4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "bcsignals.h"
25 #include "condition.h"
27 #include "edlsession.h"
28 #include "localsession.h"
32 #include "mwindowgui.h"
35 #include "playbackengine.h"
36 #include "playtransport.h"
37 #include "preferences.h"
38 #include "renderengine.h"
39 #include "mainsession.h"
40 #include "trackcanvas.h"
41 #include "transportque.h"
45 PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
48 this->mwindow = mwindow;
49 this->output = output;
51 tracking_position = 0;
55 command = new TransportCommand();
56 command->command = STOP;
57 next_command = new TransportCommand();
58 next_command->change_type = CHANGE_ALL;
59 stop_command = new TransportCommand();
60 stop_command->command = STOP;
61 stop_command->realtime = 1;
62 sent_command = new TransportCommand();
63 sent_command->command = -1;
64 sent_lock = new Mutex("PlaybackEngine::sent");
65 tracking_lock = new Mutex("PlaybackEngine::tracking_lock");
66 renderengine_lock = new Mutex("PlaybackEngine::renderengine_lock");
67 tracking_done = new Condition(1, "PlaybackEngine::tracking_done");
68 pause_lock = new Condition(0, "PlaybackEngine::pause_lock");
69 start_lock = new Condition(0, "PlaybackEngine::start_lock");
70 input_lock = new Condition(1, "PlaybackEngine::input_lock");
71 output_lock = new Condition(0, "PlaybackEngine::output_lock", 1);
77 PlaybackEngine::~PlaybackEngine()
80 output_lock->unlock();
83 delete_render_engine();
90 delete renderengine_lock;
100 void PlaybackEngine::create_objects()
102 preferences = new Preferences;
103 preferences->copy_from(mwindow->preferences);
107 start_lock->lock("PlaybackEngine::create_objects");
110 ChannelDB* PlaybackEngine::get_channeldb()
112 PlaybackConfig *config = command->get_edl()->session->playback_config;
113 switch(config->vconfig->driver)
115 case VIDEO4LINUX2JPEG:
116 return mwindow->channeldb_v4l2jpeg;
121 int PlaybackEngine::create_render_engine()
123 // Fix playback configurations
124 delete_render_engine();
125 render_engine = new RenderEngine(this, preferences, output, 0);
126 //printf("PlaybackEngine::create_render_engine %d\n", __LINE__);
130 void PlaybackEngine::delete_render_engine()
132 renderengine_lock->lock("PlaybackEngine::delete_render_engine");
133 delete render_engine;
135 renderengine_lock->unlock();
138 void PlaybackEngine::arm_render_engine()
141 render_engine->arm_command(command);
144 void PlaybackEngine::start_render_engine()
146 if(render_engine) render_engine->start_command();
149 void PlaybackEngine::wait_render_engine()
151 if(command->realtime && render_engine)
153 render_engine->join();
157 void PlaybackEngine::create_cache()
159 if(audio_cache) { delete audio_cache; audio_cache = 0; }
160 if(video_cache) { delete video_cache; video_cache = 0; }
161 if(!audio_cache) audio_cache = new CICache(preferences);
162 if(!video_cache) video_cache = new CICache(preferences);
166 void PlaybackEngine::perform_change()
168 switch( command->change_type ) {
172 create_render_engine();
175 render_engine->get_edl()->synchronize_params(command->get_edl());
181 void PlaybackEngine::sync_parameters(EDL *edl)
183 // TODO: lock out render engine from keyframe deletions
184 command->get_edl()->synchronize_params(edl);
185 if(render_engine) render_engine->get_edl()->synchronize_params(edl);
189 void PlaybackEngine::interrupt_playback(int wait_tracking)
191 renderengine_lock->lock("PlaybackEngine::interrupt_playback");
193 render_engine->interrupt_playback();
194 renderengine_lock->unlock();
197 pause_lock->unlock();
199 // Wait for tracking to finish if it is running
202 tracking_done->lock("PlaybackEngine::interrupt_playback");
203 tracking_done->unlock();
208 // Return 1 if levels exist
209 int PlaybackEngine::get_output_levels(double *levels, long position)
212 if(render_engine && render_engine->do_audio)
215 render_engine->get_output_levels(levels, position);
221 int PlaybackEngine::get_module_levels(ArrayList<double> *module_levels, long position)
224 if(render_engine && render_engine->do_audio)
227 render_engine->get_module_levels(module_levels, position);
232 int PlaybackEngine::brender_available(long position)
237 void PlaybackEngine::init_cursor(int active)
241 void PlaybackEngine::init_meters()
245 void PlaybackEngine::stop_cursor()
250 void PlaybackEngine::init_tracking()
252 tracking_active = !command->single_frame() ? 1 : 0;
253 tracking_position = command->playbackstart;
254 tracking_done->lock("PlaybackEngine::init_tracking");
255 init_cursor(tracking_active);
259 void PlaybackEngine::stop_tracking()
263 tracking_done->unlock();
266 void PlaybackEngine::update_tracking(double position)
268 tracking_lock->lock("PlaybackEngine::update_tracking");
269 tracking_position = position;
270 // Signal that the timer is accurate.
