X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcin-manual-latex.git;a=blobdiff_plain;f=parts%2FLoadandsave.tex;h=820667ba3bda7588285d22006588363a82d48d33;hp=1b0c932a751077fc4bb27e5a090b91c315251cc6;hb=7f4d0800b12798dc35f912da5a8655c7812496f7;hpb=0e0357139f23df4977f7d659ffb408295fd75002 diff --git a/parts/Loadandsave.tex b/parts/Loadandsave.tex index 1b0c932..820667b 100644 --- a/parts/Loadandsave.tex +++ b/parts/Loadandsave.tex @@ -193,7 +193,7 @@ All data that you work with in \CGG{} is acquired either by loading from disk or \item[Paste at insertion point:] the file is pasted into the timeline at the insertion point, on the first set of armed tracks. If multiple files are selected for loading, they will be inserted on the same set of tracks, one after the other. New resources are created in the Resources Window. \item[Create new resources only:] the timeline is unchanged and new resources are created in the Resources Window only. \item[Nest sequence:] nested assets are added to the timeline by using the Nest sequence insertion strategy. - The file will be pasted into the timeline over the current selection or at the insertion point. A nested sequence is media that had already been saved as an EDL earlier. Nesting is described more fully in section \ref{sub:nesting}. + The file will be pasted into the timeline over the current selection or at the insertion point. A nested sequence is media that had already been saved as an EDL earlier. Nesting is described more fully in section \ref{sec:nesting_clips_and_assetts}. \end{description} The insertion strategy is a recurring option in many of \CGG{}'s functions. In each place the options do the same thing. If you load files by passing command line arguments to \CGG{}, the files are loaded with \textit{Replace current project} by default. \item[Loading Multiple Files] In the Load dialog go to the list of files. Selecting files utilizes the motif style selection method.