void EffectTipWindow::create_objects()
{
+ lock_window("EffectTipWindow::create_objects");
int x = 10, y = 10;
BC_Title *title;
add_subwindow(title = new BC_Title(x, y, thread->effect));
add_subwindow(tip_text = new BC_Title(x+5, y, thread->text));
add_subwindow(new BC_OKButton(this));
show_window(1);
-};
+ unlock_window();
+}
EffectTipItem::EffectTipItem(AWindowGUI *gui)
: BC_MenuItem(_("Info"))