remove auto kfrm for gang, btn2 select kfrm pos
authorGood Guy <good1.2guy@gmail.com>
Sat, 3 Nov 2018 00:39:19 +0000 (18:39 -0600)
committerGood Guy <good1.2guy@gmail.com>
Sat, 3 Nov 2018 00:39:19 +0000 (18:39 -0600)
cinelerra-5.1/cinelerra/trackcanvas.C

index fdd3112bb6b2fb62f315fc7c2f3fb70de94bf9ba..f0d0ceae071ddb5b63f9e268a89948a32f9003d3 100644 (file)
@@ -2092,6 +2092,12 @@ int TrackCanvas::do_keyframes(int cursor_x,
 // auto_operations[i]);
                                        if(buttonpress)
                                        {
+                                               if (buttonpress == 2 && auto_keyframe )
+                                               {
+                                                       double position = track->from_units(auto_keyframe->position);
+                                                       mwindow->edl->local_session->set_selectionstart(position);
+                                                       mwindow->edl->local_session->set_selectionend(position);
+                                               }
                                                if (buttonpress != 3)
                                                {
                                                        if(i == AUTOMATION_FADE || i == AUTOMATION_SPEED)
@@ -2744,7 +2750,7 @@ void TrackCanvas::fill_ganged_autos(int all, float change, Track *skip, FloatAut
                                CLAMP(new_value, auto_min, auto_max);
                                keyframe->adjust_to_new_coordinates(current_position, new_value);
                        }
-                       else if( mwindow->edl->session->auto_keyframes ) {
+                       else {
 // create keyframe on neighbouring track at the point in time given by fauto
                                FloatAuto *previous = 0, *next = 0;
                                float value = fade_autos->get_value(current_position, PLAY_FORWARD, previous, next);
@@ -2753,8 +2759,6 @@ void TrackCanvas::fill_ganged_autos(int all, float change, Track *skip, FloatAut
                                keyframe = (FloatAuto*)fade_autos->insert_auto(current_position);
                                keyframe->set_value(new_value);
                        }
-                       else
-                               continue;
                        mwindow->session->drag_auto_gang->append((Auto *)keyframe);
                }
        }