/*
* CINELERRA
* Copyright (C) 2011 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
char voice[BCTEXTLEN];
// Name of model
char model[BCTEXTLEN];
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+
SceneTokens *script;
SceneNode *body;
public:
SceneTokens(FileScene *file, int cpus);
~SceneTokens();
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+
int read_script(char *path);
// Get character or create new one if it doesn't exist
SceneChar* get_character(char *name);
int open_file(int rd, int wr);
int close_file();
static int check_sig(Asset *asset, char *test);
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+
int set_video_position(int64_t x);
int set_audio_position(int64_t x);
int read_frame(VFrame *frame);