\end{figure}
\begin{enumerate}[start=2]
- \item \textbf{Gang Channels:} in this mode, only the \textit{Master Tracks} and the first track of video, audio, or subtitles not master will are shown. Stereo tracks, or 5:1 channels/any number of audio tracks, are drawn as 1 audio track for the purpose of making changes on that single track which are propagated to all of its other channel tracks automatically. This is the DAW-like mode. The \textit{Gang Tracks} button icon looks like 2 tracks and only the first video and first audio tracks will be shown. See figure~\ref{fig:gang-track-02}
+ \item \textbf{Gang Channels:} in this mode, all \textit{Master Tracks}
+are shown. The exception is when there is no
+Master video, no Master audio or no Master subtitle track, in which case for
+each the first track of video, audio, and subtitle will be shown. For users who
+routinely switch the track order frequently, the patchbay has the \textit{Master Track} icon to set your own preference.
+Stereo tracks, or 5:1 channels/any number of audio tracks, are drawn as 1 audio track for the purpose of making changes on that single track which are propagated to all of its other channel tracks automatically. This is the DAW-like mode. The \textit{Gang Tracks} button icon looks like 2 tracks and only the first video and first audio tracks will be shown. See figure~\ref{fig:gang-track-02}
\end{enumerate}
\begin{figure}[htpb]
\item When in \textit{Gang Channels} or \textit{Gang Media} mode, if the first audio track is not disarmed, but any of its connected channel tracks are, the disarm of those channels are ignored and all channels are treated as being armed. This is to be consistent with the purpose of using this mode; the purpose being that any edits to the first master track are automatically propagated to all other channels.
\item It may be better when using the \textit{Gang Channels} or \textit{Gang Media} mode to make any changes
to the first audio channel to be automatically duplicated before reverting to the \textit{Gang None} mode to make other changes. Once you start changing individual channels (that is, audio tracks) so that they are no longer coordinated in their edits/plugins, it may be more difficult to switch back to \textit{Gang Channels} mode and get the desired results since the channels may no longer be lined up.
+ \item Gang modes should not be used with Multi-camera/Mixers because they have very specific
+operational capabilities which are not compatible with the way that Ganging works.
\end{itemize}
\section{Two Screen Editing}%
same (or more) number of tracks in the Master project as you do in
the Sequence. To avoid having to know how many tracks you need, you
can use the Nest feature as described in the Nesting section
-(\ref{sec:nesting_clips_and_assetts}).
+(\ref{sec:nesting_clips_and_assets}).
\section{Cut and Paste Editing}%
timeline and select the paste button. Assuming no In/Out points are
defined on the timeline this performs a cut and paste operation.
-Most editing operations are listed in the Edit pulldown. Some of
+Most editing operations are listed in the \textit{Edit} pulldown. Some of
them have a button on the program control toolbar as well as a
keyboard shortcut. The keyboard shortcut is in parenthesis here.
To simply get started, perform the following operations which are
useful for working in a drag and drop editing session. First load
-your media by using the main menu File pulldown and choose
+your media by using the main menu \textit{File} pulldown and choose
\textit{Load files}; make sure the insertion mode is set to
\textit{Create new resources only}. This loads the files into the
Resources window.
\begin{enumerate}
\item Create some video and audio tracks on the timeline using
- the Video and Audio pulldowns.
+ the \textit{Video} and \textit{Audio} pulldowns.
\item Open the Media folder in the Resources window. Make sure
the necessary tracks are armed and drag a media file from the
Resources window to the timeline. If the media has video, drag it
affected by the drag and drop operation will move to the right. This
will cause loss of synchronization. To restore it, disarm the tracks
affected by the drag and drop operation, highlight the just dropped
- edit and paste silence over it using the Edit pulldown,
+ edit and paste silence over it using the \textit{Edit} pulldown,
\textit{Paste Silence}.
\end{itemize}
selected area.