271 if(tracking_active) tracking_active = 2;
272 tracking_timer.update();
273 tracking_lock->unlock();
276 double PlaybackEngine::get_tracking_position()
280 tracking_lock->lock("PlaybackEngine::get_tracking_position");
283 // Adjust for elapsed time since last update_tracking.
284 // But tracking timer isn't accurate until the first update_tracking
286 if(tracking_active == 2)
288 //printf("PlaybackEngine::get_tracking_position %d %d %d\n", command->get_direction(), tracking_position, tracking_timer.get_scaled_difference(command->get_edl()->session->sample_rate));
291 // Don't interpolate when every frame is played.
292 if(command->get_edl()->session->video_every_frame &&
294 render_engine->do_video)
296 result = tracking_position;
301 double loop_start, loop_end;
302 int play_loop = command->loop_play ? 1 : 0;
303 EDL *edl = command->get_edl();
304 int loop_playback = edl->local_session->loop_playback ? 1 : 0;
305 if( play_loop || !loop_playback ) {
306 loop_start = command->start_position;
307 loop_end = command->end_position;
310 loop_start = edl->local_session->loop_start;
311 loop_end = edl->local_session->loop_end;
314 double loop_size = loop_end - loop_start;
316 if( command->get_direction() == PLAY_FORWARD ) {
318 result = tracking_position +
319 command->get_speed() *
320 tracking_timer.get_difference() /
323 // Compensate for loop
324 //printf("PlaybackEngine::get_tracking_position 1 %d\n", command->get_edl()->local_session->loop_playback);
325 if( play_loop && loop_size > 0 ) {
326 while( result > loop_end ) result -= loop_size;
331 result = tracking_position -
332 command->get_speed() *
333 tracking_timer.get_difference() /
336 // Compensate for loop
337 if( play_loop && loop_size > 0 ) {
338 while( result < loop_start ) result += loop_size;
345 result = tracking_position;
347 tracking_lock->unlock();
348 //printf("PlaybackEngine::get_tracking_position %f %f %d\n", result, tracking_position, tracking_active);
355 void PlaybackEngine::update_transport(int command, int paused)
357 // mwindow->gui->lock_window();
358 // mwindow->gui->mbuttons->transport->update_gui_state(command, paused);
359 // mwindow->gui->unlock_window();
362 void PlaybackEngine::run()
364 start_lock->unlock();
367 // Wait for current command to finish
368 output_lock->lock("PlaybackEngine::run");
371 // Read the new command
372 sent_lock->lock("PlaybackEngine::run");
373 int command = sent_command->command;
375 this->command->copy_from(sent_command);
376 //printf("sent command=%d\n", sent_command->command);
377 sent_command->command = -1;
378 if( sent_command->locked )
379 input_lock->unlock();
382 if( command < 0 ) continue;
384 interrupt_playback(0);
385 wait_render_engine();
387 //printf("PlaybackEngine::run 1 %d\n", command->command);
390 // Parameter change only
397 pause_lock->lock("PlaybackEngine::run");
409 // Dispatch the command
410 start_render_engine();
413 case SINGLE_FRAME_FWD:
414 case SINGLE_FRAME_REWIND:
421 // Start tracking after arming so the tracking position doesn't change.
