#include "trackcanvas.h"
#include "vpatchgui.h"
#include "vtrack.h"
+#include "vwindow.h"
#include <string.h>
-
-
-
VPatchGUI::VPatchGUI(MWindow *mwindow, PatchBay *patchbay, VTrack *track, int x, int y)
: PatchGUI(mwindow, patchbay, track, x, y)
{
VPatchGUI::~VPatchGUI()
{
- if(fade) delete fade;
- if(mode) delete mode;
+ if( fade ) delete fade;
+ if( mode ) delete mode;
}
void VPatchGUI::create_objects()
//int x1 = 0;
int y1 = PatchGUI::reposition(x, y);
- if(fade) fade->reposition_window(fade->get_x(),
- y1 + y);
-
+ if( fade )
+ fade->reposition_window(fade->get_x(), y1+y);
y1 += mwindow->theme->fade_h;
-
- if(mode) mode->reposition_window(mode->get_x(),
- y1 + y);
-
- if(nudge) nudge->reposition_window(nudge->get_x(),
- y1 + y);
-
-
+ if( mix )
+ mix->reposition_window(mix->get_x(), y1+y);
+ if( mode )
+ mode->reposition_window(mode->get_x(), y1+y);
+ if( nudge )
+ nudge->reposition_window(nudge->get_x(), y1+y);
y1 += mwindow->theme->mode_h;
-
return y1;
}
int x1 = 0;
int y1 = PatchGUI::update(x, y);
- if(fade)
- {
- if(h - y1 < mwindow->theme->fade_h)
- {
+ if( fade ) {
+ if( h - y1 < mwindow->theme->fade_h ) {
delete fade;
fade = 0;
}
- else
- {
+ else {
fade->update(fade->get_w(), mwindow->get_float_auto(this, AUTOMATION_FADE)->get_value(),
mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE]);
}
}
else
- if(h - y1 >= mwindow->theme->fade_h)
- {
- patchbay->add_subwindow(fade = new VFadePatch(mwindow,
- this,
- x1 + x,
- y1 + y,
+ if( h - y1 >= mwindow->theme->fade_h ) {
+ patchbay->add_subwindow(fade = new VFadePatch(mwindow, this, x1+x, y1+y,
patchbay->get_w() - 10));
}
y1 += mwindow->theme->fade_h;
- if(mode)
- {
- if(h - y1 < mwindow->theme->mode_h)
- {
- delete mode;
- mode = 0;
- delete nudge;
- nudge = 0;
+ if( mode ) {
+ if( h - y1 < mwindow->theme->mode_h ) {
+ delete mix; mix = 0;
+ delete mode; mode = 0;
+ delete nudge; nudge = 0;
}
- else
- {
+ else {
+ if( mwindow->session->selected_zwindow >= 0 ) {
+ int v = mwindow->mixer_track_active(track);
+ mix->update(v);
+ }
mode->update(mwindow->get_int_auto(this, AUTOMATION_MODE)->value);
nudge->update();
}
}
else
- if(h - y1 >= mwindow->theme->mode_h)
- {
- patchbay->add_subwindow(mode = new VModePatch(mwindow,
- this,
- x1 + x,
- y1 + y));
+ if( h - y1 >= mwindow->theme->mode_h ) {
+ patchbay->add_subwindow(mix = new VMixPatch(mwindow, this, x1+x, y1+y+5));
+ x1 += mix->get_w();
+ patchbay->add_subwindow(mode = new VModePatch(mwindow, this, x1+x, y1+y));
mode->create_objects();
- x1 += mode->get_w() + 10;
- patchbay->add_subwindow(nudge = new NudgePatch(mwindow,
- this,
- x1 + x,
- y1 + y,
- patchbay->get_w() - x1 - 10));
+ x1 += mode->get_w();
+ patchbay->add_subwindow(nudge = new NudgePatch(mwindow, this, x1+x, y1+y,
+ patchbay->get_w() - x1-x - 10));
}
-
-
-
-
y1 += mwindow->theme->mode_h;
-
return y1;
}
void VPatchGUI::synchronize_fade(float value_change)
{
- if(fade && !change_source)
- {
+ if( fade && !change_source ) {
fade->update(Units::to_int64(fade->get_value() + value_change));
fade->update_edl();
}
int VFadePatch::handle_event()
{
- if(shift_down())
- {
+ if( shift_down() ) {
update(100);
set_tooltip(get_caption());
}
float change = update_edl();
- if(patch->track->gang && patch->track->record)
+ if( patch->track->gang && patch->track->record )
