{
this->thread = thread;
this->mwindow = mwindow;
+// *** CONTEXT_HELP ***
+ context_help_set_keyword("Sound Level Meters Window");
}
LevelWindowGUI::~LevelWindowGUI()
return 1;
}
}
- return 0;
+ return context_help_check_and_show();
}
int LevelWindowGUI::reset_over()