X-Git-Url: https://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Fplaytransport.h;h=791a801ff0c6493f1602b46420bfc40af04d7674;hb=c7754a695f7750177de8645709f5d30487a4ac45;hp=0a60e2231a3617c2a12d702400cff6ac72a52e95;hpb=7fd85fb66168f6b518c5f2d73e04036e87faa0e1;p=goodguy%2Fcinelerra.git diff --git a/cinelerra-5.1/cinelerra/playtransport.h b/cinelerra-5.1/cinelerra/playtransport.h index 0a60e223..791a801f 100644 --- a/cinelerra-5.1/cinelerra/playtransport.h +++ b/cinelerra-5.1/cinelerra/playtransport.h @@ -29,8 +29,7 @@ #include "playtransport.inc" #define PLAY_MODE 0 -#define PAUSE_MODE 1 -#define PAUSEDOWN_MODE 2 +#define LOOP_MODE 1 class PlayTransport { @@ -50,7 +49,7 @@ public: int flip_vertical(int vertical, int &x, int &y); int keypress_event(); int do_keypress(int key); -// Abstract TransportQue::send_command. +// Abstract transport send_command. // wait_tracking - causes stop to wail until the final tracking position // is updated before returning // use_inout - causes the in/out points to determine the beginning and end @@ -59,17 +58,16 @@ public: // the refresh frame. // toggle_audio - reverses audio playback enable in RenderEngine::get_duty // loop_play - sets play_loop and plays btwn start/end position (in a loop) +// speed - play speed for SLOW/FAST playback, zero defaults to slow=.5,fast=2. void handle_transport(int command, int wait_tracking=0, - int use_inout=0, int update_refresh=1, int toggle_audio=0, - int loop_play=0); - int pause_transport(); - int reset_transport(); + int use_inout=0, int toggle_audio=0, int loop_play=0, float speed=0); + int set_transport(int mode); int get_w(); int is_stopped(); // Get the EDL to play back with default to mwindow->edl virtual EDL* get_edl(); void change_position(double position); - virtual int is_vwindow() { return 0; } + virtual bool use_mixers() { return false; } // playback parameters int reverse; @@ -100,7 +98,8 @@ class PTransportButton : public BC_Button public: PTransportButton(MWindow *mwindow, PlayTransport *transport, int x, int y, VFrame **data); virtual ~PTransportButton(); - virtual int set_mode(int mode); + void set_mode(int mode); + void loop_mode(int dir); int play_command(const char *lock_msg, int command); int mode;