init_meters();
}
-void PlaybackEngine::stop_tracking()
+void PlaybackEngine::stop_tracking(double position)
{
+ tracking_position = position;
tracking_active = 0;
stop_cursor();
tracking_done->unlock();
// Dispatch the command
start_render_engine();
break;
-
- case SINGLE_FRAME_FWD:
- case SINGLE_FRAME_REWIND:
// fall through
default:
is_playing_back = 1;
+ case REWIND:
+ case GOTO_END:
perform_change();
arm_render_engine();
renderengine_lock->unlock();
}
+int PlaybackEngine::get_direction()
+{
+ int curr_command = is_playing_back ? this->command->command : STOP;
+ return TransportCommand::get_direction(curr_command);
+}
void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int use_inout)
{
//printf("PlaybackEngine::send_command 1 %d\n", command);
// Stop requires transferring the output buffer to a refresh buffer.
- int do_stop = 0;
int curr_command = is_playing_back ? this->command->command : STOP;
int curr_single_frame = TransportCommand::single_frame(curr_command);
int curr_audio = this->command->toggle_audio ?
int single_frame = TransportCommand::single_frame(command);
int next_audio = next_command->toggle_audio ? !single_frame : single_frame;
float next_speed = next_command->speed;
-
// Dispatch command
switch( command ) {
+ case STOP:
+ transport_stop(wait_tracking);
+ break;
case FAST_REWIND: // Commands that play back
case NORMAL_REWIND:
case SLOW_REWIND:
if( next_speed ) curr_command = COMMAND_NONE;
// Same direction pressed twice, not shuttle, and no change in audio state, Stop
if( curr_command == command && !curr_single_frame &&
- curr_audio == next_audio ) { do_stop = 1; break; }
-
+ curr_audio == next_audio ) {
+ transport_stop(wait_tracking);
+ break;
+ }
// Resume or change direction
switch( curr_command ) {
- default:
- transport_stop(0);
- next_command->resume = 1;
-// fall through
+ case REWIND:
+ case GOTO_END:
case STOP:
case COMMAND_NONE:
case SINGLE_FRAME_FWD:
case SINGLE_FRAME_REWIND:
case CURRENT_FRAME:
case LAST_FRAME:
- next_command->realtime = 1;
-// Start from scratch
- transport_command(command, CHANGE_NONE, edl, use_inout);
+// already stopped
+ break;
+ default:
+ transport_stop(0);
+ next_command->resume = 1;
break;
}
+ next_command->realtime = 1;
+ transport_command(command, CHANGE_NONE, edl, use_inout);
break;
-
-// Commands that stop
- case STOP:
case REWIND:
case GOTO_END:
- do_stop = 1;
+ transport_stop(1);
+ next_command->realtime = 1;
+ transport_command(command, CHANGE_NONE, edl, use_inout);
+ stop_tracking(this->command->playbackstart);
break;
}
-
- if( do_stop ) {
- transport_stop(wait_tracking);
- }
}
int PlaybackEngine::put_command(TransportCommand *command, int reset)