. Alpha - matching pixels replaced with see-thru.
. Edge to just outline the edges of the region.
. Mask - matching color pixels replaced by black.
+Crop & Position: Allows for cropping and positioning the input video.
Decimate: Drop frames from a track which are most similar
in order to reduce frame rate.
Deinterlace: Several selections of line replication to eliminate
Live Video: Reads video directly from the capture card input and
replaces any video on the track.
Loop video: Loop video by specifying the length of the region to loop.
+Mandelbrot: Render a Mandelbrot fractal using Cuda.
Motion: Tracks translation and rotation motion to stabilize
shaky video.
Motion 2 Point: Motion stabilization using 2 pass tracking.
MotionHV: Motion tracking/stabilization from the original
author of cinelerra.
MoveObj: Move and stabilize object using OpenCV 3rd party pkg.
+N_Body: Simulation that numerically approximates the evolution of a
+ system of bodies in which each body continuously interacts
+ with every other body using Cuda.
Oil Painting: Makes video tracks appear as a painting.
Overlay: Combine tracks via an overlayer that puts images on
top of a bottom layer.
F_chromahold: Turns a certain color range into gray.
F_chromakey: Turns a certain color into
transparency. Operates on YUV colors.
+F_chromashift: Shift chroma.
F_ciescope: Video CIE scope.
F_color: Provide an uniformly colored input.
F_colorbalance: Adjusts the color balance.
F_colorchannelmixer: Adjusts colors by mixing color channels.
-F_colorkey: Turns a certain color into
- transparency. Operates on RGB colors.
+F_colorhold: Turns a certain color range into gray. Operates on RGB.
+F_colorkey: Turns a certain color into transparency. Operates on RGB.
F_colorlevels: Adjusts the color levels.
F_colormatrix: Converts color matrix.
F_cover_rect: Find and cover a user specified object.
F_dctdnoiz: Denoise frames using 2D DCT.
F_deband: Debands video.
F_deblock: Deblock video.
+F_dedot: Reduce cross-luminance and cross-color.
F_deflate: Applies deflate effect.
F_deflicker: Remove temporal frame luminance variations.
F_dejudder: Removes judder produced by pullup.
thickness of the lines.
F_edgedetect: Detects and draws edge.
F_elbg: Apply posterize effect, using the ELBG algorithm.
-F_eq: Adjusts brightness, contrast, gamma and saturation.
F_entropy: Measure video frames entropy.
+F_eq: Adjusts brightness, contrast, gamma and saturation.
F_erosion: Applies erosion effect.
F_fade: Fade in/out input video.
F_fftdnoiz: Denoise frames using 3D FFT.
F_inflate: Applies inflate effect.
F_interlace: Convert progressive video into interlaced.
F_kerndeint: Applies kernel deinterlacing to the input.
+F_lagfun: Slowly update darker pixels.
F_lenscorrection: Rectifies the image by correcting for lens distortion.
F_life: Generate a life pattern.
F_limiter: Limit pixels components to the specified range.
F_lutrgb: Compute and apply a lookup table to the RGB input video.
F_lutyuv: Compute and apply a lookup table to the YUV input video.
F_mandelbrot: Render a Mandelbrot fractal.
+F_maskfun: Create Mask.
F_mcdeint: Applies motion compensating deinterlacing.
F_mestimate: Generate motion vectors.
F_metadata: Manipulate video frame metadata.
select the variables of the noise
(strength, flag and seed).
F_normalize: Normalize RGB video.
-F_owdenoise: Denoises using wavelets.
F_oscilloscope: 2D video oscilloscope. Useful to measure spatial impulse,
step responses, and chroma delays.
-F_owndenoise: Denoises using wavelets.
+F_owdenoise: Denoises using wavelets.
F_pad: Add paddings to the input image, and place the original
input at the provided x, y coordinates.
F_pal100bars: Generate PAL 100% color bars. This only works with RGB 8-bit.
F_pp7: Applies Postprocessing 7 filter.
F_prewitt: Apply prewitt operator.
F_pseudocolor: Make pseudocolored video frames.
-F_rgbtestsrc: Generate RGB test pattern.
F_readeia608: Read EIA-608 Closed Caption codes from
input video and write them to frame metadata.
F_readvitc: Reads vertical interval
F_realtime: Slows down filtering to match realtime.
F_removegrain: Removes grain.
F_repeatfields: Hard repeat fields based on MPEG repeat field flag.
+F_rgbashift: Shift RGBA.
+F_rgbtestsrc: Generate RGB test pattern.
F_roberts: Apply roberts cross operator which performs a simple/quick 2-D
spatial gradient measurement on the video (usually a grayscale
image). It highlights regions of high spatial frequency which
F_rotate: Rotates the input image.
F_sab: Applies shape adaptive blur.
F_scale: Scale the input video size and/or convert the image format.
+F_scale_cuda: GPU accelerated video resizer.
F_separatefields: Split input video frames into fields.
F_setparams: Force field, or color property for the output video frame.
F_setrange: Force color range for the output video frame.
the Super2xSal pixel art algorithm.
F_swaprect: Swaps 2 rectangular objects in video.
