fix draw_refresh opengl deadlock, cleanup last chkin
authorGood Guy <good1.2guy@gmail.com>
Thu, 25 Apr 2019 02:22:01 +0000 (20:22 -0600)
committerGood Guy <good1.2guy@gmail.com>
Thu, 25 Apr 2019 02:22:01 +0000 (20:22 -0600)
cinelerra-5.1/cinelerra/cwindowgui.C
cinelerra-5.1/plugins/tracer/.gdb_history [deleted file]

index 383445ae82ad5f8fedec9b8422e7d6672fbde4b3..2491571d0adb712a035f049f8967c5bb9628e42a 100644 (file)
@@ -1129,10 +1129,10 @@ void CWindowCanvas::draw_refresh(int flush)
                clear(0);
                if( mwindow->uses_opengl() ) {
                        get_canvas()->unlock_window();
-                       mwindow->playback_3d->finish_output();
-                       get_canvas()->lock_window("CWindowCanvas::draw_refresh");
                        get_canvas()->flush();
                        get_canvas()->sync_display();
+                       mwindow->playback_3d->finish_output();
+                       get_canvas()->lock_window("CWindowCanvas::draw_refresh");
                }
                if( refresh_frame && refresh_frame->get_w()>0 && refresh_frame->get_h()>0 ) {
                        float in_x1, in_y1, in_x2, in_y2;
diff --git a/cinelerra-5.1/plugins/tracer/.gdb_history b/cinelerra-5.1/plugins/tracer/.gdb_history
deleted file mode 100644 (file)
index a1ff470..0000000
+++ /dev/null
@@ -1 +0,0 @@
-p 82*541/352