int color = chr->color, max = 0xff;
int alpha = chr->alpha * chr->fade;
int ofs = BC_CModels::is_yuv(dst->get_color_model()) ? 0x80 : 0x00;
-
switch( mode ) {
case DRAW_ALPHA: {
while( y_inp < inp_h && y_out < out_h ) {
void TitleMain::draw_overlay()
{
-//printf("TitleMain::draw_overlay 1\n");
fade = 1;
if( !EQUIV(config.fade_in, 0) ) {
int64_t plugin_start = get_startproject();
type in_r = (cp00[0]*a00 + cp01[0]*a01 + cp10[0]*a10 + cp11[0]*a11)*s + r; \
type in_g = (cp00[1]*a00 + cp01[1]*a01 + cp10[1]*a10 + cp11[1]*a11)*s + r; \
type in_b = (cp00[2]*a00 + cp01[2]*a01 + cp10[2]*a10 + cp11[2]*a11)*s + r; \
- type a = in_a*plugin->fade, b = max - a, px; \
- /*if( comps == 4 ) { b = (b * op[3]) / max; }*/ \
- px = *op; *op++ = (a*in_r + b*px) / max; \
- px = *op; *op++ = (a*(in_g-ofs) + b*(px-ofs)) / max + ofs; \
- px = *op; *op++ = (a*(in_b-ofs) + b*(px-ofs)) / max + ofs; \
+ type a = in_a*plugin->fade, px; \
+ type b ; \
+ double total_alpha, double_b; \
+ if ( comps == 4 ) { b = *(op+3); } \
+ else b = max - a; \
+ double_b = (1.0 * b * (max - a)/(max*1.0)); \
+ total_alpha = a + double_b; \
+ px = *op; *op++ = (a*in_r + double_b*px) / total_alpha; \
+ px = *op; *op++ = (a*(in_g-ofs) + double_b*(px-ofs)) / total_alpha + ofs; \
+ px = *op; *op++ = (a*(in_b-ofs) + double_b*(px-ofs)) / total_alpha + ofs; \
if( comps == 4 ) { b = *op; *op++ = a + b - a*b / max; } \
} \
} \