X-Git-Url: https://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Frender.C;h=d6db3811469629a999d44d1889e91b66d1475673;hb=72a6abf751403bd91464e77ff2cece01c9756a6b;hp=9010ac2939aa3dad6c7dd09afd86e245a0de0fbc;hpb=3b4d085f4235e6313c25871877180a1a989e5b9f;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.1/cinelerra/render.C b/cinelerra-5.1/cinelerra/render.C index 9010ac29..d6db3811 100644 --- a/cinelerra-5.1/cinelerra/render.C +++ b/cinelerra-5.1/cinelerra/render.C @@ -294,7 +294,7 @@ void Render::start_batches(ArrayList *jobs) start_render(); } else if( in_progress ) { - ErrorBox error_box(PROGRAM_NAME ": Error", + ErrorBox error_box(_(PROGRAM_NAME ": Error"), mwindow->gui->get_abs_cursor_x(1), mwindow->gui->get_abs_cursor_y(1)); error_box.create_objects("Already rendering"); @@ -330,20 +330,16 @@ BC_Window* Render::new_gui() batch_cancelled = 0; format_error = 0; result = 0; - completion->reset(); if(mode == Render::INTERACTIVE) { // Fix the asset for rendering if(!asset) asset = new Asset; load_defaults(asset); check_asset(mwindow->edl, *asset); - + int px = mwindow->gui->get_pop_cursor_x(1); + int py = mwindow->gui->get_pop_cursor_y(1); // Get format from user - render_window = new RenderWindow(mwindow, - this, - asset, - mwindow->gui->get_abs_cursor_x(1), - mwindow->gui->get_abs_cursor_y(1)); + render_window = new RenderWindow(mwindow, this, asset, px, py); render_window->create_objects(); } @@ -529,6 +525,7 @@ void Render::start_render() in_progress = 0; elapsed_time = 0.0; result = 0; + completion->reset(); thread->start(); } @@ -1011,7 +1008,6 @@ if(debug) printf("Render::render %d\n", __LINE__); render->packages = 0; render->in_progress = 0; - render->completion->unlock(); if(debug) printf("Render::render %d\n", __LINE__); } @@ -1096,6 +1092,7 @@ void RenderThread::run() mwindow->batch_render->update_done(-1, 0, 0); } } + render->completion->unlock(); } @@ -1108,10 +1105,8 @@ RenderWindow::RenderWindow(MWindow *mwindow, Asset *asset, int x, int y) - : BC_Window(_(PROGRAM_NAME ": Render"), - x - WIDTH / 2, y - HEIGHT / 2, - WIDTH, HEIGHT, WIDTH, HEIGHT, - 0, 0, 1) + : BC_Window(_(PROGRAM_NAME ": Render"), x, y, + WIDTH, HEIGHT, WIDTH, HEIGHT, 0, 0, 1) { this->mwindow = mwindow; this->render = render;