-
/*
* CINELERRA
- * Copyright (C) 2017 Adam Williams <broadcast at earthling dot net>
+ * Copyright (C) 2017-2019 Adam Williams <broadcast at earthling dot net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
*/
#include "clip.h"
#include "reverb.h"
#include "reverbwindow.h"
#include "samples.h"
+#include "transportque.inc"
#include "units.h"
#include "vframe.h"
#include <unistd.h>
-
PluginClient* new_plugin(PluginServer *server)
{
return new Reverb(server);
}
-
-
Reverb::Reverb(PluginServer *server)
: PluginAClient(server)
{
srand(time(0));
- redo_buffers = 1; // set to redo buffers before the first render
- dsp_in_length = 0;
ref_channels = 0;
ref_offsets = 0;
ref_levels = 0;
- ref_lowpass = 0;
dsp_in = 0;
- lowpass_in1 = 0;
- lowpass_in2 = 0;
- initialized = 0;
-
+ dsp_in_length = 0;
+ dsp_in_allocated = 0;
+ need_reconfigure = 1;
+ envelope = 0;
+ last_position = 0;
+ start_pos = 0;
+ dir = 0;
+ fft = 0;
}
Reverb::~Reverb()
{
-
-
- if(initialized)
- {
- for(int i = 0; i < total_in_buffers; i++)
- {
+ if( fft ) {
+ for( int i = 0; i < total_in_buffers; i++ ) {
delete [] dsp_in[i];
delete [] ref_channels[i];
delete [] ref_offsets[i];
delete [] ref_levels[i];
- delete [] ref_lowpass[i];
- delete [] lowpass_in1[i];
- delete [] lowpass_in2[i];
+ delete fft[i];
}
+ delete [] fft;
delete [] dsp_in;
delete [] ref_channels;
delete [] ref_offsets;
delete [] ref_levels;
- delete [] ref_lowpass;
- delete [] lowpass_in1;
- delete [] lowpass_in2;
-
- for(int i = 0; i < (smp + 1); i++)
- {
- delete engine[i];
- }
- delete [] engine;
- initialized = 0;
+ delete engine;
}
+ delete [] envelope;
}
const char* Reverb::plugin_title() { return N_("Reverb"); }
int Reverb::is_multichannel() { return 1; }
int Reverb::is_synthesis() { return 1; }
-int Reverb::process_realtime(int64_t size,
- Samples **input_ptr,
- Samples **output_ptr)
-{
- int64_t new_dsp_length, i, j;
- main_in = new double*[total_in_buffers];
- main_out = new double*[total_in_buffers];
- for(i = 0; i < total_in_buffers; i++)
- {
- main_in[i] = input_ptr[i]->get_data();
- main_out[i] = output_ptr[i]->get_data();
+void Reverb::reset()
+{
+ dsp_in_length = 0;
+ if( fft ) {
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ )
+ if( fft[i] ) fft[i]->delete_fft();
}
-
-//printf("Reverb::process_realtime 1\n");
- redo_buffers |= load_configuration();
-
-//printf("Reverb::process_realtime 1\n");
- if(!config.ref_total)
- {
- delete [] main_in;
- delete [] main_out;
- return 0;
+ if( dsp_in ) {
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ if( !dsp_in[i] ) continue;
+ bzero(dsp_in[i], sizeof(double) * dsp_in_allocated);
+ }
}
+ need_reconfigure = 1;
+}
+
+void Reverb::render_stop()
+{
+ reset();
+}
- if(!initialized)
- {
- dsp_in = new double*[total_in_buffers];
- ref_channels = new int64_t*[total_in_buffers];
- ref_offsets = new int64_t*[total_in_buffers];
- ref_levels = new double*[total_in_buffers];
- ref_lowpass = new int64_t*[total_in_buffers];
- lowpass_in1 = new double*[total_in_buffers];
- lowpass_in2 = new double*[total_in_buffers];
+int Reverb::process_buffer(int64_t size, Samples **buffer,
+ int64_t start_position, int sample_rate)
+{
+ start_pos = (double)start_position / sample_rate;
