class MutePatch;
class ExpandPatch;
class NudgePatch;
+class MixPatch;
class PatchGUI
{
// Used by update routines so non-existent track doesn't need to be dereferenced
// to know it doesn't match the current EDL.
int track_id;
- int data_type;
+ int data_type, mixer;
int x, y;
// Don't synchronize the fader if this is true.
int change_source;
MutePatch *mute;
ExpandPatch *expand;
NudgePatch *nudge;
+ MixPatch *mix;
char string_return[BCTEXTLEN];
};
public:
TitlePatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
int handle_event();
+ void update(const char *text);
MWindow *mwindow;
PatchGUI *patch;
};
PatchGUI *patch;
};
+class MixPatch : public BC_Toggle
+{
+public:
+ MixPatch(MWindow *mwindow, PatchGUI *patch, int x, int y);
+ ~MixPatch();
+ int handle_event();
+ void update(int v);
+
+ MWindow *mwindow;
+ PatchGUI *patch;
+};
+
#endif