In/Out points can be used to perform Cut and Paste operations in
-Drag and Drop mode as well as in Cut and Paste mode. Use the Edit
+Drag and Drop mode as well as in Cut and Paste mode. Use the \textit{Edit}
pulldown to view the list and their keyboard shortcuts.
ones that have the red lines
around them.\\
- Select Edits & Ctrl-Alt-a & Select all edits within an highlighted area of the timeline \\
+ Select Edits & Ctrl-Alt-' & Select all edits within a highlighted area of the timeline \\
+
+ Deselect Edits & & Deselect all edits within a highlighted area of the timeline \\
Copy & Ctrl-c & Copy the selected edits into the copy buffer.\\
In addition if you attempt to paste edits consisting of more tracks
than what is available at that location it will not allowed.
-Attaching transitions to multiple selected edits via the Video or
-Audio pulldowns is also available. The new transitions are attached
+Attaching transitions to multiple selected edits via the \textit{Video} or
+\textit{Audio} pulldowns is also available. The new transitions are attached
at the start of the edits, and will replace any existing attached
transitions. As a side note, when in drag and drop mode the end
transition does not drag.
There is also a faster way:
\begin{enumerate}
- \item Arm the tracks you want to be used
- \item Highlight the area as usually you do with \textit{I-beam} mode (or use \textit{In/Out Points}; or position \textit{Insert Point} over the stack of edits). If you miss an edit that you want included, the same method can be used to add it. It is an additive operation. And, it will include the partial edits in the selected area, thus making it easy to disinclude ones you do not want.\r
+ \item Arm the tracks you want to be used.
+ \item Highlight the area as usually you do with \textit{I-beam} mode (or use \textit{In/Out Points}; or position \textit{Insert Point} over the stack of edits). If you miss an edit that you want included, the same method can be used to add it. It is an additive operation. And, it will include the partial edits in the selected area, thus making it easy to disinclude ones you do not want.
It will include silence also but you can remove that or any other edit with CTRL + LMB.
\item Press MMB on a clip inside the highlight area and the PopUp menu is shown with the \textit{Select edits} option on the top.
- \item Choose the \textit{Select edits} option and the clips inside the highlight area will be selected.
+ \item Choose the \textit{Select or Deselect edits} option and the clips inside the highlight area will be selected or deselected.
\end{enumerate}
-\section{Inter-View Mode\;/\;Identifying Source Targets Editing}%
-\label{sec:inter-view_identifying_source_target_editing}
+And there is a Drag mouse way (this requires that the cursor be on the first
+clip and from there you start the drag):
+\begin{enumerate}
+ \item To Drag Select edits, hold down Alt+Left Mouse Button (LMB) and drag over the selection area. Releasing the mouse results in selecting.
+ \item To Drag Deselect edits. hold down Alt+Ctrl+LMB and drag over the area to be desected. Releasing the mouse results in deselecting.
+\end{enumerate}
+
+If using certain operating systems (for example Ubuntu and Arch) that might field the Alt key before it gets to \CGG{}, you can use the following for both Select and Deselect instead:
+\begin{enumerate}
+ \item Press and hold down Ctrl+Alt+LMB on an edit
+ \item Drag on the edits you want to select
+ \item Release the Ctrl key
+ \item Release the LMB
+ \item Release the Alt key
+\end{enumerate}
+
+\section{Inter-View Mode\;/\;Identifying Source Targets}%
+\label{sec:inter-view_identifying_source_target}
Inter-View mode provides a mapping of a particular media file to its
timeline usages. It is somewhat similar to Two Screen Editing in
ready to see what is used or unused.
\item Make sure you are in any of the Preview modes in the
Resources window; you enable the mode using the pulldown to the left
- of the word Search. The option looks like this \quad
+ of the word \textit{Search}. The option looks like this \quad
\includegraphics[height=\baselineskip]{fullplay.png}.
\item Middle mouse click on a thumbnail in the Resources window and
a popup occurs of that media with a white colored bar at the top