+ dir = get_direction() == PLAY_REVERSE ? -1 : 1;
+ need_reconfigure |= load_configuration();
+ if( need_reconfigure ) {
+ need_reconfigure = 0;
+ calculate_envelope();
- for(i = 0; i < total_in_buffers; i++)
- {
- dsp_in[i] = new double[1];
- ref_channels[i] = new int64_t[1];
- ref_offsets[i] = new int64_t[1];
- ref_levels[i] = new double[1];
- ref_lowpass[i] = new int64_t[1];
- lowpass_in1[i] = new double[1];
- lowpass_in2[i] = new double[1];
+ if( fft && fft[0]->window_size != config.window_size ) {
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ )
+ delete fft[i];
+ delete [] fft; fft = 0;
}
- engine = new ReverbEngine*[(smp + 1)];
- for(i = 0; i < (smp + 1); i++)
- {
- engine[i] = new ReverbEngine(this);
-//printf("Reverb::start_realtime %d\n", Thread::calculate_realtime());
-// Realtime priority moved to sound driver
-// engine[i]->set_realtime(realtime_priority);
- engine[i]->start();
+ if( !fft ) {
+ fft = new ReverbFFT*[PluginClient::total_in_buffers];
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ fft[i] = new ReverbFFT(this, i);
+ fft[i]->initialize(config.window_size);
+ }
}
- initialized = 1;
- redo_buffers = 1;
- }
- new_dsp_length = size +
- ((int64_t)config.delay_init + config.ref_length) * project_sample_rate / 1000 + 1;
+// allocate the stuff
+ if( !dsp_in ) {
+ dsp_in = new double*[PluginClient::total_in_buffers];
+ ref_channels = new int*[PluginClient::total_in_buffers];
+ ref_offsets = new int*[PluginClient::total_in_buffers];
+ ref_levels = new double*[PluginClient::total_in_buffers];
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ dsp_in[i] = 0;
+ ref_channels[i] = 0;
+ ref_offsets[i] = 0;
+ ref_levels[i] = 0;
+ }
+ engine = new ReverbEngine(this);
+ }
- if(redo_buffers || new_dsp_length != dsp_in_length)
- {
- for(i = 0; i < total_in_buffers; i++)
- {
- double *old_dsp = dsp_in[i];
- double *new_dsp = new double[new_dsp_length];
- for(j = 0; j < dsp_in_length && j < new_dsp_length; j++)
- new_dsp[j] = old_dsp[j];
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ delete [] ref_channels[i]; ref_channels[i] = new int[config.ref_total];
+ delete [] ref_offsets[i]; ref_offsets[i] = new int[config.ref_total];
+ delete [] ref_levels[i]; ref_levels[i] = new double[config.ref_total];
- for( ; j < new_dsp_length; j++) new_dsp[j] = 0;
- delete [] old_dsp;
- dsp_in[i] = new_dsp;
- }
+// 1st reflection is fixed by the user
+ ref_channels[i][0] = i;
+ ref_offsets[i][0] = config.delay_init * project_sample_rate / 1000;
+ ref_levels[i][0] = db.fromdb(config.ref_level1);
- dsp_in_length = new_dsp_length;
- redo_buffers = 1;
- }
-//printf("Reverb::process_realtime 1\n");
-
- if(redo_buffers)
- {
- for(i = 0; i < total_in_buffers; i++)
- {
- delete [] ref_channels[i];
- delete [] ref_offsets[i];
- delete [] ref_lowpass[i];
- delete [] ref_levels[i];
- delete [] lowpass_in1[i];
- delete [] lowpass_in2[i];
-
- ref_channels[i] = new int64_t[config.ref_total + 1];
- ref_offsets[i] = new int64_t[config.ref_total + 1];
- ref_lowpass[i] = new int64_t[config.ref_total + 1];
- ref_levels[i] = new double[config.ref_total + 1];
- lowpass_in1[i] = new double[config.ref_total + 1];
- lowpass_in2[i] = new double[config.ref_total + 1];
