w, h, w, h, 0, 0, 1)
{
this->mwindow = mwindow;
- color_thread = 0;
camera_xyz = 0;
projector_xyz = 0;
}
GWindowGUI::~GWindowGUI()
{
- delete color_thread;
-}
-
-void GWindowGUI::start_color_thread(GWindowColorButton *color_button)
-{
- unlock_window();
- delete color_thread;
- color_thread = new GWindowColorThread(this, color_button);
- int color = auto_colors[color_button->auto_toggle->info->ref];
- color_thread->start(color);
- lock_window("GWindowGUI::start_color_thread");
}
const char *GWindowGUI::non_auto_text[NON_AUTOMATION_TOTAL] =
*w += 20;
}
-GWindowColorButton::GWindowColorButton(GWindowToggle *auto_toggle, int x, int y, int w)
- : BC_Button(x, y, w, vframes)
+GWindowColorButton::GWindowColorButton(GWindowToggle *auto_toggle,
+ int x, int y, int w, int color)
+ : ColorCircleButton(auto_toggle->caption, x, y, w, w, color, -1, 1)
{
this->auto_toggle = auto_toggle;
- this->color = 0;
- for( int i=0; i<3; ++i ) {
- vframes[i] = new VFrame(w, w, BC_RGBA8888);
- vframes[i]->clear_frame();
- }
+ this->color = color;
}
GWindowColorButton::~GWindowColorButton()
{
- for( int i=0; i<3; ++i )
- delete vframes[i];
}
-void GWindowColorButton::set_color(int color)
+int GWindowColorButton::handle_new_color(int color, int alpha)
{
this->color = color;
- int r = (color>>16) & 0xff;
- int g = (color>>8) & 0xff;
- int b = (color>>0) & 0xff;
- for( int i=0; i<3; ++i ) {
- VFrame *vframe = vframes[i];
- int ww = vframe->get_w(), hh = vframe->get_h();
- int cx = (ww+1)/2, cy = hh/2;
- double cc = (cx*cx + cy*cy) / 4.;
- uint8_t *bp = vframe->get_data(), *dp = bp;
- uint8_t *ep = dp + vframe->get_data_size();
- int rr = r, gg = g, bb = b;
- int bpl = vframe->get_bytes_per_line();
- switch( i ) {
- case BUTTON_UP:
- break;
- case BUTTON_UPHI:
- if( (rr+=48) > 0xff ) rr = 0xff;
- if( (gg+=48) > 0xff ) gg = 0xff;
- if( (bb+=48) > 0xff ) bb = 0xff;
- break;
- case BUTTON_DOWNHI:
- if( (rr-=48) < 0x00 ) rr = 0x00;
- if( (gg-=48) < 0x00 ) gg = 0x00;
- if( (bb-=48) < 0x00 ) bb = 0x00;
- break;
- }
- while( dp < ep ) {
- int yy = (dp-bp) / bpl, xx = ((dp-bp) % bpl) >> 2;
- int dy = cy - yy, dx = cx - xx;
- double s = dx*dx + dy*dy - cc;
- double ss = s < 0 ? 1 : s >= cc ? 0 : 1 - s/cc;
- int aa = ss * 0xff;
- *dp++ = rr; *dp++ = gg; *dp++ = bb; *dp++ = aa;
- }
- }
- set_images(vframes);
-}
-
-void GWindowColorButton::update_gui(int color)
-{
- set_color(color);
- draw_face();
-}
-
-GWindowColorThread::GWindowColorThread(GWindowGUI *gui, GWindowColorButton *color_button)
- : ColorPicker(0, color_button->auto_toggle->caption)
-{
- this->gui = gui;
- this->color_button = color_button;
- this->color = 0;
- color_update = new GWindowColorUpdate(this);
-}
-
-GWindowColorThread::~GWindowColorThread()
-{
- delete color_update;
-}
-
-void GWindowColorThread::start(int color)
-{
- start_window(color, 0, 1);
- color_update->start();
+ color_thread->update_lock->unlock();
+ return 1;
}
-void GWindowColorThread::handle_done_event(int result)
+void GWindowColorButton::handle_done_event(int result)
{
- color_update->stop();
- int ref = color_button->auto_toggle->info->ref;
+ ColorCircleButton::handle_done_event(result);
+ int ref = auto_toggle->info->ref;
+ GWindowGUI *gui = auto_toggle->gui;
gui->lock_window("GWindowColorThread::handle_done_event");
if( !result ) {
GWindowGUI::auto_colors[ref] = color;
- color_button->auto_toggle->update_gui(color);
+ auto_toggle->update_gui(color);
gui->save_defaults();
}
else {
color = GWindowGUI::auto_colors[ref];
- color_button->update_gui(color);
+ update_gui(color);
}
gui->unlock_window();
MWindowGUI *mwindow_gui = gui->mwindow->gui;
mwindow_gui->unlock_window();
}
-int GWindowColorThread::handle_new_color(int color, int alpha)
-{
- this->color = color;
- color_update->update_lock->unlock();
- return 1;
-}
-
-void GWindowColorThread::update_gui()
-{
- gui->lock_window("GWindowColorThread::update_gui");
- color_button->update_gui(color);
- gui->unlock_window();
-}
-
-GWindowColorUpdate::GWindowColorUpdate(GWindowColorThread *color_thread)
- : Thread(1, 0, 0)
-{
- this->color_thread = color_thread;
- this->update_lock = new Condition(0,"GWindowColorUpdate::update_lock");
- done = 1;
-}
-
-GWindowColorUpdate::~GWindowColorUpdate()
-{
- stop();
- delete update_lock;
-}
-
-void GWindowColorUpdate::start()
-{
- if( done ) {
- done = 0;
- Thread::start();
- }
-}
-
-void GWindowColorUpdate::stop()
-{
- if( !done ) {
- done = 1;
- update_lock->unlock();
- join();
- }
-}
-
-void GWindowColorUpdate::run()
-{
- while( !done ) {
- update_lock->lock("GWindowColorUpdate::run");
- if( done ) break;
- color_thread->update_gui();
- }
-}
-
-
-int GWindowColorButton::handle_event()
-{
- GWindowGUI *gui = auto_toggle->gui;
- gui->start_color_thread(this);
- return 1;
-}
void GWindowGUI::create_objects()
{
if( !vframe ) {
int wh = toggle->get_h() - 4;
GWindowColorButton *color_button =
- new GWindowColorButton(toggle, get_w()-wh-10, y+2, wh);
+ new GWindowColorButton(toggle, get_w()-wh-10, y+2, wh, color);
add_tool(color_button);
- color_button->set_color(color);
- color_button->draw_face();
+ color_button->create_objects();
}
else
draw_vframe(vframe, get_w()-vframe->get_w()-10, y);
int GWindowGUI::close_event()
{
- delete color_thread; color_thread = 0;
hide_window();
mwindow->session->show_gwindow = 0;
unlock_window();