void run();
void flash();
int draw(VIcon *vicon);
- int update_view(int do_audio=1);
+ int update_view(int do_audio);
void draw_images();
void start_drawing();
void stop_drawing();
void close_view_popup();
void hide_vicons(int v=1);
int show_vicon(VIcon *next);
- virtual ViewPopup *new_view_window();
+ virtual ViewPopup *new_view_window(ViewPopup *vpopup);
virtual bool visible(VIcon *vicon, int x, int y);
virtual void drawing_started() {}