void process_package(LoadPackage *package);
void draw_line_clamped(VFrame *frame,
- int &x1,
- int &y1,
- int x2,
- int y2,
- unsigned char value);
- void do_feather(VFrame *output,
- VFrame *input,
- double feather,
- int start_y,
- int end_y,
- int start_x,
- int end_x);
- void blur_strip(double *val_p,
- double *val_m,
- double *dst,
- double *src,
- int size,
- int max);
-
- double n_p[5], n_m[5];
- double d_p[5], d_m[5];
- double bd_p[5], bd_m[5];
+ int x1, int y1, int x2, int y2, unsigned char value);
+ void do_feather(VFrame *output, VFrame *input,
+ double feather, int start_y, int end_y, int start_x, int end_x);
+ void blur_strip(double *val_p, double *val_m,
+ double *dst, double *src, int size, int max);
+
+ double n_p[5], n_m[5];
+ double d_p[5], d_m[5];
+ double bd_p[5], bd_m[5];
+
MaskEngine *engine;
VFrame *temp;
};