X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcin-manual-latex.git;a=blobdiff_plain;f=parts%2FRendering.tex;h=cbdcaf9095e2652b9dc33cf3ed472602559dd615;hp=cfb1e59a71488fe00596f46888c8fd94231878fe;hb=a5d793d4b19799c05f4179a79a0843e6b7fe50c9;hpb=6d77693541c26d53220eb95c9b30ea302bd9da82 diff --git a/parts/Rendering.tex b/parts/Rendering.tex index cfb1e59..cbdcaf9 100644 --- a/parts/Rendering.tex +++ b/parts/Rendering.tex @@ -215,6 +215,8 @@ information on all these options can be found at \href{https://ffmpeg.org/ffmpeg-all.html#Format-Options}{ffmpeg.org} sections 19 and 21. See also \nameref{sub:modifying_ffmpeg_cinelerra}. +Render presets in \CGG{} should work Out Of the Box. You can still configure the \textit{Global Options} and \textit{Private Options} manually. Finding the combination of parameters that best suits your needs, or simply finding working (\textit{legal}) combinations, requires studying each codec in depth. You can start by looking in Wikipedia until you get to download and study the \textit{white papers} of the codecs of interest. In any case, you must then start a long experimental phase, trying presets with different configurations or creating new ones, until you get satisfactory results. If you create new presets it is a good idea to make them known on the mailing list ({\small \url{https://lists.cinelerra-gg.org/mailman/listinfo/cin}}) or on the MantisBT Bug Tracker ({\small \url{https://www.cinelerra-gg.org/bugtracker/my_view_page.php}}) so that they can be integrated into subsequent versions of \CGG{}. For an introduction see \nameref{sec:overview_formats}. + \section{Some Specific Rendering}% \label{sec:some_specific_rendering}