class FloatAuto : public Auto
{
+ friend class FloatAutos;
public:
FloatAuto() {};
FloatAuto(EDL *edl, FloatAutos *autos);
int operator==(Auto &that);
int operator==(FloatAuto &that);
int identical(FloatAuto *src);
+ int equals(FloatAuto *src);
void copy_from(Auto *that);
void copy_from(FloatAuto *that);
int interpolate_from(Auto *a1, Auto *a2, int64_t pos, Auto *templ=0); // bezier interpolation