X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcin-manual-latex.git;a=blobdiff_plain;f=parts%2FRendering.tex;h=69333cd4091715f77bbd71432c5130551385b75d;hp=ca711f8ba6742adcd650a024c6918b9b83353161;hb=a874a2ba32c9996f6a3620718e3cd72e5d3390b4;hpb=22a5cab07ea22c4923acc8f8b32cdac8b7a3be44 diff --git a/parts/Rendering.tex b/parts/Rendering.tex index ca711f8..69333cd 100644 --- a/parts/Rendering.tex +++ b/parts/Rendering.tex @@ -998,12 +998,25 @@ rates (figure~\ref{fig:back-ren}). path. Since hundreds of thousands of image files are usually created, ls commands will not work in the background rendering directory. The browse button for this option normally will not work - either, but the configuration button for this option works. + either, but the configuration button for this option works. The + default value will be /tmp/brender . \item[File format] The file format for background rendering has to be a sequence of images. The format of the image sequences determines the quality and speed of playback. JPEG generally works - well. + well and is the default. \end{description} +Tip: If you have rendered your whole project with \textit{File format} +set to JPEG and there are no missing numbers in the sequence, you can +create a video from that sequence outside of \CGG{}. +For example, if using the default output so that your files are named +/tmp/brender000000, /tmp/brender000001, ... in a window, you would type: + +\begin{lstlisting}[style=sh] +ffmpeg -f image2 -i /tmp/brender0%5d -c:v copy brender.mov +\end{lstlisting} +which would create the video file brender.mov - be sure to delete +existing brender files before creating a new sequence to ensure there +are no missing numerical values in the sequence. \section{Render Farm Usage}% \label{sec:render_farm_usage}