From 2cdcbca672f6cdbcc09e4ea1b156cdcf4ba59b52 Mon Sep 17 00:00:00 2001 From: Good Guy Date: Sun, 20 Sep 2020 19:17:13 -0600 Subject: [PATCH] Andrea and Andrew corrections and changed placements --- parts/DVD.tex | 15 +++++++-------- parts/Editing.tex | 4 ++-- parts/Loadandsave.tex | 2 +- parts/Plugins.tex | 30 +++++++++++++++--------------- parts/Tips.tex | 14 +++++++------- parts/Trouble.tex | 25 ++++++++++--------------- 6 files changed, 42 insertions(+), 48 deletions(-) diff --git a/parts/DVD.tex b/parts/DVD.tex index e1d2bff..8a47ff6 100644 --- a/parts/DVD.tex +++ b/parts/DVD.tex @@ -485,19 +485,18 @@ When you are finished, before clicking \textit{Save}, you must supply a legitima \noindent To reposition the script, use the slider or tumbler buttons: -\textit{Slider} bar to move through the text entries quickly. - +\textit{Slider} bar to move through the text entries quickly. \\ \textit{Prev} or \textit{Next} buttons to go to the previous or next script line. -\noindent Figure~\ref{fig:subtitle02} shows what the pasted subtitle script looks like in a portion of the main window. - \begin{figure}[htpb] - \centering - \includegraphics[width=1.0\linewidth]{subtitle02.png} - \caption{Subtitles on timeline} - \label{fig:subtitle02} + \centering + \includegraphics[width=1.0\linewidth]{subtitle02.png} + \caption{Subtitles on timeline} + \label{fig:subtitle02} \end{figure} +\noindent Figure~\ref{fig:subtitle02} shows what the pasted subtitle script looks like in a portion of the main window. + \section{Dvd Interlaced Chroma}% \label{sec:dvd_interlaced_chroma} diff --git a/parts/Editing.tex b/parts/Editing.tex index 52bac72..f147511 100644 --- a/parts/Editing.tex +++ b/parts/Editing.tex @@ -514,7 +514,7 @@ NOTE: for correct operation of this use case, you should have the same (or more) number of tracks in the Master project as you do in the Sequence. To avoid having to know how many tracks you need, you can use the Nest feature as described in the Nesting section -(\ref{sec:nesting_clips_and_assetts}). +(\ref{sec:nesting_clips_and_assets}). \section{Cut and Paste Editing}% @@ -1106,7 +1106,7 @@ There is also a faster way: \begin{enumerate} \item Arm the tracks you want to be used - \item Highlight the area as usually you do with \textit{I-beam} mode (or use \textit{In/Out Points}; or position \textit{Insert Point} over the stack of edits). If you miss an edit that you want included, the same method can be used to add it. It is an additive operation. And, it will include the partial edits in the selected area, thus making it easy to disinclude ones you do not want. + \item Highlight the area as usually you do with \textit{I-beam} mode (or use \textit{In/Out Points}; or position \textit{Insert Point} over the stack of edits). If you miss an edit that you want included, the same method can be used to add it. It is an additive operation. And, it will include the partial edits in the selected area, thus making it easy to disinclude ones you do not want. It will include silence also but you can remove that or any other edit with CTRL + LMB. \item Press MMB on a clip inside the highlight area and the PopUp menu is shown with the \textit{Select edits} option on the top. \item Choose the \textit{Select edits} option and the clips inside the highlight area will be selected. diff --git a/parts/Loadandsave.tex b/parts/Loadandsave.tex index 1d7ff45..8ff2d05 100644 --- a/parts/Loadandsave.tex +++ b/parts/Loadandsave.tex @@ -193,7 +193,7 @@ All data that you work with in \CGG{} is acquired either by loading from disk or \item[Paste at insertion point:] the file is pasted into the timeline at the insertion point, on the first set of armed tracks. If multiple files are selected for loading, they will be inserted on the same set of tracks, one after the other. New resources are created in the Resources Window. \item[Create new resources only:] the timeline is unchanged and new resources are created in the Resources Window only. \item[Nest sequence:] nested assets are added to the timeline by using the Nest sequence insertion strategy. - The file will be pasted into the timeline over the current selection or at the insertion