422 // The tracking for a single frame command occurs during PAUSE
425 // Dispatch the command
426 start_render_engine();
429 //printf("PlaybackEngine::run 100\n");
434 void PlaybackEngine::stop_playback(int wait_tracking)
436 transport_stop(wait_tracking);
437 renderengine_lock->lock("PlaybackEngine::stop_playback");
439 render_engine->wait_done();
440 renderengine_lock->unlock();
444 void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int use_inout)
446 //printf("PlaybackEngine::send_command 1 %d\n", command);
447 // Stop requires transferring the output buffer to a refresh buffer.
448 int do_stop = 0, do_resume = 0;
449 int curr_command = this->command->command;
450 int curr_single_frame = TransportCommand::single_frame(curr_command);
451 int curr_direction = TransportCommand::get_direction(curr_command);
452 int curr_audio = this->command->toggle_audio ?
453 !curr_single_frame : curr_single_frame;
454 int single_frame = TransportCommand::single_frame(command);
455 int direction = TransportCommand::get_direction(command);
456 int next_audio = next_command->toggle_audio ? !single_frame : single_frame;
460 case FAST_REWIND: // Commands that play back
463 case SINGLE_FRAME_REWIND:
464 case SINGLE_FRAME_FWD:
470 if( curr_command == command && !next_command->speed &&
471 !curr_single_frame && curr_audio == next_audio ) {
472 // Same direction pressed twice, not shuttle, and no change in audio state, Stop
476 // Resume or change direction
477 switch( curr_command ) {
479 transport_stop(curr_direction != direction ? 1 : 0);
484 case SINGLE_FRAME_FWD:
485 case SINGLE_FRAME_REWIND:
488 next_command->realtime = 1;
489 next_command->resume = do_resume;
490 // Start from scratch
491 transport_command(command, CHANGE_NONE, edl, use_inout);
496 // Commands that stop
505 transport_stop(wait_tracking);
509 int PlaybackEngine::transport_stop(int wait_tracking)
511 interrupt_playback(0);
512 input_lock->lock("PlaybackEngine::transport_stop");
513 sent_lock->lock("PlaybackEngine::transport_stop");
514 sent_command->copy_from(stop_command);
515 sent_command->locked = wait_tracking ? 1 : 0;
516 if( !sent_command->locked )
517 input_lock->unlock();
519 output_lock->unlock();
520 if( wait_tracking ) {
521 tracking_done->lock("PlaybackEngine::transport_stop");
522 tracking_done->unlock();
524 //printf("send: %d (STOP) 0\n", STOP);
528 int PlaybackEngine::transport_command(int command, int change_type, EDL *new_edl, int use_inout)
530 next_command->command = command;
531 next_command->change_type |= change_type;
533 // Just change the EDL if the change requires it because renderengine
534 // structures won't point to the new EDL otherwise and because copying the
535 // EDL for every cursor movement is slow.
536 switch( change_type ) {
539 next_command->get_edl()->copy_all(new_edl);
542 next_command->get_edl()->synchronize_params(new_edl);
545 next_command->set_playback_range(new_edl, use_inout,
546 preferences->forward_render_displacement);
549 input_lock->lock("PlaybackEngine::transport_command");
550 next_command->locked =
551 next_command->change_type == CHANGE_NONE ||
552 next_command->change_type == CHANGE_PARAMS ? 0 : 1;
553 sent_lock->lock("PlaybackEngine::transport_command");
554 sent_command->copy_from(next_command);
555 if( !sent_command->locked )
556 input_lock->unlock();
557 next_command->reset();
559 output_lock->unlock();
560 //static const char *types[] = { "NONE",
561 // "FRAME_FWD", "NORMAL_FWD", "FAST_FWD", "FRAME_REV", "NORMAL_REV", "FAST_REV",
562 // "STOP", "PAUSE", "SLOW_FWD", "SLOW_REV", "REWIND", "GOTO_END", "CURRENT_FRAME",
564 //printf("send= %d (%s) %d\n", sent_command->command,
565 // types[sent_command->command], sent_command->locked);
569 void PlaybackEngine::refresh_frame(int change_type, EDL *edl, int dir)
571 int command = dir >= 0 ? CURRENT_FRAME : LAST_FRAME;
572 next_command->realtime = 1;
573 transport_command(command, change_type, edl);