patch->patchbay->synchronize_faders(change, TRACK_VIDEO, patch->track);
patch->change_source = 0;
mwindow->restart_brender();
mwindow->sync_parameters(CHANGE_PARAMS);
mwindow->gui->lock_window("VFadePatch::handle_event");
- if(mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE])
- {
+ if( mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE] ) {
mwindow->gui->draw_overlays(1);
}
return 1;
}
-
-
-
VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
: BC_PopupMenu(x, y, patch->patchbay->mode_icons[0]->get_w() + 20,
"", 1, mwindow->theme->get_image_set("mode_popup", 0), 10)
int VModePatch::handle_event()
{
// Set menu items
-// for(int i = 0; i < total_items(); i++)
+// for( int i = 0; i < total_items(); i++ )
// {
// VModePatchItem *item = (VModePatchItem*)get_item(i);
-// if(item->mode == mode)
+// if( item->mode == mode )
// item->set_checked(1);
// else
// item->set_checked(0);
mwindow->sync_parameters(CHANGE_PARAMS);
- if(mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE])
- {
+ if( mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE] ) {
mwindow->gui->draw_overlays(1);
}
mwindow->session->changes_made = 1;
submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_AND), TRANSFER_AND));
submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OR), TRANSFER_OR));
submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_XOR), TRANSFER_XOR));
- add_item(mode_item = new VModePatchItem(this, _("graphic art..."), -1));
+ add_item(mode_item = new VModePatchItem(this, _("Graphic Art..."), -1));
mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OVERLAY), TRANSFER_OVERLAY));
submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SCREEN), TRANSFER_SCREEN));
void VModePatch::update(int mode)
{
set_icon(patch->patchbay->mode_to_icon(mode));
- for(int i = 0; i < total_items(); i++)
- {
+ for( int i = 0; i < total_items(); i++ ) {
VModePatchItem *item = (VModePatchItem*)get_item(i);
item->set_checked(item->mode == mode);
VModePatchSubMenu *submenu = (VModePatchSubMenu *)item->get_submenu();
const char* VModePatch::mode_to_text(int mode)
{
- switch(mode) {
+ switch( mode ) {
case TRANSFER_NORMAL: return _("Normal");
case TRANSFER_ADDITION: return _("Addition");
case TRANSFER_SUBTRACT: return _("Subtract");
case TRANSFER_SRC_IN: return _("SrcIn");
case TRANSFER_SRC_OUT: return _("SrcOut");
case TRANSFER_SRC_OVER: return _("SrcOver");
- case TRANSFER_AND: return _("And");
- case TRANSFER_OR: return _("Or");
- case TRANSFER_XOR: return _("Xor");
+ case TRANSFER_AND: return _("AND");
+ case TRANSFER_OR: return _("OR");
+ case TRANSFER_XOR: return _("XOR");
case TRANSFER_OVERLAY: return _("Overlay");
case TRANSFER_SCREEN: return _("Screen");
case TRANSFER_BURN: return _("Burn");
{
this->popup = popup;
this->mode = mode;
- if(this->mode == popup->mode) set_checked(1);
+ if( this->mode == popup->mode ) set_checked(1);
}
int VModePatchItem::handle_event()
this->submenu = submenu;
this->mode = mode;
VModePatch *popup = submenu->mode_item->popup;
- if(this->mode == popup->mode) set_checked(1);
+ if( this->mode == popup->mode ) set_checked(1);
}
VModeSubMenuItem::~VModeSubMenuItem()
{
}
+VMixPatch::VMixPatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
+ : MixPatch(mwindow, patch, x, y)
+{
+ set_tooltip(_("Mixer"));
+}
+
+VMixPatch::~VMixPatch()
+{
+}