#include "pluginset.inc"
#include "pluginserver.inc"
#include "track.inc"
+#include "transition.inc"
#include "vwindowgui.inc"
// Options not in EDL but not changed in preferences
// Item being dragged
ArrayList <PluginServer*> *drag_pluginservers;
Plugin *drag_plugin;
+ Transition *drag_transition;
// When trim should only affect the selected edits or plugins
Edits *trim_edits;
ArrayList<Indexable*> *drag_assets;
int cswindow_x, cswindow_y, cswindow_w, cswindow_h;
// subtitle
int swindow_x, swindow_y, swindow_w, swindow_h;
+// mixer tile region
+ int tile_mixers_x, tile_mixers_y, tile_mixers_w, tile_mixers_h;
// binfolder filter window
int bwindow_w, bwindow_h;
// error window
int use_vector;
int use_hist_parade;
int use_wave_parade;
+ int use_wave_gain;
+ int use_vect_gain;
+ int use_smooth;
+ int use_refresh;
+ int use_release;
+ int use_graticule;
int afolders_w;
int show_vwindow, show_awindow, show_cwindow, show_gwindow, show_lwindow;