X-Git-Url: https://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=parts%2FWindows.tex;h=44933a769348266b5ee5ccd340c12d3bd94e90a1;hb=3c8f84705eaea99d93aeea0b4b923972b3c3c251;hp=51b70bfe44966f41373b20d6c01bfb565266c572;hpb=d19d144688f1aefbcdcbd03f930832c506b8f7a0;p=goodguy%2Fcin-manual-latex.git diff --git a/parts/Windows.tex b/parts/Windows.tex index 51b70bf..44933a7 100644 --- a/parts/Windows.tex +++ b/parts/Windows.tex @@ -10,9 +10,13 @@ \label{fig:Fenstergrundposition-en} \end{figure} -First it is important to know what an EDL is. When \CGG{} saves a file, it saves the EDL, +First, it is important to know what an EDL is. When \CGG{} saves a file, it saves the EDL, Edit Decision List, of your project which contains all the settings and locations of edits -and pointers to the media so that the media is not modified. The EDL is described in \nameref{sec:edl_edit_decision_list}. +and pointers to the media so that the media is not modified. The EDL is described +in \nameref{sec:edl_edit_decision_list}. + +Second, for those users who would like to keep all 4 windows together for a better workflow, +see \nameref{sec:focus_group}. \section{Program Window}% \label{sec:program_window} @@ -924,6 +928,14 @@ where: \textit{SAR}= Storage Aspect Ratio (i.e media file aspect ratio) +In practice, there can be a problem with anamorphic format rendering as desired because it does +not use square pixels. So, for example, FFV1 format in the mkv container will ignore the DAR +(Display Aspect Ratio). You can check if your media is anamorphic format using the \textit{Mediainfo} +program. If the Width/Height is 720/576 (=1.25) and DAR is 16/9 (=1.777) then you have non-square +pixels. SAR (Storage Aspect Ratio) is different from DAR and you have to use a workaround as +described at the "Cinelerra for Grandma" site by Raffaella Traniello: +{\small\url{http://www.g-raffa.eu/Cinelerra/HOWTO/anamorphic.html}} . + \subsection{Camera and Projector}% \label{sub:camera_and_projector} @@ -1096,6 +1108,8 @@ The compositing pipeline graph has a masking stage (figure~\ref{fig:temporary-02 The Mask popup menu can be overwhelming upon first encounter. However, if you follow the next few steps you can create a single simple mask without having to understand every possible parameter. +Be sure you are working in a Format that includes the Alpha channel, YUVA or RGBA, because you need +to have transparency for masking to show or will end up with only a black area. \begin{enumerate} \item To define a mask, in the Compositor window click on the \textit{Edit mask} icon to get the popup Mask menu. If the menu does not come up, click on the \textit{Show tool info}. \item On the video, LMB click on the place where you want to start a mask. @@ -1918,7 +1932,7 @@ The reason for playing 5 seconds of a video for a vicon is that until the first In other words, a lot of media does not begin at the \textit{beginning} point and will not be properly rendered until enough data has been read to assemble a picture. You can increase the thumbnail size, clarity of pixels (memory size) and color mode but it takes a lot more memory. Change these values in \texttt{Settings $\rightarrow$ Preferences}, Appearance tab, right hand side of the Layout section -- be aware that when you click OK, your session will re-initialize. -You can also temporarily increase the preview mini-window by use of the mouse wheel up or down. +You can also temporarily increase the preview mini-window by use of the mouse wheel up or down for media but not for clips. There are 4 options for the preview mode.