#include <stdio.h>
#include <stdint.h>
+#include <time.h>
#include "apatchgui.h"
#include "arraylist.h"
#include "zwindow.inc"
#include "wwindow.inc"
#include "wavecache.inc"
+#include "wintv.inc"
+#include "x10tv.inc"
#define FONT_SEARCHPATH "fonts"
+class StackItem
+{
+public:
+ EDL *edl, *new_edl;
+ Indexable *idxbl;
+ Edit *edit;
+ MainUndo *undo;
+ int64_t mtime;
+ double duration;
+};
+
+class Stack : public ArrayList<StackItem>
+{
+public:
+};
+
+
+#define BEEP_SAMPLE_RATE 48000
+
+class Beeper : public Thread
+{
+public:
+ typedef int16_t audio_data_t;
+ Beeper(MWindow *mwindow);
+ ~Beeper();
+
+ void run();
+ void start();
+ void stop(int wait);
+ void tone(double freq, double secs, double gain);
+
+ MWindow *mwindow;
+ double freq, secs, gain;
+ AudioDevice *audio;
+ int playing_audio, interrupted;
+ int audio_pos;
+};
+
+
+class DrawTrackMovement : public Thread
+{
+public:
+ DrawTrackMovement(MWindow *mwindow);
+ ~DrawTrackMovement();
+ void run();
+
+ MWindow *mwindow;
+};
+
+class ConfirmRefWindow : public BC_Window
+{
+public:
+ ConfirmRefWindow(MWindow *mwindow, char *path,
+ int px, int py, int cw, int ch);
+ ~ConfirmRefWindow();
+ void create_objects();
+
+ MWindow *mwindow;
+ const char *path;
+};
+
class MWindow : public Thread
{
int load_defaults();
int save_defaults();
int set_filename(const char *filename);
+ int set_titlebar(const char *filename);
// Total vertical pixels in timeline
int get_tracks_height();
// Total horizontal pixels in timeline
int get_tracks_width();
+// session stack
+ void stack_push(EDL *edl, Indexable *idxbl);
+ void stack_pop();
+ int save(EDL *edl, char *filename, int stat);
+ int save(int save_as);
+ void show_plugins();
+ void clip_to_media();
+ void media_to_clip();
+ int create_ref(Asset *asset, EDL *ref);
// Show windows
- void show_vwindow();
+ void show_vwindow(int raise);
+ void hide_vwindow(int raise);
void show_awindow();
- void show_lwindow();
+ void hide_awindow();
void show_cwindow();
+ void hide_cwindow();
+ void show_lwindow();
+ void hide_lwindow();
void show_gwindow();
void hide_gwindow();
void restore_windows();
int edit_plugins,
int edit_autos,
int overwrite);
+ void collect_effects();
+ void paste_effects();
+
// Reset everything for a load
void update_project(int load_mode);
void update_preferences(Preferences *prefs);
// Fit selected autos to the vertical display range
void fit_autos(int all);
void change_currentautorange(int autogrouptype, int increment, int changemax);
+ void update_autorange(int type, int increment, int use_max);
void expand_autos(int changeall, int domin, int domax);
void shrink_autos(int changeall, int domin, int domax);
// move the window to include the cursor
void create_mixers(double position = 0);
void refresh_mixers(int dir=1);
void stop_mixers();
- void close_mixers(int destroy=1);
+ void close_mixers(int result=1);
void open_mixers();
ZWindow *get_mixer(Mixer *&mixer);
- void del_mixer(ZWindow *zwindow);
+ ZWindow *get_mixer(int idx);
+ void close_mixer(ZWindow *zwindow);
int mixer_track_active(Track *track);
void update_mixer_tracks();
void start_mixer();
int select_zwindow(ZWindow *zwindow);
void tile_mixers();
+ void tile_mixers(int x1, int x2, int y1, int y2);
+ int masters_to_mixers();
+ void mix_masters();
+ void set_gang_tracks(int v);
int load_filenames(ArrayList<char*> *filenames,
int load_mode = LOADMODE_REPLACE,
+ int edl_mode = LOADMODE_EDL_CLIP,
// Cause the project filename on the top of the window to be updated.
