X-Git-Url: https://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Fmwindow.h;h=eccc0a3bb8d5ba02aad953f6fea3b720f281b239;hb=f377b3322b0c0cdf4b39abadac9ff528fa6ff70c;hp=afbf356471ead585b07cc91929f5391c918d7792;hpb=32a609a6bd1181993569399ab51f314dc7cb4fba;p=goodguy%2Fcinelerra.git diff --git a/cinelerra-5.1/cinelerra/mwindow.h b/cinelerra-5.1/cinelerra/mwindow.h index afbf3564..eccc0a3b 100644 --- a/cinelerra-5.1/cinelerra/mwindow.h +++ b/cinelerra-5.1/cinelerra/mwindow.h @@ -169,6 +169,7 @@ public: int load_defaults(); int save_defaults(); int set_filename(const char *filename); + int set_titlebar(const char *filename); // Total vertical pixels in timeline int get_tracks_height(); // Total horizontal pixels in timeline @@ -176,6 +177,9 @@ public: // session stack void stack_push(EDL *edl, Indexable *idxbl); void stack_pop(); + int save(EDL *edl, char *filename, int stat); + int save(int save_as); + void show_plugins(); void clip_to_media(); void media_to_clip(); int create_ref(Asset *asset, EDL *ref); @@ -318,6 +322,7 @@ public: int prev_edit_handle(int shift_down); // seek to keyframes int nearest_plugin_keyframe(int shift_down, int dir); + int nearest_auto_keyframe(int shift_down, int dir); // offset is pixels to add to track_start void trackmovement(int offset, int pane_number); // view_start is pixels @@ -340,6 +345,7 @@ public: void load_backup(); void show_plugin(Plugin *plugin); void hide_plugin(Plugin *plugin, int lock); + void hide_plugin(int plugin_id, int lock); void hide_plugins(); void delete_plugin(PluginServer *plugin); // Update plugins with configuration changes. @@ -549,6 +555,7 @@ public: void redo_entry(BC_WindowBase *calling_window_gui); void save_undo_data(); void load_undo_data(); + void remove_undo_data(); int copy_target(const char *path, const char *target); int link_target(const char *real_path, const char *link_path, int relative); void save_project(const char *dir, int save_mode, int overwrite, int reload); @@ -596,7 +603,7 @@ public: int optimize_assets(); // delete unused assets from the cache and assets // render edl assets to specified format, then replace in edl void start_convert(Asset *format_asset, const char *suffix, - float beep, int remove_originals); + float beep, int to_proxy, int remove_originals); void finish_convert(int remove_originals); ConvertRender *convert_render;