remove Features5, rework gradient plugin, fix paste_edl track title bug, gl_probe...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / packagedispatcher.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 1997-2011 Adam Williams <broadcast at earthling dot net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  */
21
22 #include "asset.h"
23 #include "clip.h"
24 #include "confirmsave.h"
25 #include "edl.h"
26 #include "edlsession.h"
27 #include "labels.h"
28 #include "mutex.h"
29 #include "mwindow.h"
30 #include "packagedispatcher.h"
31 #include "packagerenderer.h"
32 #include "preferences.h"
33 #include "render.h"
34 #include "file.h"
35
36
37
38 PackageDispatcher::PackageDispatcher()
39 {
40         packages = 0;
41         package_lock = new Mutex("PackageDispatcher::package_lock");
42         packaging_engine = 0;
43 }
44
45 PackageDispatcher::~PackageDispatcher()
46 {
47         if(packages)
48         {
49                 for(int i = 0; i < total_packages; i++)
50                         delete packages[i];
51                 delete [] packages;
52         }
53         if (packaging_engine)
54                 delete packaging_engine;
55         delete package_lock;
56 }
57
58 int PackageDispatcher::create_packages(MWindow *mwindow, EDL *edl,
59         Preferences *preferences, int strategy, Asset *default_asset,
60         double total_start, double total_end, int test_overwrite)
61 {
62         Label *label;
63         int result = 0;
64
65         this->mwindow = mwindow;
66         this->edl = edl;
67         this->preferences = preferences;
68         this->strategy = strategy;
69         this->default_asset = default_asset;
70         this->total_start = total_start;
71         this->total_end = total_end;
72
73         nodes = preferences->get_enabled_nodes();
74         audio_position = Units::to_int64(total_start * default_asset->sample_rate);
75         video_position = Units::to_int64(total_start * default_asset->frame_rate);
76         audio_end = Units::to_int64(total_end * default_asset->sample_rate);
77         video_end = Units::to_int64(total_end * default_asset->frame_rate);
78         current_package = 0;
79
80 // sleep(1);
81 // printf("PackageDispatcher::create_packages 1 %d %f %f\n",
82 // video_end,
83 // total_end,
84 // default_asset->frame_rate);
85
86         switch( strategy ) {
87         case SINGLE_PASS:
88                 total_len = this->total_end - this->total_start;
89                 package_len = total_len;
90                 min_package_len = total_len;
91                 total_packages = 1;
92                 total_allocated = 1;
93                 packages = new RenderPackage*[total_allocated];
94                 packages[0] = new RenderPackage;
95                 packages[0]->audio_start = audio_position;
96                 packages[0]->audio_end = audio_end;
97                 packages[0]->video_start = video_position;
98                 packages[0]->video_end = video_end;
99                 packages[0]->audio_do = default_asset->audio_data;
100                 packages[0]->video_do = default_asset->video_data;
101                 strcpy(packages[0]->path, default_asset->path);
102                 break;
103         case SINGLE_PASS_FARM:
104                 packaging_engine = File::new_packaging_engine(default_asset);
105                 packaging_engine->create_packages_single_farm(edl, preferences,
106                                 default_asset, total_start, total_end);
107                 break;
108         case FILE_PER_LABEL:
109         case FILE_PER_LABEL_FARM:
110                 label = edl->labels->first;
111                 total_packages = 0;
112                 packages = new RenderPackage*[edl->labels->total() + 2];
113
114                 Render::get_starting_number(default_asset->path,
115                         current_number, number_start, total_digits, 3);
116
117                 while( audio_position < audio_end ) {
118                         RenderPackage *package = new RenderPackage;
119                         packages[total_packages++] = package;
120                         package->audio_start = audio_position;
121                         package->video_start = video_position;
122                         package->audio_do = default_asset->audio_data;
123                         package->video_do = default_asset->video_data;
124
125                         while( label &&
126                                 (label->position < (double)audio_position / default_asset->sample_rate ||
127                                 EQUIV(label->position, (double)audio_position / default_asset->sample_rate)) ) {
128                                 label = label->next;
129                         }
130
131                         if( !label ) {
132                                 package->audio_end = Units::to_int64(total_end * default_asset->sample_rate);
133                                 package->video_end = Units::to_int64(total_end * default_asset->frame_rate);
134                         }
135                         else {
136                                 package->audio_end = Units::to_int64(label->position * default_asset->sample_rate);
137                                 package->video_end = Units::to_int64(label->position * default_asset->frame_rate);
138                         }
139
140                         if( package->audio_end > audio_end ) {
141                                 package->audio_end = audio_end;
142                         }
143
144                         if( package->video_end > video_end ) {
145                                 package->video_end = video_end;
146                         }
147
148                         audio_position = package->audio_end;
149                         video_position = package->video_end;
150
151 // Create file number differently if image file sequence
152                         Render::create_filename(package->path, default_asset->path,
153                                 current_number++, total_digits, number_start);
154                 }
155
156                 total_allocated = total_packages;
157                 break;
158         case BRENDER_FARM:
159                 total_len = this->total_end - this->total_start;
160
161 // Create packages as they're requested.
162                 total_packages = 0;
163                 total_allocated = 0;
164                 packages = 0;
165
166                 Render::get_starting_number(default_asset->path,
167                         current_number, number_start, total_digits, 6);
168
169 // Master node only
170                 if( preferences->renderfarm_nodes.total == 1 ) {
171                         package_len = total_len;
172                         min_package_len = total_len;
173                 }
174                 else {
175                         package_len = preferences->brender_fragment /
176                                 edl->session->frame_rate;
177                         min_package_len = 1.0 / edl->session->frame_rate;
178                 }
179                 break;
180         }
181
182 // Test existence of every output file.
