class PresetsDBKeyframe
{
public:
- PresetsDBKeyframe(const char *title);
+ PresetsDBKeyframe(const char *title, int is_factory);
~PresetsDBKeyframe();
void set_data(char *data);
char *title;
char *data;
+// is a factory preset
+ int is_factory;
};
// Presets for a single plugin
~PresetsDBPlugin();
- void load(FileXML *file);
+ void load(FileXML *file, int is_factory);
void save(FileXML *file);
// Get a preset by name
- PresetsDBKeyframe* get_keyframe(const char *title);
+ PresetsDBKeyframe* get_keyframe(const char *title, int is_factory);
// Create a new keyframe
PresetsDBKeyframe* new_keyframe(const char *title);
void delete_keyframe(const char *title);
// Load a preset into the keyframe
- void load_preset(const char *preset_title, KeyFrame *keyframe);
- int preset_exists(const char *preset_title);
+ void load_preset(const char *preset_title,
+ KeyFrame *keyframe,
+ int is_factory);
+ int preset_exists(const char *preset_title, int is_factory);
+ int get_total_presets(int user_only);
ArrayList<PresetsDBKeyframe*> keyframes;
char *title;
PresetsDB();
// Load the database from the file.
- void load();
+ void load_from_file(char *path, int is_factory, int clear_it);
+// load the database from a string
+ void load_from_string(char *string, int is_factory, int clear_it);
+ void load_common(FileXML *file, int is_factory);
+
// Save the database to the file.
void save();
+ void sort(char *plugin_title);
// Get the total number of presets for a plugin
- int get_total_presets(char *plugin_title);
+ int get_total_presets(char *plugin_title, int user_only);
// Get the title of a preset
char* get_preset_title(char *plugin_title, int number);
+ int get_is_factory(char *plugin_title, int number);
// Get the data for a preset
char* get_preset_data(char *plugin_title, int number);
// Get a pluginDB by name
PresetsDBPlugin* get_plugin(const char *plugin_title);
// Create a pluginDB
PresetsDBPlugin* new_plugin(const char *plugin_title);
- void save_preset(const char *plugin_title, const char *preset_title, char *data);
- void delete_preset(const char *plugin_title, const char *preset_title);
+ void save_preset(const char *plugin_title,
+ const char *preset_title,
+ char *data);
+ void delete_preset(const char *plugin_title,
+ const char *preset_title,
+ int is_factory);
// Load a preset into the keyframe
- void load_preset(const char *plugin_title, const char *preset_title, KeyFrame *keyframe);
- int preset_exists(const char *plugin_title, const char *preset_title);
+ void load_preset(const char *plugin_title,
+ const char *preset_title,
+ KeyFrame *keyframe,
+ int is_factory);
+ int preset_exists(const char *plugin_title,
+ const char *preset_title,
+ int is_factory);
private:
// Remove all plugin data