// Not wanted for loading backups.
int update_filename = 1);
// Print out plugins which are referenced in the EDL but not loaded.
- void test_plugins(EDL *new_edl, char *path);
+ void test_plugins(EDL *new_edl, const char *path);
int interrupt_indexes(); // Stop index building
int redraw_time_dependancies(); // after reconfiguring the time format, sample rate, frame rate
+ void draw_trackmovement(); // after reconfiguring tracks/patchbay guis
+ DrawTrackMovement *redraw_tracks;
// =========================================== movement
int zoom_sample(int64_t zoom_sample);
void zoom_autos(float min, float max);
void zoom_amp(int64_t zoom_amp);
- void zoom_track(int64_t zoom_track);
+ void zoom_atrack(int64_t zoom);
+ void zoom_vtrack(int64_t zoom);
int fit_sample();
int move_left(int64_t distance = 0);
int move_right(int64_t distance = 0);
void toggle_projector_xyz();
double get_position();
void set_position(double position);
+ double get_timecode_offset();
+ void set_timecode_offset(double offset);
+ void align_timecodes();
// seek to labels
// shift_down must be passed by the caller because different windows call
int prev_edit_handle(int shift_down);
// seek to keyframes
int nearest_plugin_keyframe(int shift_down, int dir);
+ int nearest_auto_keyframe(int shift_down, int dir);
// offset is pixels to add to track_start
void trackmovement(int offset, int pane_number);
// view_start is pixels
void split_y();
void crop_video(int mode);
void update_plugins();
+ void get_backup_path(char *path, int len);
+ void create_timestamped_copy_from_previous_backup(char *previouspath);
// Call after every edit operation
void save_backup();
void load_backup();
void show_plugin(Plugin *plugin);
void hide_plugin(Plugin *plugin, int lock);
+ void hide_plugin(int plugin_id, int lock);
void hide_plugins();
void delete_plugin(PluginServer *plugin);
// Update plugins with configuration changes.
// Returns 1 if a GUI for the plugin is open so OpenGL routines can determine if
// they can run.
int plugin_gui_open(Plugin *plugin);
+ void stop_plugin_guis();
void show_keyframe_gui(Plugin *plugin);
void hide_keyframe_guis();
AUDIO_5_1_TO_2,
AUDIO_1_TO_1
};
- void add_audio_track_entry(int above, Track *dst);
- int add_audio_track(int above, Track *dst);
void add_clip_to_edl(EDL *edl);
- void add_video_track_entry(Track *dst = 0);
- int add_video_track(int above, Track *dst);
- void add_subttl_track_entry(Track *dst = 0);
- int add_subttl_track(int above, Track *dst);
+ void add_audio_track_entry(int above, Track *dst);
+ Track *add_audio_track(int above, Track *dst);
+ void add_video_track_entry(int above, Track *dst);
+ Track *add_video_track(int above, Track *dst);
+ void add_subttl_track_entry(int above, Track *dst);
+ Track *add_subttl_track(int above, Track *dst);
void asset_to_all();
void asset_to_size();
void clear_hard_edges();
int clear_hard_edges(double start, double end);
void clear_select();
+ void select_edits(int v);
void concatenate_tracks();
int copy_flags(int copy_flags=COPY_CLIPBOARD);
void copy();
// TrackCanvas calls this to insert multiple effects from the drag_pluginservers
// into pluginset_highlighted.
- void insert_effects_canvas(double start, double length);
+ void insert_effects_canvas(Track *dest_track, double start, double length);
// CWindow calls this to insert multiple effects from
// the drag_pluginservers array.
