xs8;
+ int x2 = get_w() - x - xs8 - x1 -
+ BC_WindowBase::get_resources()->listbox_button[0]->get_w();
+ CWindowMaskGUI *gui = preset_dialog->gui;
+ preset_text = new CWindowMaskPresetText(this,
+ x1, y, x2, yS(120), gui->mask_name->get_text());
+ preset_text->create_objects();
+ preset_text->set_tooltip(_("Mask name"));
+ preset_text->update_items();
+ add_subwindow(new BC_OKButton(this));
+ add_subwindow(new BC_CancelButton(this));
+ show_window();
+ raise_window();
+ unlock_window();
+}
+
+CWindowMaskPresetText::CWindowMaskPresetText(CWindowMaskPresetGUI *pgui,
+ int x, int y, int w, int h, const char *text)
+ : BC_PopupTextBox(pgui, 0, text, x, y, w, h)
+{
+ this->pgui = pgui;
+}
+
+int CWindowMaskPresetText::handle_event()
+{
+ int k = get_number();
+ if( k >= 0 && k<mask_items.size() )
+ update(mask_items[k]->get_text());
+ return 1;
+}
+
+void CWindowMaskPresetText::update_items()
+{
+ mask_items.remove_all_objects();
+ ArrayList<SubMask *> masks;
+ pgui->preset_dialog->gui->load_masks(masks);
+ for( int i=0; i<masks.size(); ++i ) {
+ char text[BCSTRLEN]; memset(text, 0, sizeof(text));
+ strncpy(text, masks[i]->name, sizeof(text)-1);
+ mask_items.append(new CWindowMaskItem(text));
+ }
+ masks.remove_all_objects();
+ update_list(&mask_items);
+}
+
+
+CWindowMaskDelete::CWindowMaskDelete(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_prst_trsh_images"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("Delete preset"));
+}
+
+int CWindowMaskDelete::handle_event()
+{
+ int sx = 0, sy = 0;
+ gui->get_abs_cursor(sx, sy);
+ if( !gui->preset_dialog )
+ gui->preset_dialog = new CWindowMaskPresetDialog(mwindow, gui);
+ gui->preset_dialog->start_dialog(sx, sy, 0);
+ return 1;
+}
+
+
+CWindowMaskCenter::CWindowMaskCenter(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_pstn_cen_images"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("center mask"));
+}
+
+int CWindowMaskCenter::handle_event()
+{
+ return gui->center_mask();
+}
+
+
+CWindowMaskNormal::CWindowMaskNormal(MWindow *mwindow,
+ CWindowMaskGUI *gui, int x, int y, int w)
+ : BC_Button(x, y, mwindow->theme->get_image_set("mask_pstn_nrm_images"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("normalize mask"));
+}
+
+int CWindowMaskNormal::handle_event()
+{
+ return gui->normal_mask();
+}
+
+
+CWindowMaskShape::CWindowMaskShape(MWindow *mwindow, CWindowMaskGUI *gui,
+ const char *images, int shape, int x, int y, const char *tip)
+ : BC_Button(x, y, mwindow->theme->get_image_set(images))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ this->shape = shape;
+ set_tooltip(tip);
+}
+
+CWindowMaskShape::~CWindowMaskShape()
+{
+}
+
+void CWindowMaskShape::builtin_shape(int i, SubMask *sub_mask)
+{
+ int out_w = mwindow->edl->session->output_w;
+ int out_h = mwindow->edl->session->output_h;
+ float cx = out_w/2.f, cy = out_h/2.f;
+ float r = bmax(cx, cy) / 4.f;
+ double c = 4*(sqrt(2.)-1)/3; // bezier aprox circle
+ float r2 = r / 2.f, rc = r*c, r4 = r / 4.f;
+ MaskPoint *pt = 0;
+ MaskPoints &points = sub_mask->points;
+ points.remove_all_objects();
+ switch( i ) {
+ case MASK_SHAPE_SQUARE:
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy - r;
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy - r;
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy + r;
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy + r;
+ break;
+ case MASK_SHAPE_CIRCLE:
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy - r;
+ pt->control_x1 = -rc; pt->control_y1 = rc;
+ pt->control_x2 = rc; pt->control_y2 = -rc;
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy - r;
+ pt->control_x1 = -rc; pt->control_y1 = -rc;
+ pt->control_x2 = rc; pt->control_y2 = rc;
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy + r;
+ pt->control_x1 = rc; pt->control_y1 = -rc;
+ pt->control_x2 = -rc; pt->control_y2 = rc;
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy + r;
+ pt->control_x1 = rc; pt->control_y1 = rc;
+ pt->control_x2 = -rc; pt->control_y2 = -rc;
+ break;
+ case MASK_SHAPE_TRIANGLE:
+ points.append(pt = new MaskPoint());
+ pt->x = cx + 0; pt->y = cy - r*(sqrt(3.)-1.);
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy + r;
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy + r;
+ break;
+ case MASK_SHAPE_OVAL:
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy - r2;
+ pt->control_x1 = -r2; pt->control_y1 = r4;
+ pt->control_x2 = r2; pt->control_y2 = -r4;
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy - r2;