-
-// set channels
- ref_channels[i][0] = i; // primary noise
- ref_channels[i][1] = i; // first reflection
-// set offsets
- ref_offsets[i][0] = 0;
- ref_offsets[i][1] = config.delay_init * project_sample_rate / 1000;
-// set levels
- ref_levels[i][0] = db.fromdb(config.level_init);
- ref_levels[i][1] = db.fromdb(config.ref_level1);
-// set lowpass
- ref_lowpass[i][0] = -1; // ignore first noise
- ref_lowpass[i][1] = config.lowpass1;
- lowpass_in1[i][0] = 0;
- lowpass_in2[i][0] = 0;
- lowpass_in1[i][1] = 0;
- lowpass_in2[i][1] = 0;
-
- int64_t ref_division = config.ref_length * project_sample_rate / 1000 / (config.ref_total + 1);
- for(j = 2; j < config.ref_total + 1; j++)
- {
+ int64_t ref_division = config.ref_length *
+ project_sample_rate / 1000 / (config.ref_total + 1);
+ for( int j = 1; j < config.ref_total; j++ ) {
// set random channels for remaining reflections
ref_channels[i][j] = rand() % total_in_buffers;
// set random offsets after first reflection
- ref_offsets[i][j] = ref_offsets[i][1];
- if( ref_division > 0 )
- ref_offsets[i][j] += ref_division * j - (rand() % ref_division) / 2;
-
+ ref_offsets[i][j] = ref_offsets[i][0];
+ ref_offsets[i][j] += ref_division * j - (rand() % ref_division) / 2;
// set changing levels
- ref_levels[i][j] = db.fromdb(config.ref_level1 + (config.ref_level2 - config.ref_level1) / (config.ref_total - 1) * (j - 2));
- //ref_levels[i][j] /= 100;
-
-// set changing lowpass as linear
- ref_lowpass[i][j] = (int64_t)(config.lowpass1 + (double)(config.lowpass2 - config.lowpass1) / (config.ref_total - 1) * (j - 2));
- lowpass_in1[i][j] = 0;
- lowpass_in2[i][j] = 0;
+ double level_db = config.ref_level1 +
+ (config.ref_level2 - config.ref_level1) *
+ (j - 1) / (config.ref_total - 1);
+ ref_levels[i][j] = DB::fromdb(level_db);
}
}
+ }
- redo_buffers = 0;
+// guess DSP allocation from the reflection time & requested samples
+ int new_dsp_allocated = size +
+ ((int64_t)config.delay_init + config.ref_length) *
+ project_sample_rate / 1000 + 1;
+ reallocate_dsp(new_dsp_allocated);
+
+// Always read in the new samples & process the bandpass, even if there is no
+// bandpass. This way the user can tweek the bandpass without causing glitches.
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ new_dsp_length = dsp_in_length;
+ new_spectrogram_frames = 0;
+ fft[i]->process_buffer(start_position, size,
+ buffer[i], // temporary storage for the bandpassed output
+ get_direction());
}
-//printf("Reverb::process_realtime 1\n");
- for(i = 0; i < total_in_buffers; )
- {
- for(j = 0; j < (smp + 1) && (i + j) < total_in_buffers; j++)
- {
- engine[j]->process_overlays(i + j, size);
- }
+// update the length with what the FFT reads appended
+ dsp_in_length = new_dsp_length;
- for(j = 0; j < (smp + 1) && i < total_in_buffers; j++, i++)
- {
- engine[j]->wait_process_overlays();
- }
+// now paint the reflections
+ engine->process_packages();
+
+// copy the DSP buffer to the output
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ memcpy(buffer[i]->get_data(), dsp_in[i], size * sizeof(double));
}
-//printf("Reverb::process_realtime 2 %d %d\n", total_in_buffers, size);
- for(i = 0; i < total_in_buffers; i++)
- {
