X-Git-Url: https://git.cinelerra-gg.org/git/?p=goodguy%2Fcin-manual-latex.git;a=blobdiff_plain;f=parts%2FTips.tex;fp=parts%2FTips.tex;h=0cbd57a705665d96ee8f007c4415253968f96fd4;hp=63e641f02a0a8ef707ebb0aade09592c4aab7fd2;hb=2cdcbca672f6cdbcc09e4ea1b156cdcf4ba59b52;hpb=81de46fb5e10c577c96ca8bb67f8cf4cb9c25afb diff --git a/parts/Tips.tex b/parts/Tips.tex index 63e641f..0cbd57a 100644 --- a/parts/Tips.tex +++ b/parts/Tips.tex @@ -522,6 +522,13 @@ Modal forms (always on top, and usually ptr/kbd grab) dialog boxes can lock a sy To create a specific 440 Hz tone, follow these steps. You can vary the length, use more channels, or change the frequency to a different desired value (figure~\ref{fig:aeval}). +\begin{figure}[htpb] + \centering + \includegraphics[width=1.0\linewidth]{aeval.png} + \caption{Use Audio$\rightarrow$Render effect to set render parameter values and then that effect can be varied.} + \label{fig:aeval} +\end{figure} + \begin{enumerate} \item Make sure there is an armed audio track on the timeline, get into Cut and Paste mode, and highlight a selection or define In/Out points where you want to insert the audio tone. @@ -536,13 +543,6 @@ To create a specific 440 Hz tone, follow these steps. You can vary the length, that to 1C|2C instead of the usual default of 1C. \end{enumerate} -\begin{figure}[htpb] - \centering - \includegraphics[width=1.0\linewidth]{aeval.png} - \caption{Use Audio$\rightarrow$Render effect to set render parameter values and then that effect can be varied.} - \label{fig:aeval} -\end{figure} - \subsection{Camera supplied LUTs}% \label{sub:camera_supplied_luts}