X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcin-manual-latex.git;a=blobdiff_plain;f=parts%2FAdvanced.tex;h=b056b2cf8197b29db2dd4ecbd878530dc4c5f874;hp=60ead1bdd5179915309c7af490a4932adf89bac2;hb=aab265ea5351fbaf460bfbc5e0be1e32025c01cc;hpb=7a939456b3cf1bfcb593dbb0174a5650734dbb56 diff --git a/parts/Advanced.tex b/parts/Advanced.tex index 60ead1b..b056b2c 100644 --- a/parts/Advanced.tex +++ b/parts/Advanced.tex @@ -263,8 +263,8 @@ plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these types of EDL you had to remake the whole clip from scratch. The program is actually "opening" the file as it currently exists for that particular -media so that it can be edited separately from the project EDL. In other NLEs the term \textit{sub-timeline} is used. -Note that all media must have originated from the timeline Main Prgram window and not from the Viewer. +media so that it can be edited separately from the project EDL. In other NLEs the term \textit{sub-timeline} or \textit{sub-project} is used. +It is important to know that all media used with Open EDL must be loaded on the timeline Main Program window and created from there in that project. Here is how this works. In the Clip \index{clip !older} or Media folder \index{media folder} or on a timeline EDL edit, the option \textit{Open EDL} for the highlighted clip or @@ -303,6 +303,8 @@ An example of a typical set of steps to follow is: timeline and you will see the AgingTV effect. \end{enumerate} +\paragraph{NOTE:} \textit{Open EDL} was not designed to work from the Viewer window. It needs clips to have been created from the timeline Main Program window Project in order to keep track of levels. Clips created in the Viewer have different min and max X/Y dimensions and zoom values. + You can follow the same steps as above by first using the option \textit{Nest to media} in the Clip folder which nests the clip and moves it out of the Clip folder to the Media folder. Then use @@ -499,8 +501,8 @@ on the timeline. \begin{figure}[htpb] \centering \includegraphics[width=0.5\linewidth]{trim.png} - \caption{Default choices for mouse: Ripple for button 1; Roll - for button 2; Slip for button 3} + \caption{Default choices for mouse: Ripple for LMB; Roll + for MMB; Slip for RMB} \label{fig:trim} \end{figure} @@ -541,6 +543,8 @@ follows. this choice to prevent accidental movements. \end{description} +\paragraph{NOTE:} you cannot do Trim operations on \textit{Hard Edges}, which are produced by a cut operation ("\texttt{x}"). To create a cut useful for trimming you must select an interval (at the limit of one frame) to be muted ("\texttt{m}"); now the edges of the edits will be trimmable because they are not \textit{Hard Edges}. See \ref{sec:cut_paste_editing}, \textit{Split - blade cut and hard edges}. + The next table displays the options and results with the Key Table here first. @@ -643,8 +647,7 @@ beginning or the end. First familiarize yourself with button operation; check your setup by executing the following step. In the \texttt{Settings $\rightarrow$ Preferences $\rightarrow$ Interface} tab, Editing -section, clicking on the edit boundaries can be set for LMB (Button 1), -MMB (Button 2), RMB (Button 3) as one of the following: +section, clicking on the edit boundaries can be set for LMB (Button 1), MMB (Button 2), RMB (Button 3) as one of the following: \textit{Ripple}; \textit{Roll}; \textit{Slip}; \textit{Slide}; \textit{Edge} or \textit{No effect}