- double *current_out = main_out[i];
- double *current_in = dsp_in[i];
+// shift the DSP buffer forward
+ int remain = dsp_in_allocated - size;
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ memcpy(dsp_in[i], dsp_in[i] + size, remain * sizeof(double));
+ bzero(dsp_in[i] + remain, size * sizeof(double));
+ }
+
+ dsp_in_length -= size;
+ last_position = start_position + dir * size;
+ return 0;
+}
- for(j = 0; j < size; j++) current_out[j] = current_in[j];
- int64_t k;
- for(k = 0; j < dsp_in_length; j++, k++) current_in[k] = current_in[j];
+void Reverb::reallocate_dsp(int new_dsp_allocated)
+{
+ if( new_dsp_allocated > dsp_in_allocated ) {
+// copy samples already read into the new buffers
+ for( int i = 0; i < PluginClient::total_in_buffers; i++ ) {
+ double *old_dsp = dsp_in[i];
+ double *new_dsp = new double[new_dsp_allocated];
- for(; k < dsp_in_length; k++) current_in[k] = 0;
+ if( old_dsp ) {
+ memcpy(new_dsp, old_dsp, sizeof(double) * dsp_in_length);
+ delete [] old_dsp;
+ }
+ bzero(new_dsp + dsp_in_allocated,
+ sizeof(double) * (new_dsp_allocated - dsp_in_allocated));
+ dsp_in[i] = new_dsp;
+ }
+ dsp_in_allocated = new_dsp_allocated;
}
-//printf("Reverb::process_realtime 2 %d %d\n", total_in_buffers, size);
+}
- delete [] main_in;
- delete [] main_out;
- return 0;
+
+double Reverb::gauss(double sigma, double center, double x)
+{
+ if( EQUIV(sigma, 0) ) sigma = 0.01;
+
+ double result = 1.0 / sqrt(2 * M_PI * sigma * sigma) *
+ exp(-(x - center) * (x - center) / (2 * sigma * sigma));
+ return result;
+}
+
+void Reverb::calculate_envelope()
+{
+// assume the window size changed
+ delete [] envelope;
+ int window_size2 = config.window_size/2;
+ envelope = new double[window_size2];
+
+ int max_freq = Freq::tofreq_f(TOTALFREQS-1);
+ int nyquist = PluginAClient::project_sample_rate/2;
+ int low = config.low;
+ int high = config.high;
+
+// limit the frequencies
+ if( high >= max_freq ) high = nyquist;
+ if( low > high ) low = high;
+
+// frequency slots of the edge
+ double edge = (1.0 - config.q) * TOTALFREQS/2;
+ double low_slot = Freq::fromfreq_f(low);
+ double high_slot = Freq::fromfreq_f(high);
+ for( int i = 0; i < window_size2; i++ ) {
+ double freq = i * nyquist / window_size2;
+ double slot = Freq::fromfreq_f(freq);
+
+// printf("Reverb::calculate_envelope %d i=%d freq=%f slot=%f slot1=%f\n",
+// __LINE__, i, freq, slot, low_slot - edge);
+ if( slot < low_slot - edge ) {
+ envelope[i] = 0.0;
+ }
+ else if( slot < low_slot ) {
+#ifndef LOG_CROSSOVER
+ envelope[i] = 1.0 - (low_slot - slot) / edge;
+#else
+ envelope[i] = DB::fromdb((low_slot - slot) * INFINITYGAIN / edge);
+#endif
+ }
+ else if( slot < high_slot ) {
+ envelope[i] = 1.0;
+ }
+ else if( slot < high_slot + edge ) {
+#ifndef LOG_CROSSOVER
+ envelope[i] = 1.0 - (slot - high_slot) / edge;
+#else
+ envelope[i] = DB::fromdb((slot - high_slot) * INFINITYGAIN / edge);
+#endif
+ }
+ else {
+ envelope[i] = 0.0;
+ }
+ }
}
void Reverb::save_data(KeyFrame *keyframe)
{
-//printf("Reverb::save_data 1\n");
FileXML output;
-//printf("Reverb::save_data 1\n");
-
-// cause xml file to store data directly in text
output.set_shared_output(keyframe->xbuf);
-//printf("Reverb::save_data 1\n");
-
