BC_WindowBase::get_resources()->vframe_shm = 1;
}
+int MWindow::uses_opengl()
+{
+ if( !playback_3d || !playback_3d->running() ) return 0;
+ PlaybackConfig *playback_config = edl->session->playback_config;
+ return playback_config->vconfig->driver == PLAYBACK_X11_GL ? 1 : 0;
+}
void MWindow::show_splash()
{