no longer need ffmpeg patch0 which was for Termux
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / packagedispatcher.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 1997-2011 Adam Williams <broadcast at earthling dot net>
5  * Copyright (C) 2003-2016 Cinelerra CV contributors
6  *
7  * This program is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation; either version 2 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  *
21  */
22
23 #include "asset.h"
24 #include "clip.h"
25 #include "confirmsave.h"
26 #include "edl.h"
27 #include "edlsession.h"
28 #include "labels.h"
29 #include "mainerror.h"
30 #include "mutex.h"
31 #include "mwindow.h"
32 #include "packagedispatcher.h"
33 #include "packagerenderer.h"
34 #include "preferences.h"
35 #include "render.h"
36 #include "file.h"
37
38
39
40 PackageDispatcher::PackageDispatcher()
41 {
42         packages = 0;
43         package_lock = new Mutex("PackageDispatcher::package_lock");
44         packaging_engine = 0;
45 }
46
47 PackageDispatcher::~PackageDispatcher()
48 {
49         if(packages)
50         {
51                 for(int i = 0; i < total_packages; i++)
52                         delete packages[i];
53                 delete [] packages;
54         }
55         if (packaging_engine)
56                 delete packaging_engine;
57         delete package_lock;
58 }
59
60 int PackageDispatcher::create_packages(MWindow *mwindow, EDL *edl,
61         Preferences *preferences, int strategy, Asset *default_asset,
62         double total_start, double total_end, int test_overwrite)
63 {
64         Label *label;
65         int result = 0;
66
67         this->mwindow = mwindow;
68         this->edl = edl;
69         this->preferences = preferences;
70         this->strategy = strategy;
71         this->default_asset = default_asset;
72         this->total_start = total_start;
73         this->total_end = total_end;
74
75         nodes = preferences->get_enabled_nodes();
76         audio_position = Units::to_int64(total_start * default_asset->sample_rate);
77         video_position = Units::to_int64(total_start * default_asset->frame_rate);
78         audio_end = Units::to_int64(total_end * default_asset->sample_rate);
79         video_end = Units::to_int64(total_end * default_asset->frame_rate);
80         current_package = 0;
81
82 // sleep(1);
83 // printf("PackageDispatcher::create_packages 1 %d %f %f\n",
84 // video_end,
85 // total_end,
86 // default_asset->frame_rate);
87
88         switch( strategy ) {
89         case SINGLE_PASS:
90                 total_len = this->total_end - this->total_start;
91                 package_len = total_len;
92                 min_package_len = total_len;
93                 total_packages = 1;
94                 total_allocated = 1;
95                 packages = new RenderPackage*[total_allocated];
96                 packages[0] = new RenderPackage;
97                 packages[0]->audio_start = audio_position;
98                 packages[0]->audio_end = audio_end;
99                 packages[0]->video_start = video_position;
100                 packages[0]->video_end = video_end;
101                 packages[0]->audio_do = default_asset->audio_data;
102                 packages[0]->video_do = default_asset->video_data;
103                 strcpy(packages[0]->path, default_asset->path);
104                 break;
105         case SINGLE_PASS_FARM:
106                 packaging_engine = (PackagingEngine*)new PackagingEngineDefault();
107                 packaging_engine->create_packages_single_farm(edl, preferences,
108                                 default_asset, total_start, total_end);
109                 break;
110         case FILE_PER_LABEL:
111         case FILE_PER_LABEL_FARM:
112                 label = edl->labels->first;
113                 total_packages = 0;
114                 packages = new RenderPackage*[edl->labels->total() + 2];
115                 if( !label ) {
116                         eprintf(_("Render file per label and no labels\n"));
117                         result = 1;
118                         break;
119                 }
120
121                 Render::get_starting_number(default_asset->path,
122                         current_number, number_start, total_digits, 3);
123
124                 while( audio_position < audio_end ) {
125                         RenderPackage *package = new RenderPackage;
126                         packages[total_packages++] = package;
127                         package->audio_start = audio_position;
128                         package->video_start = video_position;
129                         package->audio_do = default_asset->audio_data;
130                         package->video_do = default_asset->video_data;
131
132                         while( label &&
133                                 (label->position < (double)audio_position / default_asset->sample_rate ||
134                                 EQUIV(label->position, (double)audio_position / default_asset->sample_rate)) ) {
135                                 label = label->next;
136                         }
137
138                         if( !label ) {
139                                 package->audio_end = Units::to_int64(total_end * default_asset->sample_rate);
140                                 package->video_end = Units::to_int64(total_end * default_asset->frame_rate);