output.tag.set_title("REVERB");
output.tag.set_property("LEVELINIT", config.level_init);
output.tag.set_property("DELAY_INIT", config.delay_init);
output.tag.set_property("REF_LEVEL1", config.ref_level1);
output.tag.set_property("REF_LEVEL2", config.ref_level2);
output.tag.set_property("REF_TOTAL", config.ref_total);
-//printf("Reverb::save_data 1\n");
output.tag.set_property("REF_LENGTH", config.ref_length);
- output.tag.set_property("LOWPASS1", config.lowpass1);
- output.tag.set_property("LOWPASS2", config.lowpass2);
-//printf("Reverb::save_data config.ref_level2 %f\n", config.ref_level2);
- output.append_tag();
- output.tag.set_title("/REVERB");
+ output.tag.set_property("HIGH", config.high);
+ output.tag.set_property("LOW", config.low);
+ output.tag.set_property("Q", config.q);
+ output.tag.set_property("WINDOW_SIZE", config.window_size);
output.append_tag();
output.append_newline();
output.terminate_string();
-//printf("Reverb::save_data 2\n");
}
void Reverb::read_data(KeyFrame *keyframe)
{
FileXML input;
-// cause xml file to read directly from text
input.set_shared_input(keyframe->xbuf);
int result = 0;
-
- result = input.read_tag();
-
- if(!result)
- {
- if(input.tag.title_is("REVERB"))
- {
+ while( !(result = input.read_tag()) ) {
+ if( input.tag.title_is("REVERB") ) {
config.level_init = input.tag.get_property("LEVELINIT", config.level_init);
config.delay_init = input.tag.get_property("DELAY_INIT", config.delay_init);
config.ref_level1 = input.tag.get_property("REF_LEVEL1", config.ref_level1);
config.ref_level2 = input.tag.get_property("REF_LEVEL2", config.ref_level2);
config.ref_total = input.tag.get_property("REF_TOTAL", config.ref_total);
config.ref_length = input.tag.get_property("REF_LENGTH", config.ref_length);
- config.lowpass1 = input.tag.get_property("LOWPASS1", config.lowpass1);
- config.lowpass2 = input.tag.get_property("LOWPASS2", config.lowpass2);
+ config.high = input.tag.get_property("HIGH", config.high);
+ config.low = input.tag.get_property("LOW", config.low);
+ config.q = input.tag.get_property("Q", config.q);
+ config.window_size = input.tag.get_property("WINDOW_SIZE", config.window_size);
}
}
void Reverb::update_gui()
{
- if(thread)
- {
- if(load_configuration())
- {
-//printf("Reverb::update_gui %d %d\n", __LINE__, config.ref_length);
- thread->window->lock_window("Reverb::update_gui");
- ((ReverbWindow*)thread->window)->level_init->update(config.level_init);
- ((ReverbWindow*)thread->window)->delay_init->update(config.delay_init);
- ((ReverbWindow*)thread->window)->ref_level1->update(config.ref_level1);
- ((ReverbWindow*)thread->window)->ref_level2->update(config.ref_level2);
- ((ReverbWindow*)thread->window)->ref_total->update(config.ref_total);
- ((ReverbWindow*)thread->window)->ref_length->update(config.ref_length);
- ((ReverbWindow*)thread->window)->lowpass1->update(config.lowpass1);
- ((ReverbWindow*)thread->window)->lowpass2->update(config.lowpass2);
- thread->window->unlock_window();
- }
- }
+ if( !thread ) return;
+ ReverbWindow *window = (ReverbWindow *)thread->window;
+ if( !window ) return;
+ int reconfigured = load_configuration();
+ int pending = pending_gui_frame();
+ if( !reconfigured && !pending ) return;
