#include <string.h>
-
+#define MAX_FLT 3.40282347e+38
#define MIN_RADIUS 2
break;
case BC_RGB_FLOAT:
- BLUR(float, 1.0, 3);
+ BLUR(float, MAX_FLT, 3);
break;
case BC_RGBA8888:
break;
case BC_RGBA_FLOAT:
- BLUR(float, 1.0, 4);
+ BLUR(float, MAX_FLT, 4);
break;
case BC_RGB161616:
switch( output->get_color_model() ) {
case BC_RGB888: TRANSLATE(unsigned char, 0xff, 3, 0); break;
- case BC_RGB_FLOAT: TRANSLATE(float, 1.0, 3, 0); break;
+ case BC_RGB_FLOAT: TRANSLATE(float, MAX_FLT, 3, 0); break;
case BC_YUV888: TRANSLATE(unsigned char, 0xff, 3, 0x80); break;
- case BC_RGBA_FLOAT: TRANSLATE(float, 1.0, 4, 0); break;
+ case BC_RGBA_FLOAT: TRANSLATE(float, MAX_FLT, 4, 0); break;
case BC_RGBA8888: TRANSLATE(unsigned char, 0xff, 4, 0); break;
case BC_YUVA8888: TRANSLATE(unsigned char, 0xff, 4, 0x80); break;
}