141                         }
142                         else {
143                                 package->audio_end = Units::to_int64(label->position * default_asset->sample_rate);
144                                 package->video_end = Units::to_int64(label->position * default_asset->frame_rate);
145                         }
146
147                         if( package->audio_end > audio_end ) {
148                                 package->audio_end = audio_end;
149                         }
150
151                         if( package->video_end > video_end ) {
152                                 package->video_end = video_end;
153                         }
154
155                         audio_position = package->audio_end;
156                         video_position = package->video_end;
157
158 // Create file number differently if image file sequence
159                         Render::create_filename(package->path, default_asset->path,
160                                 current_number++, total_digits, number_start);
161                 }
162
163                 total_allocated = total_packages;
164                 break;
165         case BRENDER_FARM:
166                 total_len = this->total_end - this->total_start;
167
168 // Create packages as they're requested.
169                 total_packages = 0;
170                 total_allocated = 0;
171                 packages = 0;
172
173                 Render::get_starting_number(default_asset->path,
174                         current_number, number_start, total_digits, 6);
175
176 // Master node only
177                 if( preferences->renderfarm_nodes.total == 1 ) {
178                         package_len = total_len;
179                         min_package_len = total_len;
180                 }
181                 else {
182                         package_len = preferences->brender_fragment /
183                                 edl->session->frame_rate;
184                         min_package_len = 1.0 / edl->session->frame_rate;
185                 }
186                 break;
187         }
188
189 // Test existence of every output file.
190 // Only if this isn't a background render or non interactive.
191         if( strategy != BRENDER_FARM && test_overwrite && mwindow ) {
192                 ArrayList<char*> paths;
193                 paths.set_array_delete();
194                 get_package_paths(&paths);
195                 result = ConfirmSave::test_files(mwindow, &paths);
196                 paths.remove_all_objects();
197         }
198
199         return result;
200 }
201
202 void PackageDispatcher::get_package_paths(ArrayList<char*> *path_list)
203 {
204                 if (strategy == SINGLE_PASS_FARM)
205                         packaging_engine->get_package_paths(path_list);
206                 else {
207                         for( int i=0; i<total_allocated; ++i )
208                                 path_list->append(cstrdup(packages[i]->path));
209                 }
210
211 }
212
213 RenderPackage* PackageDispatcher::get_package(double frames_per_second,
214                 int client_number, int use_local_rate)
215 {
216         package_lock->lock("PackageDispatcher::get_package");
217
218 // Store new frames per second for the node
219         if( !EQUIV(frames_per_second, 0) ) {
220                 preferences->set_rate(frames_per_second, client_number);
221                 if(mwindow) mwindow->preferences->copy_rates_from(preferences);
222         }
223         else {
224 // Use previous frames per second
225                 frames_per_second = preferences->get_rate(client_number);
226         }
227
228         float avg_frames_per_second = preferences->get_avg_rate(use_local_rate);
229
230         RenderPackage *result = 0;
231         switch( strategy ) {
232 //printf("PackageDispatcher::get_package 1 %d\n", strategy);
233         case SINGLE_PASS:
234         case FILE_PER_LABEL:
235         case FILE_PER_LABEL_FARM:
236                 if( current_package < total_packages )
237                         result = packages[current_package++];
238                 break;
239         case SINGLE_PASS_FARM:
240                 result = packaging_engine->get_package_single_farm(frames_per_second,
241                                         client_number, use_local_rate);
242                 break;
243         case BRENDER_FARM:
244 //printf("Dispatcher::get_package 1 %d %d\n", video_position, video_end);
245                 if( video_position < video_end ) {
246 // Allocate new packages
247                         if( total_packages == 0 ) {
248                                 total_allocated = 256;
249                                 packages = new RenderPackage*[total_allocated];
250                         }
251                         else if( total_packages >= total_allocated ) {
252                                 RenderPackage **old_packages = packages;
253                                 total_allocated *= 2;
254                                 packages = new RenderPackage*[total_allocated];
255                                 memcpy(packages,
256                                         old_packages,
257                                         total_packages * sizeof(RenderPackage*));
258                                 delete [] old_packages;
259                         }
260
261 // Calculate package.