+ window->lock_window("Reverb::update_gui 1");
+ if( reconfigured )
+ window->update();
+ if( pending )
+ window->update_canvas();
+ window->unlock_window();
}
+ReverbClientFrame::ReverbClientFrame(int size)
+ : CompressorFreqFrame()
+{
+ data = new double[size];
+ bzero(data, sizeof(double) * size);
+ data_size = size;
+}
+ReverbClientFrame::~ReverbClientFrame()
+{
+ delete [] data; data = 0;
+}
-
-// int Reverb::load_from_file(char *path)
-// {
-// FILE *in;
-// int result = 0;
-// int length;
-// char string[1024];
-//
-// if(in = fopen(path, "rb"))
-// {
-// fseek(in, 0, SEEK_END);
-// length = ftell(in);
-// fseek(in, 0, SEEK_SET);
-// int temp = fread(string, length, 1, in);
-// fclose(in);
-// // read_data(string);
-// }
-// else
-// {
-// perror("fopen:");
-// // failed
-// ErrorBox errorbox("");
-// char string[1024];
-// sprintf(string, _("Couldn't open %s."), path);
-// errorbox.create_objects(string);
-// errorbox.run_window();
-// result = 1;
-// }
-//
-// return result;
-// }
-//
-// int Reverb::save_to_file(char *path)
-// {
-// FILE *out;
-// int result = 0;
-// char string[1024];
-//
-// {
-// // ConfirmSave confirm;
-// // result = confirm.test_file("", path);
-// }
-//
-// if(!result)
-// {
-// if(out = fopen(path, "wb"))
-// {
-// // save_data(string);
-// fwrite(string, strlen(string), 1, out);
-// fclose(out);
-// }
-// else
-// {
-// result = 1;
-// // failed
-// ErrorBox errorbox("");
-// char string[1024];
-// sprintf(string, _("Couldn't save %s."), path);
-// errorbox.create_objects(string);
-// errorbox.run_window();
-// result = 1;
-// }
-// }
-//
-// return result;
-// }
-
-ReverbEngine::ReverbEngine(Reverb *plugin)
- : Thread(1, 0, 0)
+ReverbFFT::ReverbFFT(Reverb *plugin, int channel)
{
this->plugin = plugin;
- completed = 0;
- input_lock.lock();
- output_lock.lock();
+ this->channel = channel;
}
-ReverbEngine::~ReverbEngine()
+ReverbFFT::~ReverbFFT()
{
- completed = 1;
- input_lock.unlock();
- join();
}
-int ReverbEngine::process_overlays(int output_buffer, int64_t size)
+int ReverbFFT::signal_process()
{
- this->output_buffer = output_buffer;
- this->size = size;
- input_lock.unlock();
+// Create new spectrogram for updating the GUI
+ frame = new ReverbClientFrame(window_size/2);
+ frame->nyquist = plugin->PluginAClient::project_sample_rate/2;
+ frame->position = plugin->start_pos + plugin->dir *
+ (double)plugin->new_spectrogram_frames * frame->data_size /
+ plugin->get_samplerate();
+ plugin->add_gui_frame(frame);
+
+ for( int i=0; i<frame->data_size; i++ ) {
+ double env = plugin->envelope[i];
+ double fr = freq_real[i], fi = freq_imag[i];
+// scale complex signal by envelope
+ freq_real[i] = fr * env;
+ freq_imag[i] = fi * env;
+ double mag = sqrt(fr*fr + fi*fi);
+ double out = mag * env;
+// update the spectrogram with the output
+ if( frame->data[i] < out )
+ frame->data[i] = out;
+// get the maximum output in the frequency domain
+ if( frame->freq_max < out )
+ frame->freq_max = out;
+ }
+
+ symmetry(window_size, freq_real, freq_imag);
return 0;
}
-int ReverbEngine::wait_process_overlays()
+int ReverbFFT::post_process()
{
- output_lock.lock();
+// get the maximum output in the time domain
+ double time_max = 0;