+ pt->control_x1 = -r2; pt->control_y1 = -r4;
+ pt->control_x2 = r2; pt->control_y2 = r4;
+ points.append(pt = new MaskPoint());
+ pt->x = cx + r; pt->y = cy + r2;
+ pt->control_x1 = r2; pt->control_y1 = -r4;
+ pt->control_x2 = -r2; pt->control_y2 = r4;
+ points.append(pt = new MaskPoint());
+ pt->x = cx - r; pt->y = cy + r2;
+ pt->control_x1 = r2; pt->control_y1 = r4;
+ pt->control_x2 = -r2; pt->control_y2 = -r4;
+ break;
+ }
+}
+
+int CWindowMaskShape::handle_event()
+{
+ MaskAutos *autos;
+ MaskAuto *keyframe;
+ Track *track;
+ MaskPoint *point;
+ SubMask *mask;
+#ifdef USE_KEYFRAME_SPANNING
+ int create_it = 0;
+#else
+ int create_it = 1;
+#endif
+
+ mwindow->undo->update_undo_before(_("mask shape"), this);
+
+// Get existing keyframe
+ gui->get_keyframe(track, autos, keyframe,
+ mask, point, create_it);
+ if( track ) {
+#ifdef USE_KEYFRAME_SPANNING
+ MaskAuto temp_keyframe(mwindow->edl, autos);
+ temp_keyframe.copy_data(keyframe);
+ keyframe = &temp_keyframe;
+ mask = temp_keyframe.get_submask(mwindow->edl->session->cwindow_mask);
+#endif
+ if( mask ) {
+ builtin_shape(shape, mask);
+#ifdef USE_KEYFRAME_SPANNING
+ autos->update_parameter(keyframe);
+#endif
+ gui->update();
+ gui->update_preview(1);
+ }
+ }
+ mwindow->undo->update_undo_after(_("mask shape"), LOAD_AUTOMATION);
+ return 1;
+}
+
+void CWindowMaskGUI::load_masks(ArrayList<SubMask *> &masks)
+{
+ char path[BCTEXTLEN];
+ sprintf(path, "%s/%s", File::get_config_path(), MASKS_FILE);
+ FileSystem fs;
+ fs.complete_path(path);
+ FileXML file;
+ file.read_from_file(path, 1);
+
+ masks.remove_all_objects();
+ int result;
+ while( !(result = file.read_tag()) ) {
+ if( file.tag.title_is("MASK") ) {
+ SubMask *sub_mask = new SubMask(0, -1);
+ char name[BCTEXTLEN]; name[0] = 0;
+ file.tag.get_property("NAME", name);
+ strncpy(sub_mask->name, name, sizeof(sub_mask->name));
+ sub_mask->load(&file);
+ masks.append(sub_mask);
+ }
+ }
+}
+
+void CWindowMaskGUI::save_masks(ArrayList<SubMask *> &masks)
+{
+ FileXML file;
+ for( int i=0; i<masks.size(); ++i ) {
+ SubMask *sub_mask = masks[i];
+ sub_mask->copy(&file);
+ }
+ file.terminate_string();
+
+ char path[BCTEXTLEN];
+ sprintf(path, "%s/%s", File::get_config_path(), MASKS_FILE);
+ FileSystem fs;
+ fs.complete_path(path);
+ file.write_to_file(path);
+}
+
+
+CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Ruler"), xS(320), yS(240))
+{
+}
+
+CWindowRulerGUI::~CWindowRulerGUI()
{
}
void CWindowRulerGUI::create_objects()
{
- int x = 10, y = 10, x1 = 100;
+ int xs10 = xS(10), xs200 = xS(200);
+ int ys5 = yS(5), ys10 = yS(10);
+ int x = xs10, y = ys10, x1 = xS(100);
BC_Title *title;
lock_window("CWindowRulerGUI::create_objects");
add_subwindow(title = new BC_Title(x, y, _("Current:")));
- add_subwindow(current = new BC_TextBox(x1, y, 200, 1, ""));
- y += title->get_h() + 5;
+ add_subwindow(current = new BC_TextBox(x1, y, xs200, 1, ""));
+ y += title->get_h() + ys5;
add_subwindow(title = new BC_Title(x, y, _("Point 1:")));
- add_subwindow(point1 = new BC_TextBox(x1, y, 200, 1, ""));
- y += title->get_h() + 5;
+ add_subwindow(point1 = new BC_TextBox(x1, y, xs200, 1, ""));
+ y += title->get_h() + ys5;
add_subwindow(title = new BC_Title(x, y, _("Point 2:")));
- add_subwindow(point2 = new BC_TextBox(x1, y, 200, 1, ""));
- y += title->get_h() + 5;
+ add_subwindow(point2 = new BC_TextBox(x1, y, xs200, 1, ""));
+ y += title->get_h() + ys5;
add_subwindow(title = new BC_Title(x, y, _("Deltas:")));
- add_subwindow(deltas = new BC_TextBox(x1, y, 200, 1, ""));
- y += title->get_h() + 5;
+ add_subwindow(deltas = new BC_TextBox(x1, y, xs200, 1, ""));
+ y += title->get_h() + ys5;
add_subwindow(title = new BC_Title(x, y, _("Distance:")));
- add_subwindow(distance = new BC_TextBox(x1, y, 200, 1, ""));
- y += title->get_h() + 5;
+ add_subwindow(distance = new BC_TextBox(x1, y, xs200, 1, ""));
+ y += title->get_h() + ys5;
add_subwindow(title = new BC_Title(x, y, _("Angle:")));
- add_subwindow(angle = new BC_TextBox(x1, y, 200, 1, ""));
- y += title->get_h() + 10;
+ add_subwindow(angle = new BC_TextBox(x1, y, xs200, 1, ""));
+ y += title->get_h() + ys10;
char string[BCTEXTLEN];
sprintf(string,
_("Press Ctrl to lock ruler to the\nnearest 45%c%c angle."),
add_subwindow(title = new BC_Title(x,
y,
string));
- y += title->get_h() + 10;
+ y += title->get_h() + ys10;
sprintf(string, _("Press Alt to translate the ruler."));
add_subwindow(title = new BC_Title(x,
y,
{
}
-
-
-