First set of 50 GPL attribution for CV-Contributors added
fix aspect ratio on split screen drag handle, add videoscope to editpanel in cwindow,vwindow
bg/clr color tweaks, clear borders rework, fc31 depends
GLx4 w/h mult of 4 is not req, cwdw crop input range checks, fix cropp.png dir, change bitrate to 'b' in opts files
disable dav1d tools bld, max gl feather radius=1000
upgrade to ffmpeg 4.2, rework mask for speedup
feather expandable limits, feather gausian taper, clear canvas tweaks
add igors mask svgs, add composer clear_color pref, remove key DEL for mask gui, add clear_color to vframe, colorBoxBtn tweaks
mask xy scale, mask boundary only overlay, fix 8 char mask nm bug, rework maskgui layout, rework maskauto classes/bezier draw, fix descratch popupmenu size, upgrade ffmpeg to 4.1.4
mask tool/gui rework, plugin_cuda CUDA_PATH fix, raise filebox/tool guis on open, edl params fix in playtransport
add edit clear submenu/clear hard_edges, fix tessy gl segv, mask toolgui layout, mask focus spot icon
record batch dir path fix, handle yuv in gl masking, sync up maskengine/playback3d beziers, cleanup overlay plugin
render effect segv, drag chkbox track coords, check mask active, crop vattachment vfrm copy, gl flip_y coords twice, mask segv if no tracks armed, always ins clip at pos 0 in load append new trks, change load mode text to Paste over selection, add gl_probe for shader lang version 4.3, titler updates gui if ovly coords change,
fix opengl transform translate (again), update shell btns, tweak lv2-blacklist, Makefile.devel tweak for jobserver install-am
opengl upgrade to 4.3 for masks, mask function/layout rework, make_shader rework
modify clr btn 16 plugins, add regdmp for sigtraps, rework mask_engine, mask rotate,scale,names,modes
tags tweak, rework canvas lock/refresh, vgui/cgui segv if closed while playing
build tweaks for fc30, glFinish fix
no /. in ffmpeg init_decode segv, build index fix audio wave, stop playback state bug, camera/projector jitter fixes, ffmpeg pal100bars segv
initial commit