*/
#include "aboutprefs.h"
+#include "appearanceprefs.h"
#include "asset.h"
#include "audiodevice.inc"
#include "bcsignals.h"
-#define WIDTH 770
-#define HEIGHT 740
+#define WIDTH 800
+#define HEIGHT 700
PreferencesMenuitem::PreferencesMenuitem(MWindow *mwindow)
(*this_aconfig != *aconfig) || (*this_vconfig != *vconfig) ||
!preferences->brender_asset->equivalent(*mwindow->preferences->brender_asset, 0, 1, edl);
+ if( preferences->yuv_color_space != mwindow->preferences->yuv_color_space ||
+ preferences->yuv_color_range != mwindow->preferences->yuv_color_range ) {
+ YUV::yuv.yuv_set_colors(
+ preferences->yuv_color_space,
+ preferences->yuv_color_range);
+ rerender = 1;
+ }
+
+ if( preferences->highlight_inverse != mwindow->preferences->highlight_inverse ) {
+ mwindow->gui->lock_window("PreferencesThread::apply_settings 0");
+ mwindow->gui->hide_cursor(0);
+ mwindow->gui->unlock_window();
+ redraw_overlays = 1;
+ }
+ PreferencesWindow *window = (PreferencesWindow*)get_gui();
+ if( window ) window->unlock_window();
+ mwindow->init_brender();
+ if( window ) window->lock_window("PreferencesThread::apply_settings 5");
+
if( strcmp(preferences->theme, mwindow->preferences->theme) != 0 )
mwindow->restart_status = -1; // reload, need new bcresources
if( strcmp(preferences->plugin_icons, mwindow->preferences->plugin_icons) != 0 )
mwindow->edl->copy_session(edl, 1);
mwindow->preferences->copy_from(preferences);
- mwindow->init_brender();
BC_Signals::set_catch_segv(mwindow->preferences->trap_sigsegv);
BC_Signals::set_catch_intr(mwindow->preferences->trap_sigintr);
BC_WindowBase::get_resources()->popupmenu_btnup = mwindow->preferences->popupmenu_btnup;
+ BC_WindowBase::get_resources()->grab_input_focus = mwindow->preferences->grab_input_focus;
BC_WindowBase::get_resources()->textbox_focus_policy = mwindow->preferences->textbox_focus_policy;
if( mwindow->preferences->trap_sigsegv || mwindow->preferences->trap_sigintr ) {
BC_Trace::enable_locks();
}
mwindow->reset_android_remote();
- int ffmpeg_early_probe = mwindow->preferences->get_file_probe_armed("FFPMEG_Early");
+ int ffmpeg_early_probe = mwindow->preferences->get_file_probe_armed("FFMPEG_Early");
mwindow->gui->ffmpeg_toggle->update(ffmpeg_early_probe);
mwindow->gui->ffmpeg_toggle->set_tooltip(ffmpeg_early_probe ?
FFMPEG_EARLY_TIP : FFMPEG_LATE_TIP);
if(redraw_overlays)
{
mwindow->gui->lock_window("PreferencesThread::apply_settings 2");
+ mwindow->gui->show_cursor(0);
mwindow->gui->draw_overlays(1);
mwindow->gui->unlock_window();
}
//printf("PreferencesThread::apply_settings 1\n");
// This doesn't stop and restart, only reloads the assets before
// the next play command.
- mwindow->cwindow->playback_engine->que->send_command(CURRENT_FRAME,
- CHANGE_ALL,
- mwindow->edl,
- 1);
+ mwindow->cwindow->refresh_frame(CHANGE_ALL, mwindow->edl);
//printf("PreferencesThread::apply_settings 10\n");
}
return _("Performance");
case INTERFACE:
return _("Interface");
+ case APPEARANCE:
+ return _("Appearance");
case ABOUT:
return _("About");
}
for(int i = 0; i < CATEGORIES; i++)
{
add_subwindow(category_button[i] = new PreferencesButton(mwindow,
- thread,
- x,
- y,
- i,
- thread->category_to_text(i),
+ thread, x, y, i, thread->category_to_text(i),
(i == thread->current_dialog) ?
mwindow->theme->get_image_set("category_button_checked") :
mwindow->theme->get_image_set("category_button")));
add_subwindow(dialog = new InterfacePrefs(mwindow, this));
break;
+ case PreferencesThread::APPEARANCE:
+ add_subwindow(dialog = new AppearancePrefs(mwindow, this));
+ break;
+
case PreferencesThread::ABOUT:
add_subwindow(dialog = new AboutPrefs(mwindow, this));
break;