int cursor_motion_event();
int select_window(int n);
int draw_overlays();
+ void set_highlighted(int v);
+ void set_playable(int v);
MWindow *mwindow;
ZWindow *zwindow;
ZWindowCanvas *canvas;
PlaybackEngine *playback_engine;
- int highlighted;
+ int highlighted, playable;
};
class ZWindowCanvasTileMixers : public BC_MenuItem
ZWindowCanvas *canvas;
};
+class ZWindowCanvasPlayable : public BC_MenuItem
+{
+public:
+ ZWindowCanvasPlayable(ZWindowCanvas *canvas);
+ int handle_event();
+ ZWindowCanvas *canvas;
+};
+
+
class ZWindowCanvas : public Canvas
{
public: