X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcin-manual-latex.git;a=blobdiff_plain;f=parts%2FPlugins.tex;h=995b773681e19d9ff25767243a3c813c70f3d553;hp=940daa67d92bbf70c4d528cdf0d39548a8982dd6;hb=7f4d0800b12798dc35f912da5a8655c7812496f7;hpb=d944110369dd019b349e5688adc542a61f314f51 diff --git a/parts/Plugins.tex b/parts/Plugins.tex index 940daa6..995b773 100644 --- a/parts/Plugins.tex +++ b/parts/Plugins.tex @@ -1074,18 +1074,18 @@ is a clear button on the right to set the value to 1. \subsection{Brightness/Contrast}% \label{sub:brightness_contrast} +\begin{figure}[htpb] + \centering + \includegraphics[width=0.6\linewidth]{brightness.png} + \caption{How it works Brightness and Contrast} + \label{fig:brightness} +\end{figure} + To brighten a dark shot, or add light, use this plugin. Do not overuse the effect or you risk degrading your video quality. The \textit{Brightness} slider moves up or down the values of the entire channel and corresponds to the \textit{Master Offset} of the various grading programs. The \textit{Contrast} slider expands or narrows the brightness values of the entire channel; corresponds to the use of the \textit{cursors} (small triangles) in the \textit{Histogram} plugin. Clear icons are present to reset its slider to default without affecting others. Use the effect along with keyframing to brighten a long shot that is dark at the beginning but bright at the end. Generally you will want to change the brightness and contrast about the same amount (for example -- brightness $28$, contrast $26$) so that your original colors are kept intact. This effect is also keyframable (figure~\ref{fig:brightness}). -\begin{figure}[htpb] - \centering - \includegraphics[width=0.6\linewidth]{brightness.png} - \caption{How it works Brightness and Contrast} - \label{fig:brightness} -\end{figure} - \subsection{BurningTV}% \label{sub:burningtv} @@ -2095,7 +2095,7 @@ Uses X/Y camera automation vectors to apply a linear blur trailing camera direct \subsection{MotionCV}% \label{sub:motioncv} -Motion tracking/stabilization from the community version of \CGG{}. For theory and explanations refer to the \hyperref[sub:motion]{Motion} plugin. +Extended motion tracking/stabilization from the community version of \CGG{}. For theory and explanations refer to the \hyperref[sub:motion]{Motion} plugin. \subsection{MotionHV}% \label{sub:motionhv}