+ for( int i=0; i<window_size; ++i ) {
+ if( fabs(output_real[i]) > time_max )
+ time_max = fabs(output_real[i]);
+ }
+ if( time_max > frame->time_max )
+ frame->time_max = time_max;
+
+ ++plugin->new_spectrogram_frames;
return 0;
}
-int ReverbEngine::process_overlay(double *in, double *out, double &out1, double &out2, double level, int64_t lowpass, int64_t samplerate, int64_t size)
+
+int ReverbFFT::read_samples(int64_t output_sample, int samples, Samples *buffer)
{
-// Modern niquist frequency is 44khz but pot limit is 20khz so can't use
-// niquist
- if(lowpass == -1 || lowpass >= 20000)
- {
-// no lowpass filter
- for(int i = 0; i < size; i++) out[i] += in[i] * level;
+ int result = plugin->read_samples(buffer,
+ channel, plugin->get_samplerate(), output_sample, samples);
+
+// append original samples to the DSP buffer as the initial reflection
+ int new_dsp_allocation = plugin->new_dsp_length + samples;
+ plugin->reallocate_dsp(new_dsp_allocation);
+ double *dst = plugin->dsp_in[channel] + plugin->new_dsp_length;
+ double *src = buffer->get_data();
+ double level = DB::fromdb(plugin->config.level_init);
+ if( plugin->config.level_init <= INFINITYGAIN ) {
+ level = 0;
}
- else
- {
- double coef = 0.25 * 2.0 * M_PI * (double)lowpass / (double)plugin->project_sample_rate;
- double a = coef * 0.25;
- double b = coef * 0.50;
-
- for(int i = 0; i < size; i++)
- {
- out2 += a * (3 * out1 + in[i] - out2);
- out2 += b * (out1 + in[i] - out2);
- out2 += a * (out1 + 3 * in[i] - out2);
- out2 += coef * (in[i] - out2);
- out1 = in[i];
- out[i] += out2 * level;
- }
+
+ for( int i = 0; i < samples; i++ ) {
+ *dst++ += *src++ * level;
}
- return 0;
+
+ plugin->new_dsp_length += samples;
+ return result;
}
-void ReverbEngine::run()
-{
- int j, i;
-//printf("ReverbEngine::run 1 %d\n", calculate_realtime());
- while(1)
- {
- input_lock.lock();
- if(completed) return;
-
-// Process reverb
- for(i = 0; i < plugin->total_in_buffers; i++)
- {
- for(j = 0; j < plugin->config.ref_total + 1; j++)
- {
- if(plugin->ref_channels[i][j] == output_buffer)
- process_overlay(plugin->main_in[i],
- &(plugin->dsp_in[plugin->ref_channels[i][j]][plugin->ref_offsets[i][j]]),
- plugin->lowpass_in1[i][j],
- plugin->lowpass_in2[i][j],
- plugin->ref_levels[i][j],
- plugin->ref_lowpass[i][j],
- plugin->project_sample_rate,
- size);
- }
+
+ReverbPackage::ReverbPackage()
+ : LoadPackage()
+{
+}
+
+
+ReverbUnit::ReverbUnit(ReverbEngine *engine, Reverb *plugin)
+ : LoadClient(engine)
+{
+ this->plugin = plugin;
+}
+
+ReverbUnit::~ReverbUnit()
+{
+}
+
+void ReverbUnit::process_package(LoadPackage *package)
+{
+ ReverbPackage *pkg = (ReverbPackage*)package;
+ int channel = pkg->channel;
+
+ for( int i = 0; i < plugin->config.ref_total; i++ ) {
+ int src_channel = plugin->ref_channels[channel][i];
+ int dst_offset = plugin->ref_offsets[channel][i];
+ double level = plugin->ref_levels[channel][i];
+ double *dst = plugin->dsp_in[channel] + dst_offset;
+ double *src = plugin->get_output(src_channel)->get_data();
+ int size = plugin->get_buffer_size();
+
+ if( size + dst_offset > plugin->dsp_in_allocated ) {
+ printf("ReverbUnit::process_package %d size=%d dst_offset=%d needed=%d allocated=%d\n",