point. A nested sequence is media that had already been saved as an EDL earlier. Nesting is described more fully in section \ref{sec:nesting_clips_and_assetts}. + The file will be pasted into the timeline over the current selection or at the insertion point. A nested sequence is media that had already been saved as an EDL earlier. Nesting is described more fully in section \ref{sec:nesting_clips_and_assets}. \end{description} The insertion strategy is a recurring option in many of \CGG{}'s functions. In each place the options do the same thing. If you load files by passing command line arguments to \CGG{}, the files are loaded with \textit{Replace current project} by default. \item[Loading Multiple Files] In the Load dialog go to the list of files. Selecting files utilizes the motif style selection method. diff --git a/parts/Plugins.tex b/parts/Plugins.tex index 671e5f5..331601e 100644 --- a/parts/Plugins.tex +++ b/parts/Plugins.tex @@ -294,16 +294,16 @@ Restart cin by changing \texttt{Settings$\rightarrow$ Preferences$\rightarrow$ A The \textit{Visibility} tool in the Resources window (figure~\ref{fig:visibility01}) gives you the ability to turn off or on any of several sets of plugins. If you left-click the Visibility box, you will see the various categories of plugins, such as \textit{ladspa}, \textit{ffmpeg}, \textit{audio}, \textit{lv2}, and \textit{video} (figure~\ref{fig:visibility02}). -Highlight the set you want to turn on and a check mark appears to show it is active. Highlight again to toggle it off. See the next screenshot which illustrates that all of the plugins are turned off (not visible) except for audio. There is also the ability to add your own personal directory of plugins which will show up here. All you have to do to have these plugins become visible is to create a directory, with some name that is meaningful to you, and put your .png files in your: \\ -\texttt{cinelerra\_path bin/plugins/}. - \begin{figure}[htpb] - \centering - \includegraphics[width=0.6\linewidth]{visibility02.png} - \caption{Screenshot showing the Visibility categories of plugins with all toggled on and audio highlighted.} - \label{fig:visibility02} + \centering + \includegraphics[width=0.6\linewidth]{visibility02.png} + \caption{Screenshot showing the Visibility categories of plugins with all toggled on and audio highlighted.} + \label{fig:visibility02} \end{figure} +Highlight the set you want to turn on and a check mark appears to show it is active. Highlight again to toggle it off. See the next screenshot which illustrates that all of the plugins are turned off (not visible) except for audio. There is also the ability to add your own personal directory of plugins which will show up here. All you have to do to have these plugins become visible is to create a directory, with some name that is meaningful to you, and put your .png files in your: \\ +\texttt{cinelerra\_path bin/plugins/}. + \subsection{Expanders for Plugin Subtrees in the Resources Window}% \label{sub:expanders_plugin_subtrees} @@ -313,11 +313,18 @@ If there are recommendations for other relevant categories, they can be added. T The \texttt{expanders.txt} file has very specific requirements. The most specific is that there are no blanks -- you must use tabs only. A \# (pound sign) can be used in column 1 to indicate a comment. Here is a short example: +\begin{figure}[htpb] + \centering + \includegraphics[width=0.8\linewidth]{expander.png} + \caption{$\triangledown$,$\triangleright$ = expander; "-" = options} + \label{fig:expander} +\end{figure} + \begin{lstlisting}[style=sh] Video Effects - Color_Correction Blue Banana -#\qquad \qquad Color 3 Way + Color 3 Way Color Balance Audio Effects - Calf @@ -327,13 +334,6 @@ Audio Effects L2_Calf Fluidsynth \end{lstlisting} -\begin{figure}[htpb] - \centering - \includegraphics[width=0.8\linewidth]{expander.png} - \caption{$\triangledown$,$\triangleright$ = expander; "-" = options} - \label{fig:expander} -\end{figure} - \subsection{Speed-up of Ffmpeg plugin usage with OPTS files}% \label{sub:speedup_ffmpeg_plugin_opts} diff --git a/parts/Tips.tex b/parts/Tips.tex index 63e641f..0cbd57a 100644 --- a/parts/Tips.tex +++ b/parts/Tips.tex @@ -522,6 +522,13 @@ Modal forms (always on top, and usually ptr/kbd grab) dialog boxes can lock a sy To create a specific 440 Hz tone, follow these steps. You can vary the length, use more channels, or change the frequency to a different desired value (figure~\ref{fig:aeval}). +\begin{figure}[htpb] + \centering + \includegraphics[width=1.0\linewidth]{aeval.png} + \caption{Use Audio$\rightarrow$Render effect to set render parameter values and then that effect can be varied.