void move_effect(Plugin *plugin, PluginSet *plugin_set, int64_t position);
void move_plugins_up(PluginSet *plugin_set);
void move_plugins_down(PluginSet *plugin_set);
+ void roll_track_down(Track *track);
+ void roll_tracks_down();
+ void roll_track_up(Track *track);
+ void roll_tracks_up();
void move_track_down(Track *track);
void move_tracks_down();
void move_track_up(Track *track);
void remove_indexfile(Indexable *indexable);
void rebuild_indices();
// Asset removal from caches
- void reset_caches();
- void remove_asset_from_caches(Asset *asset);
+ void reset_caches(int locked);
+ void remove_from_caches(Indexable *idxbl);
void remove_assets_from_project(int push_undo, int redraw, int delete_indexes,
ArrayList<Indexable*> *drag_assets /* mwindow->session->drag_assets */,
ArrayList<EDL*> *drag_clips /* mwindow->session->drag_clips */);
void redo_entry(BC_WindowBase *calling_window_gui);
void save_undo_data();
void load_undo_data();
+ void remove_undo_data();
int copy_target(const char *path, const char *target);
int link_target(const char *real_path, const char *link_path, int relative);
void save_project(const char *dir, int save_mode, int overwrite, int reload);
// in the clipboard.
int paste_default_keyframe();
int clear_default_keyframe();
+ void create_keyframes(int mask, int mode);
FloatAuto* get_float_auto(PatchGUI *patch,int idx);
IntAuto* get_int_auto(PatchGUI *patch,int idx);
int modify_edithandles();
int modify_pluginhandles();
+ int modify_transnhandles();
void finish_modify_handles();
void rescale_proxy(EDL *clip, int orig_scale, int new_scale);
void add_proxy(ArrayList<Indexable*> *orig_assets,
int enable_proxy();
int disable_proxy();
int to_proxy(Asset *asset, int new_scale, int new_use_scaler);
- ProxyBeep *proxy_beep;
+ Beeper *beeper;
void dump_plugins(FILE *fp=stdout);
void dump_edl(FILE *fp=stdout);
void dump_undo(FILE *fp=stdout);
void dump_exe(FILE *fp=stdout);
+ void dump_caches(FILE *fp=stdout);
static void trap_hook(FILE *fp, void *vp);
void reset_android_remote();
int optimize_assets(); // delete unused assets from the cache and assets
// render edl assets to specified format, then replace in edl
void start_convert(Asset *format_asset, const char *suffix,
- float beep, int remove_originals);
+ float beep, int to_proxy, int remove_originals);
void finish_convert(int remove_originals);
ConvertRender *convert_render;
// Main undo stack
MainUndo *undo;
int undo_command;
+// session stack
+ Stack stack;
BC_Hash *defaults;
Assets *assets;
const char *plug_dir, const char *plug_path);
static void init_plugin_index(MWindow *mwindow, Preferences *preferences,
FILE *fp, const char *plugin_dir);
- static int init_ladspa_index(MWindow *mwindow, Preferences *preferences,
- FILE *fp, const char *plugin_dir);
static void scan_plugin_index(MWindow *mwindow, Preferences *preferences,
FILE *fp, const char *plug_dir, const char *plug_path, int &idx);
static void init_ffmpeg();
static void init_ffmpeg_index(MWindow *mwindow, Preferences *preferences, FILE *fp);
- static int load_plugin_index(MWindow *mwindow, FILE *fp, const char *plugin_dir);
+ static int load_plugin_index(MWindow *mwindow, FILE *fp, const char *plugin_dir, const char *index_id);
static PluginServer *new_ffmpeg_server(MWindow *mwindow, const char *name);
static int init_lv2_index(MWindow *mwindow, Preferences *preferences, FILE *fp);
static PluginServer *new_lv2_server(MWindow *mwindow, const char *name);
void init_preferences();
void init_signals();
void init_shuttle();
+ void init_wintv();
+ void init_x10tv();
void init_theme();
void init_compositor();
void init_levelwindow();
static void add_plugins(ArrayList<PluginServer*> &plugins);
static void delete_plugins();
void speed_before();
- int speed_after(int done);
- int normalize_speed(EDL *old_edl, EDL *new_edl);
+ int speed_after(int done, int edit_speed);
+ int normalize_speed(EDL *old_edl, EDL *new_edl, int edit_speed);
+ int get_cpus(int out_w, int out_h);
+ int get_cpus();
//
void clean_indexes();
+ void clean_backups();
// TimeBomb timebomb;
SigHandler *sighandler;
int restart_status;
int screens;
int in_destructor;
Shuttle *shuttle;
+ WinTV *wintv;
+ X10TV *x10tv;
};
#endif