/* * CINELERRA * Copyright (C) 2008 Adam Williams * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef AUTOS_H #define AUTOS_H #include #include // Base class for automation lists. // Units are the native units for the track data type. #include "auto.h" #include "edl.inc" #include "guicast.h" #include "filexml.inc" #include "track.inc" #define AUTOS_VIRTUAL_HEIGHT 160 class Autos : public List { public: Autos(EDL *edl, Track *track); virtual ~Autos(); void resample(double old_rate, double new_rate); virtual void create_objects(); void equivalent_output(Autos *autos, int64_t startproject, int64_t *result); void copy_from(Autos *autos); virtual Auto* new_auto(); // Get existing auto on or before position. // If use_default is true, return default_auto if none exists // on or before position. // Return 0 if none exists and use_default is false. // If ¤t is nonzero it is used as a starting point for searching. Auto* get_prev_auto(int64_t position, int direction, Auto* ¤t, int use_default = 1); Auto* get_prev_auto(int direction, Auto* ¤t); Auto* get_next_auto(int64_t position, int direction, Auto* ¤t, int use_default = 1); // Determine if a keyframe exists before creating it. int auto_exists_for_editing(double position); // Returns auto at exact position, null if non-existent. ignores autokeyframming and align on frames Auto* get_auto_at_position(double position = -1); // Get keyframe for editing with automatic creation if enabled Auto* get_auto_for_editing(double position = -1); // Insert keyframe at the point if it doesn't exist // Interpolate its value if possible Auto* insert_auto(int64_t position, Auto *templ=0); void insert_track(Autos *automation, int64_t start_unit, int64_t length_units, int replace_default); virtual int load(FileXML *xml); void remove_nonsequential(Auto *keyframe); void optimize(); // Returns a type enumeration int get_type(); int64_t get_length(); virtual void get_extents(float *min, float *max, int *coords_undefined, int64_t unit_start, int64_t unit_end); EDL *edl; Track *track; // Default settings if no autos. // Having a persistent keyframe created problems when files were loaded and // we wanted to keep only 1 auto. // Default auto has position 0 except in effects, where multiple default autos // exist. Auto *default_auto; int autoidx; int autogrouptype; int type; enum { AUTOMATION_TYPE_FLOAT, AUTOMATION_TYPE_MASK, AUTOMATION_TYPE_INT, AUTOMATION_TYPE_PAN, AUTOMATION_TYPE_PLUGIN }; virtual void dump(FILE *fp); int clear_all(); int insert(int64_t start, int64_t end); int paste_silence(int64_t start, int64_t end); // Copy for keyframe clipboard & drag & drop // default_only - only copy the default keyframe int copy(int64_t start, int64_t end, FileXML *xml, int default_only, int active_only); // Paste for keyframe clipboard & drag & drop // default_only - only paste the default keyframe void paste(int64_t start, int64_t length, double scale, FileXML *file, int default_only, int active_only); // Stores the background rendering position in result void clear(int64_t start, int64_t end, int shift_autos); virtual void set_automation_mode(int64_t start, int64_t end, int mode); int clear_auto(int64_t position); int save(FileXML *xml); virtual int slope_adjustment(int64_t ax, double slope); int release_auto(); virtual int release_auto_derived() { return 0; } Auto* append_auto(); int scale_time(float rate_scale, int scale_edits, int scale_autos, int64_t start, int64_t end); // rendering utilities int get_neighbors(int64_t start, int64_t end, Auto **before, Auto **after); // 1 if automation doesn't change virtual int automation_is_constant(int64_t start, int64_t end); virtual double get_automation_constant(int64_t start, int64_t end); int init_automation(int64_t &buffer_position, int64_t &input_start, int64_t &input_end, int &automate, double &constant, int64_t input_position, int64_t buffer_len, Auto **before, Auto **after, int reverse); int init_slope(Auto **current_auto, double &slope_start, double &slope_value, double &slope_position, int64_t &input_start, int64_t &input_end, Auto **before, Auto **after, int reverse); int get_slope(Auto **current_auto, double &slope_start, double &slope_end, double &slope_value, double &slope, int64_t buffer_len, int64_t buffer_position, int reverse); int advance_slope(Auto **current_auto, double &slope_start, double &slope_value, double &slope_position, int reverse); Auto* autoof(int64_t position); // return nearest auto equal to or after position // 0 if after all autos Auto* nearest_before(int64_t position); // return nearest auto before or 0 Auto* nearest_after(int64_t position); // return nearest auto after or 0 }; #endif