} + \label{fig:aeval} +\end{figure} + \begin{enumerate} \item Make sure there is an armed audio track on the timeline, get into Cut and Paste mode, and highlight a selection or define In/Out points where you want to insert the audio tone. @@ -536,13 +543,6 @@ To create a specific 440 Hz tone, follow these steps. You can vary the length, that to 1C|2C instead of the usual default of 1C. \end{enumerate} -\begin{figure}[htpb] - \centering - \includegraphics[width=1.0\linewidth]{aeval.png} - \caption{Use Audio$\rightarrow$Render effect to set render parameter values and then that effect can be varied.} - \label{fig:aeval} -\end{figure} - \subsection{Camera supplied LUTs}% \label{sub:camera_supplied_luts} diff --git a/parts/Trouble.tex b/parts/Trouble.tex index 3612e57..2b95aa1 100644 --- a/parts/Trouble.tex +++ b/parts/Trouble.tex @@ -225,14 +225,16 @@ In the mask window, check the box \textit{Disable OpenGL masking} to use softwar \section{Menu Bar Shell Commands}% \label{menu_bar_shell_commands} -In order to provide some types of help, the Menu Bar Shell Commands are available for customization purposes. In the -main window on the top line containing the \textit{File}, \textit{Edit}, {\dots} \textit{Window} pulldown menus, all the way to the right hand -side is the \textit{shell cmds} icon. You might see a small gold-color bordered box with the $>\_.\_$ inside -and if you mouse over it, the tooltip says \textit{shell cmds}. This is a configurable popup which gives you the ability to -see a table of Shortcuts in html format, refer to the reference manual or execute a pre-defined script to perform a -specific task, such as some type of post processing which you plan on performing on a repeat basis. Unless redirected -elsewhere, the output from executing any script-type commands will be displayed in the window from where you started -\CGG{}. +In order to provide some types of help, the Menu Bar Shell Commands are available for customization purposes (figure~\ref{fig:trouble-img001}). + +\begin{figure}[h!] + \centering + \includegraphics[width=1.0\linewidth]{trouble-img001.png} + \caption{Some windows used to manipulate Shell Commands scripts} + \label{fig:trouble-img001} +\end{figure} + +In the main window on the top line containing the \textit{File}, \textit{Edit}, {\dots} \textit{Window} pulldown menus, all the way to the right hand side is the \textit{shell cmds} icon. You might see a small white-color bordered box with the "\texttt{i}" inside and if you mouse over it, the tooltip says \textit{shell cmds}. This is a configurable popup which gives you the ability to see a table of Shortcuts in html format, refer to the reference manual or execute a pre-defined script to perform a specific task, such as some type of post processing which you plan on performing on a repeat basis. Unless redirected elsewhere, the output from executing any script-type commands will be displayed in the window from where you started \CGG{}. The Shell Cmds popup menu items are configured in: @@ -305,13 +307,6 @@ There are some Help features currently included in the Shell Cmds menu. Those av \item \textit{RenderMux} shell script to use ffmpeg concatenate to copy files such as \textit{look.mp4001}, \textit{look.mp4002}, \textit{look.mp4005}{\dots} that were rendered using \textit{Create new file at each label} or with the Render Farm. \end{enumerate} -\begin{figure}[h!] - \centering - \includegraphics[width=1.0\linewidth]{trouble-img001.png} - \caption{Some windows used to manipulate Shell Commands scripts} - \label{fig:shell_script_manupulation} -\end{figure} - \section{\CGG{} Command Line -h}% \label{cha:cinelerra_command_line_-h} -- 2.26.2