+ __LINE__, size, dst_offset, size + dst_offset, plugin->dsp_in_allocated);
}
- output_lock.unlock();
+ for( int j = 0; j < size; j++ )
+ *dst++ += *src++ * level;
}
}
+ReverbEngine::ReverbEngine(Reverb *plugin)
+ : LoadServer(plugin->PluginClient::smp + 1, plugin->total_in_buffers)
+{
+ this->plugin = plugin;
+}
+
+ReverbEngine::~ReverbEngine()
+{
+}
+
+
+void ReverbEngine::init_packages()
+{
+ for( int i = 0; i < LoadServer::get_total_packages(); i++ ) {
+ ReverbPackage *package = (ReverbPackage*)LoadServer::get_package(i);
+ package->channel = i;
+ }
+}
+LoadClient* ReverbEngine::new_client()
+{
+ return new ReverbUnit(this, plugin);
+}
+LoadPackage* ReverbEngine::new_package()
+{
+ return new ReverbPackage;
+}
ReverbConfig::ReverbConfig()
delay_init = 0;
ref_level1 = -20;
ref_level2 = INFINITYGAIN;
- ref_total = 100;
+ ref_total = 128;
ref_length = 600;
- lowpass1 = Freq::tofreq(TOTALFREQS);
- lowpass2 = Freq::tofreq(TOTALFREQS);
-
+ high = Freq::tofreq(TOTALFREQS);
+ low = Freq::tofreq(0);
+ q = 1.0;
+ window_size = 4096;
}
int ReverbConfig::equivalent(ReverbConfig &that)
EQUIV(ref_level2, that.ref_level2) &&
ref_total == that.ref_total &&
ref_length == that.ref_length &&
- lowpass1 == that.lowpass1 &&
- lowpass2 == that.lowpass2);
+ high == that.high &&
+ low == that.low &&
+ EQUIV(q, that.q) &&
+ window_size == that.window_size);
}
void ReverbConfig::copy_from(ReverbConfig &that)
ref_level2 = that.ref_level2;
ref_total = that.ref_total;
ref_length = that.ref_length;
- lowpass1 = that.lowpass1;
- lowpass2 = that.lowpass2;
+ high = that.high;
+ low = that.low;
+ q = that.q;
+ window_size = that.window_size;
}
-void ReverbConfig::interpolate(ReverbConfig &prev,
- ReverbConfig &next,
- int64_t prev_frame,
- int64_t next_frame,
- int64_t current_frame)
+void ReverbConfig::interpolate(ReverbConfig &prev, ReverbConfig &next,
+ int64_t prev_frame, int64_t next_frame, int64_t current_frame)
{
level_init = prev.level_init;
delay_init = prev.delay_init;
ref_level2 = prev.ref_level2;
ref_total = prev.ref_total;
ref_length = prev.ref_length;
- lowpass1 = prev.lowpass1;
- lowpass2 = prev.lowpass2;
+ high = prev.high;
+ low = prev.low;
+ q = prev.q;
+ window_size = prev.window_size;
}
void ReverbConfig::boundaries()
{
-
CLAMP(level_init, INFINITYGAIN, 0);
CLAMP(delay_init, 0, MAX_DELAY_INIT);
CLAMP(ref_level1, INFINITYGAIN, 0);
CLAMP(ref_level2, INFINITYGAIN, 0);
CLAMP(ref_total, MIN_REFLECTIONS, MAX_REFLECTIONS);
- CLAMP(ref_length, 0, MAX_REFLENGTH);
- CLAMP(lowpass1, 0, Freq::tofreq(TOTALFREQS));
- CLAMP(lowpass2, 0, Freq::tofreq(TOTALFREQS));
+ CLAMP(ref_length, MIN_REFLENGTH, MAX_REFLENGTH);
+ CLAMP(high, 0, Freq::tofreq(TOTALFREQS));
+ CLAMP(low, 0, Freq::tofreq(TOTALFREQS));
+ CLAMP(q, 0.0, 1.0);
}
void ReverbConfig::dump()
{
- printf("ReverbConfig::dump %f %jd %f %f %jd %jd %jd %jd\n",
- level_init, delay_init, ref_level1, ref_level2,
- ref_total, ref_length, lowpass1, lowpass2);
+ printf("ReverbConfig::dump %d level_init=%f delay_init=%d ref_level1=%f"
+ " ref_level2=%f ref_total=%d ref_length=%d high=%d low=%d q=%f\n",
+ __LINE__, level_init, (int)delay_init, ref_level1, ref_level2,
+ (int)ref_total, (int)ref_length, (int)high, (int)low, q);
}
-