262                         result = packages[total_packages] = new RenderPackage;
263                         double scaled_len;
264
265 // No load balancing data exists
266                         if( EQUIV(frames_per_second, 0) ||
267                              EQUIV(avg_frames_per_second, 0)) {
268                                 scaled_len = package_len;
269                         }
270                         else {
271 // Load balancing data exists
272                                 scaled_len = package_len *
273                                         frames_per_second / avg_frames_per_second;
274                         }
275
276                         scaled_len = MAX(scaled_len, min_package_len);
277
278 // Always an image file sequence
279                         result->audio_start = audio_position;
280                         result->video_start = video_position;
281                         result->audio_end = result->audio_start +
282                                 Units::to_int64(scaled_len * default_asset->sample_rate);
283                         if( result->audio_end > audio_end ) result->audio_end = audio_end;
284                         result->video_end = result->video_start +
285                                 Units::to_int64(scaled_len * default_asset->frame_rate);
286                         if( result->video_end > video_end ) result->video_end = video_end;
287                         if( result->video_end == result->video_start ) result->video_end++;
288                         audio_position = result->audio_end;
289                         video_position = result->video_end;
290                         result->audio_do = default_asset->audio_data;
291                         result->video_do = default_asset->video_data;
292
293
294 // The frame numbers are read from the vframe objects themselves.
295                         Render::create_filename(result->path, default_asset->path,
296                                         0, total_digits, number_start);
297 //printf("PackageDispatcher::get_package 2 %s\n", result->path);
298                         ++current_number;
299                         ++total_packages;
300                         ++current_package;
301                 }
302                 break;
303         }
304
305         package_lock->unlock();
306         return result;
307 }
308
309
310 int PackageDispatcher::get_asset_list(ArrayList<Indexable*> &idxbls)
311 {
312         if( strategy == SINGLE_PASS_FARM )
313                 return packaging_engine->get_asset_list(idxbls);
314         for( int i=0; i<current_package; ++i ) {
315                 Asset *asset = new Asset;
316                 asset->copy_from(default_asset, 1);
317                 strcpy(asset->path, packages[i]->path);
318                 asset->video_length = packages[i]->video_end - packages[i]->video_start;
319                 asset->audio_length = packages[i]->audio_end - packages[i]->audio_start;
320                 idxbls.append(asset);
321         }
322         return current_package;
323 }
324
325 int64_t PackageDispatcher::get_progress_max()
326 {
327         return strategy == SINGLE_PASS_FARM ?
328                 packaging_engine->get_progress_max() :
329                 Units::to_int64(default_asset->sample_rate * (total_end - total_start)) +
330                         Units::to_int64(preferences->render_preroll *
331                                 total_allocated * default_asset->sample_rate);
332 }
333
334 RenderPackage *PackageDispatcher::get_package(int number)
335 {
336         return packages[number];
337 }
338
339 int PackageDispatcher::get_total_packages()
340 {
341         return total_allocated;
342 }
343
344 int PackageDispatcher::packages_are_done()
345 {
346         return packaging_engine ? packaging_engine->packages_are_done() : 0;
347 }
348