cpus:=$(shell grep -c "^proc" /proc/cpuinfo)
jobs:=-j$(shell echo $$(($(cpus) + $(cpus)/2 +2)))
+#opencv4 breaks SIFT/SURF findobj
+#CFLAGS += -I$(opencv_prefix)/include/opencv4
CFLAGS += -I$(opencv_prefix)/include
ifeq ($(src),git)
LFLAGS += -Wl,--start-group
LFLAGS += $(shell find $(opencv_prefix)/lib* -name "libopencv_*.a" 2> /dev/null)
+#opencv4 breaks SIFT/SURF findobj
+#LFLAGS += $(shell find $(opencv_prefix)/lib64/opencv4/3rdparty/lib* -name "lib*.a" 2> /dev/null)
LFLAGS += $(shell find $(opencv_prefix)/share/OpenCV/3rdparty/lib* -name "lib*.a" 2> /dev/null)
LFLAGS += -Wl,--end-group
else ifeq ($(bld),dyn)
}
SketcherCurve::SketcherCurve(int id)
{
- init(id, 1, ARC_LINE, CV_COLOR);
+ init(id, 1, PEN_SQUARE, CV_COLOR);
}
SketcherCurve::SketcherCurve(int id, int pen, int width, int color)
{
const char* Sketcher::plugin_title() { return N_("Sketcher"); }
int Sketcher::is_realtime() { return 1; }
+int Sketcher::is_synthesis() { return 1; }
NEW_WINDOW_MACRO(Sketcher, SketcherWindow);
LOAD_CONFIGURATION_MACRO(Sketcher, SketcherConfig)
dx = xc - xd; dy = yc - yd;
}
-#if 0
static int convex(float ax,float ay, float bx,float by,
float cx,float cy, float dx,float dy)
{
float v = abc * bcd;
return !v ? 0 : v>0 ? 1 : -1;
}
-#endif
-
class FillRegion
{
SketcherPoint *FillRegion::next()
{
while( nxt < points.size() ) {
- SketcherPoint *pt = points[nxt];
+ SketcherPoint *pt = points[nxt++];
if( pt->arc == ARC_OFF ) continue;
- if( pt->arc != ARC_FILL ) break;
+ if( pt->arc != ARC_FILL ) return pt;
start_at(pt->x, pt->y);
- ++nxt;
}
- return nxt < points.size() ? points[nxt++] : 0;
+ return 0;
}
while( pt2 ) {
dx = pt2->x; dy = pt2->y;
switch( pt0->arc ) {
+ case ARC_CURVE:
+ if( convex(ax,ay, bx,by, cx,cy, dx,dy) >= 0 ) {
+ // s = ac thru b x bd thru c
+ intersects_at(sx,sy, ax,ay,cx,cy,bx,by, bx,by,dx,dy,cx,cy,fmx);
+ vpen->draw_smooth(bx,by, sx,sy, cx,cy);
+ break;
+ } // fall thru
case ARC_LINE:
vpen->draw_line(bx, by, cx, cy);
break;
- case ARC_CURVE: {
- // s = ac thru b x bd thru c
- intersects_at(sx,sy, ax,ay,cx,cy,bx,by, bx,by,dx,dy,cx,cy,fmx);
- vpen->draw_smooth(bx,by, sx,sy, cx,cy);
- break; }
}
ax = bx; ay = by; pt0 = pt1;
bx = cx; by = cy; pt1 = pt2;