F_swapuv: Swaps U and V components.
+F_tpad: Temporarily pad video frames.
F_tblend: Blend successive frames.
F_testsrc: Generate test pattern.
F_testsrc2: Generate another test pattern.
F_weave: Weaves input video fields into frames.
F_xbr: Scales the input using xBR algorithm.
F_yadif: Deinterlaces the input image.
+F_yadif_cuda: Deinterlace CUDA frames.
F_yuvtestsrc: Generate YUV test pattern.
F_zoompan: Applies Zoom & Pan effect.
#
F_allpass: Applies a two-pole all-pass filter.
F_aloop: Loops audio samples.
F_ametadata: Manipulate audio frame metadata.
+F_anlmdn: Reduce broadband noise from stream using Non-Local Means.
F_anoisesrc: Generates a noise audio signal.
F_aperms: Set permissions for the output audio frame.
F_aphaser: Adds a phasing effect to the audio.
F_arealtime: Slows down filtering to match realtime.
F_aresample: Resamples audio data.
F_asetrate: Change the sample rate without altering the data.
+F_asoftclip: Apply audio soft clipping - a type of distortion effect
+ where signal amplitude is saturated along a smooth curve.
F_astats: Shows time domain statistics about audio frames
F_atempo: Adjusts audio tempo.
F_atrim: Pick one continuous section from the input, drop the rest.
order to produce more speaker like sound.
F_crystalizer: Simple Expand Audio Dynamic Range filter.
F_dcshift: Applies a DC shift to the audio.
+F_deesser: Apply de-essing to the audio.
F_drmeter: Measure audio dynamic range where setting window length in
seconds is used to split audio into segments of equal length.
F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin,
F_tremolo: Applies tremolo effect.
F_vibrato: Applies vibrato effect.
F_volume: Change input volume.
+F_volumedetect: Detect audio volume.
#
# audio plugins
#
diff -uN dav1d-0.4.0.orig/Makefile dav1d-0.4.0/Makefile
--- dav1d-0.4.0.orig/Makefile 1969-12-31 17:00:00.000000000 -0700
-+++ dav1d-0.4.0/Makefile 2019-08-30 10:30:39.846512952 -0600
-@@ -0,0 +1,342 @@
++++ dav1d-0.4.0/Makefile 2019-09-05 16:38:01.820636946 -0600
+@@ -0,0 +1,358 @@
++
++_ARCH := $(shell uname -m)
++ARCH_I32 := $(shell expr "x$(_ARCH)" : 'xi[346]86.*')
++ARCH_X64 := $(shell expr "x$(_ARCH)" : 'x..._64*')
++
++ifneq ($(ARCH_I32),0)
++ASM_ARCH := elf32
++ARCH_X86_32 := 1
++ARCH_X86_64 := 0
++endif
++ifneq ($(ARCH_X64),0)
++ASM_ARCH := elf64
++ARCH_X86_32 := 0
++ARCH_X86_64 := 1
++endif
++
+BUILD=build
+DESTDIR=/
+PREFIX=usr/local
+ mc_ssse3.obj \
+ msac.obj)
+$(NASM_BLD)/%.obj: src/x86/%.asm
-+ $(NASM) -f elf64 \
++ $(NASM) -f $(ASM_ARCH) \
+ -I src/ -I $(BUILD)/ -MQ $@ -MF $@.ndep \
+ $< -o $@
+
+ echo >> $@ "#define ARCH_ARM 0"
+ echo >> $@ "#define ARCH_PPC64LE 0"
+ echo >> $@ "#define ARCH_X86 1"
-+ echo >> $@ "#define ARCH_X86_32 0"
-+ echo >> $@ "#define ARCH_X86_64 1"
++ echo >> $@ "#define ARCH_X86_32 $(ARCH_X86_32)"
++ echo >> $@ "#define ARCH_X86_64 $(ARCH_X86_64)"
+ echo >> $@ "#define CONFIG_16BPC 1"
+ echo >> $@ "#define CONFIG_8BPC 1"
+ echo >> $@ "#define CONFIG_LOG 1"
+ echo >> $@ "#define STACK_ALIGNMENT 32"
+
+$(BUILD)/config.asm:
-+ echo > $@ "%define ARCH_X86_32 0"
-+ echo >> $@ "%define ARCH_X86_64 1"
++ echo > $@ "%define ARCH_X86_32 $(ARCH_X86_32)"
++ echo >> $@ "%define ARCH_X86_64 $(ARCH_X86_64)"
+ echo >> $@ "%define PIC 1"
+ echo >> $@ "%define STACK_ALIGNMENT 32"
+
+$(CHKASM_BIT16)/%.o: $(TESTS_CHKASM)/%.c
+ $(CC_CC) $(BLD_INCL) -DBITDEPTH=16 -o $@ -c $<
+$(TESTS_CHKASM_BLD)/x86/%.obj: $(TESTS_CHKASM)/x86/%.asm
-+ @$(NASM) -f elf64 \
++ @$(NASM) -f $(ASM_ARCH) \
+ -I src/ -I $(BUILD)/ -MQ $@ -MF $@.ndep \
+ $< -o $@
+