/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef APATCHGUI_H #define APATCHGUI_H #include "apatchgui.inc" #include "atrack.inc" #include "floatauto.inc" #include "guicast.h" #include "panauto.inc" #include "patchgui.h" class APatchGUI : public PatchGUI { public: APatchGUI(MWindow *mwindow, PatchBay *patchbay, ATrack *track, int x, int y); ~APatchGUI(); void create_objects(); int reposition(int x, int y); int update(int x, int y); void update_faders(float v); ATrack *atrack; AFadePatch *fade; APanPatch *pan; AMeterPatch *meter; }; class AFadePatch : public BC_FSlider { public: AFadePatch(APatchGUI *patch, int x, int y, int w, float v); static FloatAuto* get_keyframe(MWindow *mwindow, APatchGUI *patch); virtual int handle_event(); APatchGUI *patch; }; class AKeyFadePatch : public BC_SubWindow { public: AKeyFadePatch(MWindow *mwindow, APatchGUI *patch, int x, int y); void create_objects(); void update(float v); MWindow *mwindow; APatchGUI *patch; AKeyFadeOK *akey_fade_ok; AKeyFadeText *akey_fade_text; AKeyFadeSlider *akey_fade_slider; }; class AKeyFadeOK : public BC_Button { public: AKeyFadeOK(AKeyFadePatch *akey_fade_patch, int x, int y, VFrame **images); int handle_event(); AKeyFadePatch *akey_fade_patch; }; class AKeyFadeText : public BC_TextBox { public: AKeyFadeText(AKeyFadePatch *akey_fade_patch, int x, int y, int w, float v); int handle_event(); AKeyFadePatch *akey_fade_patch; }; class AKeyFadeSlider : public AFadePatch { public: AKeyFadeSlider(AKeyFadePatch *akey_fade_patch, int x, int y, int w, float v); int handle_event(); AKeyFadePatch *akey_fade_patch; }; class APanPatch : public BC_Pan { public: APanPatch(MWindow *mwindow, APatchGUI *patch, int x, int y); static PanAuto* get_keyframe(MWindow *mwindow, APatchGUI *patch); virtual int handle_event(); MWindow *mwindow; APatchGUI *patch; }; class AKeyPanPatch : public APanPatch { public: AKeyPanPatch(MWindow *mwindow, APatchGUI *patch); int handle_event(); }; class AMeterPatch : public BC_Meter { public: AMeterPatch(MWindow *mwindow, APatchGUI *patch, int x, int y); int button_press_event(); MWindow *mwindow; APatchGUI *patch; }; class AMixPatch : public MixPatch { public: AMixPatch(MWindow *mwindow, APatchGUI *patch, int x, int y); ~AMixPatch(); }; #endif