frame_rates.append(new BC_ListBoxItem("100"));
frame_rates.append(new BC_ListBoxItem("120"));
frame_rates.append(new BC_ListBoxItem("144"));
+ frame_rates.append(new BC_ListBoxItem("240"));
frame_rates.append(new BC_ListBoxItem("1000"));
char string[BCTEXTLEN];
int Track::is_armed()
{
- return armed && gang_master()->armed;
+// return armed && gang_master()->armed;
+ return gang_master()->armed;
}
int Track::is_ganged()
{
- return ganged && gang_master()->ganged;
+// return ganged && gang_master()->ganged;
+ return gang_master()->ganged;
}
int Track::armed_gang(Track *track)
{
- if( !track->ganged ) return 0;
+// if( !track->ganged ) return 0;
if( edl->local_session->gang_tracks == GANG_NONE ) return ganged;
Track *current = gang_master();
- if( !current->ganged ) return 0;
+// if( !current->ganged ) return 0;
for(;;) {
if( track == current ) return 1;
current = current->next;