183 // Only if this isn't a background render or non interactive.
184         if( strategy != BRENDER_FARM && test_overwrite && mwindow ) {
185                 ArrayList<char*> paths;
186                 get_package_paths(&paths);
187                 result = ConfirmSave::test_files(mwindow, &paths);
188                 paths.remove_all_objects();
189         }
190
191         return result;
192 }
193
194 void PackageDispatcher::get_package_paths(ArrayList<char*> *path_list)
195 {
196                 if (strategy == SINGLE_PASS_FARM)
197                         packaging_engine->get_package_paths(path_list);
198                 else {
199                         for( int i=0; i<total_allocated; ++i )
200                                 path_list->append(strdup(packages[i]->path));
201                         path_list->set_free();
202                 }
203
204 }
205
206 RenderPackage* PackageDispatcher::get_package(double frames_per_second,
207                 int client_number, int use_local_rate)
208 {
209         package_lock->lock("PackageDispatcher::get_package");
210
211 // Store new frames per second for the node
212         if( !EQUIV(frames_per_second, 0) ) {
213                 preferences->set_rate(frames_per_second, client_number);
214                 if(mwindow) mwindow->preferences->copy_rates_from(preferences);
215         }
216         else {
217 // Use previous frames per second
218                 frames_per_second = preferences->get_rate(client_number);
219         }
220
221         float avg_frames_per_second = preferences->get_avg_rate(use_local_rate);
222
223         RenderPackage *result = 0;
224         switch( strategy ) {
225 //printf("PackageDispatcher::get_package 1 %d\n", strategy);
226         case SINGLE_PASS:
227         case FILE_PER_LABEL:
228         case FILE_PER_LABEL_FARM:
229                 if( current_package < total_packages )
230                         result = packages[current_package++];
231                 break;
232         case SINGLE_PASS_FARM:
233                 result = packaging_engine->get_package_single_farm(frames_per_second,
234                                         client_number, use_local_rate);
235                 break;
236         case BRENDER_FARM:
237 //printf("Dispatcher::get_package 1 %d %d\n", video_position, video_end);
238                 if( video_position < video_end ) {
239 // Allocate new packages
240                         if( total_packages == 0 ) {
241                                 total_allocated = 256;
242                                 packages = new RenderPackage*[total_allocated];
243                         }
244                         else if( total_packages >= total_allocated ) {
245                                 RenderPackage **old_packages = packages;
246                                 total_allocated *= 2;
247                                 packages = new RenderPackage*[total_allocated];
248                                 memcpy(packages,
249                                         old_packages,
250                                         total_packages * sizeof(RenderPackage*));
251                                 delete [] old_packages;
252                         }
253
254 // Calculate package.
255                         result = packages[total_packages] = new RenderPackage;
256                         double scaled_len;
257
258 // No load balancing data exists
259                         if( EQUIV(frames_per_second, 0) ||
260                              EQUIV(avg_frames_per_second, 0)) {
261                                 scaled_len = package_len;
262                         }
263                         else {
264 // Load balancing data exists
265                                 scaled_len = package_len *
266                                         frames_per_second / avg_frames_per_second;
267                         }
268
269                         scaled_len = MAX(scaled_len, min_package_len);
270
271 // Always an image file sequence
272                         result->audio_start = audio_position;
273                         result->video_start = video_position;
274                         result->audio_end = result->audio_start +
275                                 Units::to_int64(scaled_len * default_asset->sample_rate);
276                         result->video_end = result->video_start +
277                                 Units::to_int64(scaled_len * default_asset->frame_rate);
278                         if(result->video_end == result->video_start) result->video_end++;
279                         audio_position = result->audio_end;
280                         video_position = result->video_end;
281                         result->audio_do = default_asset->audio_data;
282                         result->video_do = default_asset->video_data;
283
284
285 // The frame numbers are read from the vframe objects themselves.
286                         Render::create_filename(result->path, default_asset->path,
287                                         0, total_digits, number_start);
288 //printf("PackageDispatcher::get_package 2 %s\n", result->path);
289                         ++current_number;
290                         ++total_packages;
291                         ++current_package;
292                 }
293                 break;
294         }
295
296         package_lock->unlock();
297         return result;
298 }
299
300
301 int PackageDispatcher::get_asset_list(ArrayList<Indexable*> &idxbls)
302 {
303         if( strategy == SINGLE_PASS_FARM )
304                 return packaging_engine->get_asset_list(idxbls);
305         for( int i=0; i<current_package; ++i ) {
306                 Asset *asset = new Asset;
307                 asset->copy_from(default_asset, 1);
308                 strcpy(asset->path, packages[i]->path);
309                 asset->video_length = packages[i]->video_end - packages[i]->video_start;
310                 asset->audio_length = packages[i]->audio_end - packages[i]->audio_start;
311                 idxbls.append(asset);
312         }
313         return current_package;
314 }
315
316 int64_t PackageDispatcher::get_progress_max()
317 {
318         return strategy == SINGLE_PASS_FARM ?
319                 packaging_engine->get_progress_max() :
320                 Units::to_int64(default_asset->sample_rate * (total_end - total_start)) +
321                         Units::to_int64(preferences->render_preroll *
322                                 total_allocated * default_asset->sample_rate);
323 }
324
325 int PackageDispatcher::get_total_packages()
326 {
327         return total_allocated;
328 }
329
330 int PackageDispatcher::packages_are_done()
331 {
332         return packaging_engine ? packaging_engine->packages_are_done() : 0;
333 }
334